Player Matchup

Jing Wei
Jing Wei
Darvodo
Jing Wei
Level 115
God Stats
1W - 6L
1,168 SR
Queue Stats
626W - 635L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
DubzDark
Gilgamesh
Level 141
God Stats
12W - 7L
1,802 SR
Queue Stats
219W - 186L
1,605 Elo+
Solo
Sun Wukong
Sun Wukong
IICreeplI
Sun Wukong
Level 128
God Stats
8W - 6L
1,724 SR
Queue Stats
573W - 560L
1,538 Elo+
Party 2
Da Ji
Da Ji
SirWaveyy
Da Ji
Level 111
God Stats
6W - 8L
1,443 SR
Queue Stats
245W - 215L
1,524 Elo+
Party 2
Sol
Sol
maiqui9800
Sol
Level 153
God Stats
7W - 3L
1,672 SR
Queue Stats
230W - 198L
1,567 Elo+
Solo
Team Averages
Level 130
1,562 SR
1,555 Elo+

VS

Team Averages
Level 105
1,612 SR
1,561 Elo+
Hel
Hel
Giova-Jedi11
Hel
Level 128
God Stats
17W - 10L
1,712 SR
Queue Stats
233W - 269L
1,522 Elo+
Party 1
Ares
Ares
NotBerms
Ares
Level 84
God Stats
8W - 8L
1,439 SR
Queue Stats
379W - 335L
1,519 Elo+
Party 1
Charybdis
Charybdis
PumbaCR
Charybdis
Level 69
God Stats
8W - 15L
1,531 SR
Queue Stats
221W - 243L
1,511 Elo+
Party 1
Mulan
Mulan
Ysera
Mulan
Level 136
God Stats
17W - 8L
1,655 SR
Queue Stats
96W - 88L
1,700 Elo+
Solo
Gilgamesh
Gilgamesh
carlomira
Gilgamesh
Level 108
God Stats
19W - 11L
1,723 SR
Queue Stats
255W - 238L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Darvodo
Jing Wei
19
2 / 3 / 0
11,540
502
3,660
14,455
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
DubzDark
Gilgamesh
15
0 / 3 / 5
9,602
417
9,597
22,745
20,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
IICreeplI
Sun Wukong
18
3 / 3 / 1
11,358
494
10,711
19,865
21,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
SirWaveyy
Da Ji
17
2 / 5 / 5
10,716
466
15,259
21,400
11,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 7 / 3
10,319
449
15,579
18,055
6,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 5
11,266
490
11,745
14,689
11,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ares
17
5 / 1 / 6
11,679
508
16,124
19,117
28,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
PumbaCR
Charybdis
20
3 / 2 / 7
12,909
561
15,015
9,860
4,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Ysera
Mulan
19
4 / 1 / 3
12,704
552
14,668
18,845
18,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
carlomira
Gilgamesh
20
7 / 2 / 6
12,314
535
15,459
19,329
10,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
10
Kills
21
21
Deaths
10
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Darvodo
Jing Wei
2
3
0
0.67
L
Gilgamesh
DubzDark
Gilgamesh
0
3
5
0.83
W
2
4
5
1.13
L
Sun Wukong
IICreeplI
Sun Wukong
3
3
1
1.17
W
Ares
5
1
6
8
W
Charybdis
PumbaCR
Charybdis
3
2
7
3.25
L
Da Ji
SirWaveyy
Da Ji
2
5
5
0.9
W
Mulan
Ysera
Mulan
4
1
3
5.5
W
Gilgamesh
carlomira
Gilgamesh
7
2
6
5
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,806
Damage
73,011
96,520
Taken
81,840
64,960
Mitigated
73,981
23,478
Healing
33,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Darvodo
Jing Wei
3,660
2,374
0
5,385
14,455
5,181
0
2,148
12,307
0
100,207
L
Gilgamesh
DubzDark
Gilgamesh
9,597
1,225
2,041
2,770
22,745
20,809
0
9,269
13,476
5,397
27,808
W
11,745
770
5,553
7,703
14,689
11,716
0
5,312
9,377
82,243
0
L
Sun Wukong
IICreeplI
Sun Wukong
10,711
2,664
0
1,329
19,865
21,574
0
4,258
15,607
2,017
73,842
W
Ares
16,124
747
0
2,285
19,117
28,560
348
4,258
14,859
30,977
0
W
Charybdis
PumbaCR
Charybdis
15,015
11,150
0
5,033
9,860
4,497
6,045
691
9,169
0
109,212
L
Da Ji
SirWaveyy
Da Ji
15,259
4,439
0
6,534
21,400
11,040
0
6,446
14,954
0
100,350
W
Mulan
Ysera
Mulan
14,668
3,508
0
8,329
18,845
18,600
353
2,418
16,427
11,598
87,175
W
Gilgamesh
carlomira
Gilgamesh
15,459
5,187
0
4,626
19,329
10,608
0
4,619
14,710
0
85,492
L
15,579
5,200
308
5,111
18,055
6,356
420
7,627
10,428
73,551
6,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,535
Gold Earned
60,872
668
Minions Killed
686
0
Camps Cleared
0
2,125,582
Distance Traveled
2,248,637
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,540
502
190
8
0
422,622
3
L
Gilgamesh
9,602
417
34
1
0
457,787
8
W
Hel
11,266
490
155
7
0
442,489
9
L
Sun Wukong
11,358
494
165
7
0
447,643
2
W
Ares
11,679
508
21
1
0
478,472
8
W
Charybdis
12,909
561
206
9
0
442,210
8
L
Da Ji
10,716
466
146
6
0
429,006
3
W
Mulan
12,704
552
181
8
0
414,689
4
W
Gilgamesh
12,314
535
123
5
0
470,777
1
L
Sol
10,319
449
133
6
0
368,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role