Player Matchup

Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond IV
Bameron
Apollo
Diamond IV
Level 145
God Stats
11W - 14L
1,610 SR
Queue Stats
220W - 203L
2,010 MMR
Solo
Persephone
Persephone
Platinum III
DIosAzrecaJuan
Persephone
Platinum III
Level 160
God Stats
10W - 8L
1,714 SR
Queue Stats
394W - 392L
1,767 MMR
Solo
Guan Yu
Guan Yu
Platinum V
Davier2315
Guan Yu
Platinum V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 268L
1,793 MMR
Solo
Hercules
Hercules
Platinum I
Respecks
Hercules
Platinum I
Level 126
God Stats
2W - 2L
1,544 SR
Queue Stats
253W - 249L
1,812 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,574 SR
1,776 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,481 SR
1,914 MMR
Hel
Hel
Platinum III
Beαu
Hel
Platinum III
Level 76
God Stats
2W - 1L
1,756 SR
Queue Stats
53W - 38L
1,992 MMR
Solo
Artio
Artio
Platinum IV
CalmedCalamity
Artio
Platinum IV
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 190L
1,856 MMR
Solo
Cerberus
Cerberus
Diamond V
Elixer666
Cerberus
Diamond V
Level 160
God Stats
5W - 9L
1,453 SR
Queue Stats
454W - 452L
1,919 MMR
Solo
Anhur
Anhur
Platinum V
TripleSixTG
Anhur
Platinum V
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,813 MMR
Party 1
Hun Batz
Hun Batz
Platinum IV
cоok
Hun Batz
Platinum IV
Level 140
God Stats
3W - 2L
1,197 SR
Queue Stats
54W - 40L
1,988 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 5 / 8
10,170
442
15,004
21,333
25,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
Bameron
Apollo
16
3 / 12 / 8
10,641
463
15,617
22,139
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
DIosAzrecaJuan
Persephone
15
5 / 8 / 6
11,654
507
14,758
14,393
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Davier2315
Guan Yu
19
5 / 3 / 6
11,909
518
13,247
20,401
11,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Respecks
Hercules
19
4 / 5 / 0
12,097
526
19,128
29,388
28,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
OdinMorgan Le FayTiamatGeb

VS

Bans
LokiCliodhnaMulanCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Beαu
Hel
18
7 / 5 / 8
12,329
536
14,226
19,126
11,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 0 / 6
12,840
558
22,662
28,311
36,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Elixer666
Cerberus
16
4 / 3 / 15
12,178
529
11,206
24,600
33,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 6 / 8
13,075
568
17,926
23,338
8,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
cоok
Hun Batz
19
7 / 5 / 9
12,454
541
15,922
20,248
7,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
79
19
Kills
33
33
Deaths
19
28
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
8
1.2
L
Apollo
Bameron
Apollo
3
12
8
0.58
W
Hel
Beαu
Hel
7
5
8
2.2
W
8
0
6
11
L
Persephone
DIosAzrecaJuan
Persephone
5
8
6
1
L
Guan Yu
Davier2315
Guan Yu
5
3
6
2.67
W
Cerberus
Elixer666
Cerberus
4
3
15
3.83
L
Hercules
Respecks
Hercules
4
5
0
0.8
W
7
6
8
1.83
W
Hun Batz
cоok
Hun Batz
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,754
Damage
81,942
107,654
Taken
115,623
75,890
Mitigated
98,426
28,307
Healing
57,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
15,004
1,065
0
2,885
21,333
25,960
0
8,624
12,525
35,616
0
L
Apollo
Bameron
Apollo
15,617
8,397
0
4,300
22,139
5,652
0
5,582
16,505
0
69,057
W
Hel
Beαu
Hel
14,226
627
11,098
11,350
19,126
11,574
321
8,378
10,593
69,675
0
W
22,662
2,294
1,377
13,346
28,311
36,983
703
5,068
21,924
74,643
0
L
Persephone
DIosAzrecaJuan
Persephone
14,758
1,252
0
1,418
14,393
4,166
362
6,313
7,900
62,935
0
L
Guan Yu
Davier2315
Guan Yu
13,247
2,832
850
6,578
20,401
11,145
356
9,143
10,907
5,719
82,450
W
Cerberus
Elixer666
Cerberus
11,206
646
3,717
6,182
24,600
33,553
508
7,924
16,529
40,631
0
L
Hercules
Respecks
Hercules
19,128
5,608
0
12,276
29,388
28,967
0
15,550
11,581
4,784
83,251
W
17,926
11,663
0
6,150
23,338
8,938
3,547
7,008
16,222
0
119,486
W
Hun Batz
cоok
Hun Batz
15,922
5,636
0
4,306
20,248
7,378
4,072
7,436
12,812
0
91,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,471
Gold Earned
62,876
565
Minions Killed
598
0
Camps Cleared
0
2,238,897
Distance Traveled
2,333,581
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,170
442
34
1
0
448,934
9
L
Apollo
10,641
463
105
5
0
433,596
4
W
Hel
12,329
536
122
5
0
482,939
4
W
Artio
12,840
558
138
6
0
509,254
3
L
Persephone
11,654
507
112
5
0
394,853
0
L
Guan Yu
11,909
518
130
6
0
537,949
2
W
Cerberus
12,178
529
77
3
0
457,153
12
L
Hercules
12,097
526
184
8
0
423,565
4
W
Anhur
13,075
568
141
6
0
399,079
6
W
Hun Batz
12,454
541
120
5
0
485,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role