Player Matchup

Merlin
Merlin
Czarny_Flame
Merlin
Level 119
God Stats
1W - 0L
1,817 SR
Queue Stats
72W - 70L
1,544 Elo+
Solo
Cthulhu
Cthulhu
JohnSchiffer
Cthulhu
Level 127
God Stats
9W - 2L
1,605 SR
Queue Stats
377W - 367L
1,540 Elo+
Solo
Serqet
Serqet
SmokiiMx
Serqet
Level 130
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 141L
1,619 Elo+
Solo
Horus
Horus
Xv A mIlLe vX
Horus
Level 126
God Stats
5W - 1L
1,797 SR
Queue Stats
174W - 210L
1,620 Elo+
Solo
Poseidon
Poseidon
Xx360xN0Sc0pexX
Poseidon
Level 119
God Stats
4W - 2L
1,279 SR
Queue Stats
185W - 178L
1,541 Elo+
Solo
Team Averages
Level 124
1,600 SR
1,573 Elo+

VS

Team Averages
Level 121
1,537 SR
1,537 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
JaisunXO
Guan Yu
Level 159
God Stats
0W - 4L
1,612 SR
Queue Stats
468W - 483L
1,580 Elo+
Solo
Thoth
Thoth
Tepfor123
Thoth
Level 68
God Stats
8W - 9L
1,494 SR
Queue Stats
472W - 494L
1,524 Elo+
Solo
The Morrigan
The Morrigan
joyina
The Morrigan
Level 149
God Stats
7W - 12L
1,400 SR
Queue Stats
376W - 378L
1,534 Elo+
Party 1
Charybdis
Charybdis
vvillastu
Charybdis
Level 142
God Stats
0W - 3L
1,680 SR
Queue Stats
177W - 190L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 4 / 12
10,626
664
14,833
15,530
9,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
JohnSchiffer
Cthulhu
20
1 / 2 / 14
11,753
735
19,583
29,948
33,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
SmokiiMx
Serqet
16
5 / 3 / 8
10,406
650
10,446
11,813
10,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 3 / 14
10,370
648
6,878
29,260
43,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
19
8 / 5 / 4
11,866
742
20,387
14,119
7,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
7 / 4 / 9
11,743
734
24,054
16,639
8,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
JaisunXO
Guan Yu
18
1 / 3 / 12
9,993
625
12,030
22,908
30,756
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Tepfor123
Thoth
18
3 / 2 / 9
10,622
664
25,707
9,226
4,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
joyina
The Morrigan
17
3 / 5 / 6
10,835
677
12,768
13,655
6,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
vvillastu
Charybdis
17
3 / 4 / 7
9,850
616
13,256
15,535
6,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
60
17
Kills
17
17
Deaths
18
52
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
7
4
9
2.88
W
Merlin
2
4
12
2
L
Guan Yu
JaisunXO
Guan Yu
1
3
12
2.33
W
Cthulhu
JohnSchiffer
Cthulhu
1
2
14
4
W
Serqet
SmokiiMx
Serqet
5
3
8
3
L
Thoth
Tepfor123
Thoth
3
2
9
3.75
W
1
3
14
2.67
W
Poseidon
8
5
4
2
L
The Morrigan
joyina
The Morrigan
3
5
6
1.2
L
Charybdis
vvillastu
Charybdis
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,127
Damage
87,815
100,670
Taken
77,963
104,613
Mitigated
56,425
55,434
Healing
42,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
24,054
13,065
1,898
2,086
16,639
8,102
1,048
12,938
3,355
0
41,912
W
Merlin
14,833
254
4,473
3,187
15,530
9,167
582
7,136
8,258
43,179
0
L
Guan Yu
JaisunXO
Guan Yu
12,030
1,485
13,723
12,496
22,908
30,756
0
15,217
7,247
0
13,096
W
Cthulhu
JohnSchiffer
Cthulhu
19,583
312
4,631
6,842
29,948
33,885
64
10,651
18,931
61,591
0
W
Serqet
SmokiiMx
Serqet
10,446
1,061
2,808
906
11,813
10,556
496
2,971
8,506
0
10,837
L
Thoth
Tepfor123
Thoth
25,707
434
1,795
1,507
9,226
4,611
13
6,651
2,575
54,252
0
W
6,878
3,139
15,449
12,895
29,260
43,657
77
9,875
18,744
0
10,002
W
Poseidon
20,387
2,326
2,508
1,735
14,119
7,348
1,690
7,556
6,433
43,172
0
L
The Morrigan
joyina
The Morrigan
12,768
1,698
2,226
1,994
13,655
6,021
0
11,275
2,131
28,702
286
L
Charybdis
vvillastu
Charybdis
13,256
5,027
1,708
2,758
15,535
6,935
0
8,722
6,166
0
26,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,021
Gold Earned
53,043
196
Minions Killed
178
0
Camps Cleared
0
1,567,881
Distance Traveled
1,396,353
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,743
734
34
2
0
278,815
0
W
Merlin
10,626
664
51
3
0
303,980
1
L
Guan Yu
9,993
625
10
1
0
305,193
4
W
Cthulhu
11,753
735
67
4
0
319,522
3
W
Serqet
10,406
650
11
1
0
382,481
4
L
Thoth
10,622
664
55
3
0
310,871
5
W
Horus
10,370
648
2
0
0
299,157
3
W
Poseidon
11,866
742
65
4
0
262,741
1
L
The Morrigan
10,835
677
37
2
0
256,406
1
L
Charybdis
9,850
616
42
3
0
245,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role