Player Matchup

Danzaburou
Danzaburou
Shakas666
Danzaburou
Level 24
God Stats
1W - 2L
1,756 SR
Queue Stats
58W - 73L
1,372 Elo+
Solo
Kukulkan
Kukulkan
SlumDomo4
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,206 Elo+
Party 1
Merlin
Merlin
kdthagoat23
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,110 Elo+
Party 1
Olorun
Olorun
sheepish1
Olorun
Level 26
God Stats
10W - 5L
1,752 SR
Queue Stats
62W - 56L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
xCHOZENRAIKAGEx
Sun Wukong
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,249 Elo+
Party 1
Team Averages
Level 14
1,602 SR
1,277 Elo+

VS

Team Averages
Level 15
1,585 SR
1,368 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AlleeCatBlues
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
NotSleepx
Gilgamesh
Level 12
God Stats
3W - 0L
1,697 SR
Queue Stats
4W - 6L
1,316 Elo+
Party 2
Izanami
Izanami
Sabeled
Izanami
Level 13
God Stats
2W - 0L
1,726 SR
Queue Stats
4W - 6L
1,316 Elo+
Party 2
The Morrigan
The Morrigan
smoteGOUDA
The Morrigan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Shakas666
Danzaburou
13
0 / 4 / 2
8,441
367
6,607
12,243
3,789
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
SlumDomo4
Kukulkan
13
3 / 7 / 2
8,838
384
4,829
10,896
3,322
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Merlin
13
0 / 12 / 3
8,026
349
2,174
14,287
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
sheepish1
Olorun
16
5 / 7 / 2
9,722
423
10,811
21,167
7,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
xCHOZENRAIKAGEx
Sun Wukong
16
3 / 8 / 1
9,832
427
6,265
18,396
9,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
15 / 1 / 3
13,169
573
22,022
20,249
9,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
0 / 1 / 9
10,975
477
2,607
10,060
10,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
NotSleepx
Gilgamesh
17
5 / 5 / 6
11,346
493
9,313
14,134
10,893
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
Sabeled
Izanami
17
4 / 5 / 1
10,786
469
7,239
15,686
6,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
smoteGOUDA
The Morrigan
20
14 / 0 / 2
13,785
599
21,654
11,219
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
11
Kills
38
38
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
15
1
3
16.5
W
0
1
9
4.5
W
Gilgamesh
NotSleepx
Gilgamesh
5
5
6
1.6
W
Izanami
Sabeled
Izanami
4
5
1
0.9
L
Danzaburou
Shakas666
Danzaburou
0
4
2
0.25
L
Kukulkan
SlumDomo4
Kukulkan
3
7
2
0.57
L
Merlin
0
12
3
0.13
L
Olorun
sheepish1
Olorun
5
7
2
0.86
W
The Morrigan
smoteGOUDA
The Morrigan
14
0
2
15
L
Sun Wukong
xCHOZENRAIKAGEx
Sun Wukong
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,686
Damage
62,835
76,989
Taken
71,348
29,114
Mitigated
43,180
10,285
Healing
29,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
22,022
12,363
0
13,055
20,249
9,645
5,268
3,614
16,517
0
101,122
W
2,607
781
4,457
2,598
10,060
10,888
940
3,532
6,510
20,146
0
W
Gilgamesh
NotSleepx
Gilgamesh
9,313
4,162
0
585
14,134
10,893
3,474
2,661
11,473
0
54,368
W
Izanami
Sabeled
Izanami
7,239
5,132
0
3,005
15,686
6,326
3,698
3,422
12,264
0
81,518
L
Danzaburou
Shakas666
Danzaburou
6,607
1,620
0
1,516
12,243
3,789
900
3,461
8,782
0
41,115
L
Kukulkan
SlumDomo4
Kukulkan
4,829
1,431
0
0
10,896
3,322
130
3,084
7,812
23,811
0
L
Merlin
2,174
570
0
598
14,287
4,717
519
6,291
7,996
26,001
0
L
Olorun
sheepish1
Olorun
10,811
4,428
50
6,683
21,167
7,472
750
7,849
13,318
65,432
0
W
The Morrigan
smoteGOUDA
The Morrigan
21,654
5,298
0
5,991
11,219
5,428
4,256
4,740
6,407
123,589
5,056
L
Sun Wukong
xCHOZENRAIKAGEx
Sun Wukong
6,265
2,344
0
1,438
18,396
9,814
190
866
17,530
0
40,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,859
Gold Earned
60,061
336
Minions Killed
636
0
Camps Cleared
0
1,644,445
Distance Traveled
2,025,549
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,169
573
139
6
0
454,996
0
W
Yemoja
10,975
477
33
1
0
386,933
0
W
Gilgamesh
11,346
493
82
4
0
395,734
0
W
Izanami
10,786
469
150
7
0
376,942
3
L
Danzaburou
8,441
367
72
3
0
351,041
4
L
Kukulkan
8,838
384
41
2
0
322,155
0
L
Merlin
8,026
349
55
2
0
284,336
1
L
Olorun
9,722
423
110
5
0
349,524
5
W
The Morrigan
13,785
599
232
10
0
410,944
7
L
Sun Wukong
9,832
427
58
3
0
337,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role