Player Matchup

Loki
Loki
 
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Ommurg
Ra
Level 7
God Stats
8W - 9L
1,560 SR
Queue Stats
27W - 30L
1,355 Elo+
Party 1
Mulan
Mulan
PoizonCobra
Mulan
Level 26
God Stats
12W - 6L
1,653 SR
Queue Stats
52W - 52L
1,504 Elo+
Party 4
Sol
Sol
Serapheim007
Sol
Level 25
God Stats
8W - 8L
1,634 SR
Queue Stats
69W - 61L
1,501 Elo+
Party 4
Nike
Nike
itsmecuppy
Nike
Level 26
God Stats
4W - 1L
1,788 SR
Queue Stats
57W - 71L
1,389 Elo+
Party 1
Team Averages
Level 34
1,627 SR
1,450 Elo+

VS

Team Averages
Level 17
1,497 SR
1,478 Elo+
Loki
Loki
LiLSmoke420
Loki
Level 7
God Stats
4W - 6L
1,329 SR
Queue Stats
5W - 12L
1,431 Elo+
Party 2
Artemis
Artemis
OsamaBinBeastin
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,431 Elo+
Party 2
Guan Yu
Guan Yu
Toxic954
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 3
Fenrir
Fenrir
cobadaedric
Fenrir
Level 33
God Stats
0W - 1L
1,724 SR
Queue Stats
4W - 5L
1,435 Elo+
Party 3
Fafnir
Fafnir
roaringtigerss
Fafnir
Level 10
God Stats
3W - 5L
1,434 SR
Queue Stats
10W - 11L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
8 / 0 / 3
6,212
621
4,617
3,969
940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
10
2 / 0 / 7
5,661
566
3,599
2,358
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 4
5,491
549
4,131
6,282
3,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 0 / 1
6,235
624
5,137
3,905
884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
3 / 1 / 2
5,608
561
2,605
5,442
2,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
4,370
437
797
3,156
685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 0
4,064
406
3,571
4,608
727
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
Toxic954
Guan Yu
5
0 / 8 / 1
3,908
391
1,498
7,266
4,269
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
7
1 / 5 / 0
4,545
455
1,855
7,220
1,949
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 2 / 0
4,353
435
1,598
7,415
3,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
18
Kills
1
1
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
0
3
9.5
L
0
0
1
0.5
W
Ra
2
0
7
5.5
L
0
3
0
0
W
1
0
4
3
W
4
0
1
4.5
L
Guan Yu
Toxic954
Guan Yu
0
8
1
0.06
L
Fenrir
1
5
0
0.2
W
3
1
2
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,089
Damage
9,319
21,956
Taken
29,665
8,595
Mitigated
11,506
8,696
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,617
1,233
0
2,318
3,969
940
546
0
3,969
0
27,590
L
797
251
0
1,740
3,156
685
0
114
2,929
0
13,211
W
Ra
3,599
312
96
514
2,358
654
499
0
2,358
23,212
0
L
3,571
1,152
0
559
4,608
727
0
1,048
3,560
0
13,326
W
4,131
596
202
2,845
6,282
3,533
145
1,280
5,002
0
14,093
W
5,137
3,372
0
1,485
3,905
884
441
318
3,587
36,778
0
L
Guan Yu
Toxic954
Guan Yu
1,498
399
50
332
7,266
4,269
314
1,543
5,483
0
8,788
L
Fenrir
1,855
286
15
1,156
7,220
1,949
560
1,999
5,221
0
12,657
W
2,605
793
0
1,236
5,442
2,584
601
0
5,442
0
25,498
L
1,598
408
0
2,242
7,415
3,876
0
4,032
3,383
6,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,207
Gold Earned
21,240
252
Minions Killed
104
0
Camps Cleared
0
963,758
Distance Traveled
904,803
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,212
621
55
6
0
206,929
4
L
Loki
4,370
437
38
4
0
183,730
0
W
Ra
5,661
566
33
3
0
212,732
2
L
Artemis
4,064
406
21
2
0
193,593
3
W
Mulan
5,491
549
16
2
0
176,645
4
W
Sol
6,235
624
83
8
0
170,722
1
L
Guan Yu
3,908
391
14
1
0
157,586
0
L
Fenrir
4,545
455
21
2
0
195,991
1
W
Nike
5,608
561
65
7
0
196,730
3
L
Fafnir
4,353
435
10
1
0
173,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role