Player Matchup

Tyr
Tyr
Kánji
Tyr
Level 147
God Stats
2W - 0L
1,733 SR
Queue Stats
130W - 56L
1,774 Elo+
Party 1
Zeus
Zeus
MantleSalesman
Zeus
Level 154
God Stats
4W - 1L
1,770 SR
Queue Stats
122W - 51L
1,726 Elo+
Party 1
Olorun
Olorun
halkdad
Olorun
Level 26
God Stats
12W - 2L
1,686 SR
Queue Stats
14W - 3L
1,740 Elo+
Party 1
Team Averages
Level 109
1,730 SR
1,747 Elo+

VS

Team Averages
Level 18
1,511 SR
1,592 Elo+
Zeus
Zeus
Evacuation3
Zeus
Level 4
God Stats
1W - 1L
1,586 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2
Cernunnos
Cernunnos
TENTHEFOX
Cernunnos
Level 28
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2
Gilgamesh
Gilgamesh
kushirima
Gilgamesh
Level 22
God Stats
5W - 2L
1,692 SR
Queue Stats
21W - 25L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Kánji
Tyr
13
8 / 8 / 17
10,310
859
11,327
18,393
12,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
17 / 1 / 8
11,728
977
18,176
9,972
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
halkdad
Olorun
14
4 / 1 / 18
9,728
811
6,148
6,487
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 12 / 3
9,039
753
5,560
12,383
4,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
TENTHEFOX
Cernunnos
12
0 / 8 / 4
7,217
601
5,245
14,320
7,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
kushirima
Gilgamesh
11
3 / 9 / 3
8,770
731
9,157
16,625
10,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
29
Kills
8
10
Deaths
29
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
12
3
0.54
W
Tyr
Kánji
Tyr
8
8
17
2.06
W
17
1
8
21
L
Cernunnos
TENTHEFOX
Cernunnos
0
8
4
0.25
W
Olorun
halkdad
Olorun
4
1
18
13
L
Gilgamesh
kushirima
Gilgamesh
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,651
Damage
19,962
34,852
Taken
43,328
17,987
Mitigated
22,075
8,433
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,560
1,531
0
68
12,383
4,165
0
4,667
7,230
20,132
0
W
Tyr
Kánji
Tyr
11,327
1,236
536
2,605
18,393
12,197
112
4,698
11,433
2,252
14,047
W
18,176
2,489
320
2,293
9,972
3,122
828
1,193
8,037
45,236
0
L
Cernunnos
TENTHEFOX
Cernunnos
5,245
2,662
0
1,495
14,320
7,677
0
8,046
5,590
0
24,927
W
Olorun
halkdad
Olorun
6,148
3,437
686
1,993
6,487
2,668
2,146
1,362
4,917
28,245
2,185
L
Gilgamesh
kushirima
Gilgamesh
9,157
1,286
0
1,206
16,625
10,233
0
11,881
4,241
6,336
20,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,766
Gold Earned
25,026
127
Minions Killed
93
7
Camps Cleared
3
652,851
Distance Traveled
509,122
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,039
753
22
2
0
142,941
1
W
Tyr
10,310
859
13
1
0
194,436
1
W
Zeus
11,728
977
65
5
6
232,797
1
L
Cernunnos
7,217
601
44
4
2
192,097
0
W
Olorun
9,728
811
49
4
1
225,618
1
L
Gilgamesh
8,770
731
27
2
1
174,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role