Player Matchup

Baron Samedi
Baron Samedi
Jetzuberangriff
Baron Samedi
Level 151
God Stats
7W - 10L
1,404 SR
Queue Stats
494W - 666L
1,291 Elo+
Solo
Fenrir
Fenrir
Jose_Luis_war
Fenrir
Level 157
God Stats
18W - 17L
1,483 SR
Queue Stats
257W - 325L
1,342 Elo+
Solo
Danzaburou
Danzaburou
XCaIIMePapiX
Danzaburou
Level 83
God Stats
42W - 50L
1,498 SR
Queue Stats
250W - 256L
1,470 Elo+
Solo
Team Averages
Level 130
1,461 SR
1,368 Elo+

VS

Team Averages
Level 79
1,398 SR
1,435 Elo+
Neith
Neith
Firefury2001
Neith
Level 66
God Stats
14W - 16L
1,534 SR
Queue Stats
206W - 182L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Harrambaee
Baron Samedi
Level 63
God Stats
3W - 6L
1,353 SR
Queue Stats
53W - 66L
1,366 Elo+
Solo
Bacchus
Bacchus
Viviipwns
Bacchus
Level 109
God Stats
0W - 1L
1,307 SR
Queue Stats
6W - 8L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jetzuberangriff
Baron Samedi
12
1 / 1 / 10
7,750
705
5,731
6,324
2,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 2 / 9
8,437
767
9,043
10,608
5,229
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
XCaIIMePapiX
Danzaburou
14
8 / 0 / 4
9,181
835
9,383
6,374
2,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,970
634
5,008
8,484
2,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Harrambaee
Baron Samedi
11
1 / 5 / 2
7,017
638
4,824
11,069
4,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Viviipwns
Bacchus
10
1 / 3 / 1
6,807
619
3,653
10,083
6,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
3
3
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Baron Samedi
Harrambaee
Baron Samedi
1
5
2
0.4
W
Baron Samedi
Jetzuberangriff
Baron Samedi
1
1
10
6
W
4
2
9
4.25
L
Bacchus
Viviipwns
Bacchus
1
3
1
0.5
W
Danzaburou
XCaIIMePapiX
Danzaburou
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,157
Damage
13,485
23,306
Taken
29,636
11,109
Mitigated
13,427
8,960
Healing
6,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,008
2,079
0
1,311
8,484
2,768
680
1,338
7,146
0
19,354
L
Baron Samedi
Harrambaee
Baron Samedi
4,824
433
400
2,747
11,069
4,124
41
2,499
8,570
22,804
0
W
Baron Samedi
Jetzuberangriff
Baron Samedi
5,731
279
644
3,651
6,324
2,918
385
2,824
3,500
24,813
0
W
9,043
765
0
2,222
10,608
5,229
33
4,560
6,048
0
19,339
L
Bacchus
Viviipwns
Bacchus
3,653
86
109
1,506
10,083
6,535
245
2,723
7,360
17,856
0
W
Danzaburou
XCaIIMePapiX
Danzaburou
9,383
4,346
0
2,443
6,374
2,962
790
1,607
4,767
0
35,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,368
Gold Earned
20,794
138
Minions Killed
115
7
Camps Cleared
4
598,112
Distance Traveled
569,907
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,970
634
45
4
1
187,429
2
L
Baron Samedi
7,017
638
43
4
2
167,877
0
W
Baron Samedi
7,750
705
41
4
3
183,368
4
W
Fenrir
8,437
767
24
2
2
212,409
5
L
Bacchus
6,807
619
27
2
1
214,601
4
W
Danzaburou
9,181
835
73
7
2
202,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role