Player Matchup

Thor
Thor
KILLJ0Y330
Thor
Level 3
God Stats
8W - 4L
1,500 SR
Queue Stats
19W - 27L
1,500 Elo+
Party 2
Neith
Neith
RudolphtheOwl
Neith
Level 26
God Stats
3W - 2L
1,394 SR
Queue Stats
29W - 30L
1,439 Elo+
Party 4
Cthulhu
Cthulhu
WascaIy Wabbit
Cthulhu
Level 29
God Stats
5W - 8L
1,297 SR
Queue Stats
39W - 47L
1,436 Elo+
Party 4
Gilgamesh
Gilgamesh
mehkittens
Gilgamesh
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 37L
1,580 Elo+
Party 2
Baron Samedi
Baron Samedi
xshadow12x
Baron Samedi
Level 26
God Stats
6W - 6L
1,430 SR
Queue Stats
73W - 71L
1,453 Elo+
Solo
Team Averages
Level 37
1,424 SR
1,481 Elo+

VS

Team Averages
Level 10
1,453 SR
1,372 Elo+
The Morrigan
The Morrigan
Amestalan
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,321 Elo+
Solo
Khepri
Khepri
Caanjeff3
Khepri
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,448 Elo+
Party 1
Tiamat
Tiamat
NotSleepx
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,332 Elo+
Party 3
Charybdis
Charybdis
Sabeled
Charybdis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,332 Elo+
Party 3
Scylla
Scylla
speedyboi2222
Scylla
Level 16
God Stats
7W - 12L
1,266 SR
Queue Stats
17W - 21L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 27
10,081
1,260
10,068
9,377
4,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
10 / 0 / 20
10,258
1,282
13,887
5,200
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 0 / 31
10,557
1,320
5,759
8,264
8,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
mehkittens
Gilgamesh
19
20 / 1 / 25
12,282
1,535
25,215
13,899
12,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
xshadow12x
Baron Samedi
18
10 / 0 / 31
10,825
1,353
14,275
5,930
2,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

325

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Amestalan
The Morrigan
14
0 / 10 / 5
7,977
997
4,333
11,837
4,879
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Caanjeff3
Khepri
14
1 / 15 / 4
8,102
1,013
4,041
21,471
10,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
NotSleepx
Tiamat
14
1 / 10 / 4
8,451
1,056
8,049
16,959
9,066
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Sabeled
Charybdis
14
2 / 10 / 3
8,474
1,059
10,478
15,755
5,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 7 / 4
8,263
1,033
9,110
10,708
3,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
26
52
Kills
6
6
Deaths
52
134
Assists
20
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Amestalan
The Morrigan
0
10
5
0.25
L
Khepri
Caanjeff3
Khepri
1
15
4
0.2
W
8
5
27
4.3
L
Tiamat
NotSleepx
Tiamat
1
10
4
0.3
W
10
0
20
20
L
Charybdis
Sabeled
Charybdis
2
10
3
0.35
W
4
0
31
19.5
W
Gilgamesh
mehkittens
Gilgamesh
20
1
25
32.5
L
2
7
4
0.57
W
Baron Samedi
xshadow12x
Baron Samedi
10
0
31
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,204
Damage
36,011
42,670
Taken
76,730
31,354
Mitigated
33,742
10,517
Healing
2,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Amestalan
The Morrigan
4,333
2,264
0
0
11,837
4,879
0
3,581
8,033
21,376
0
L
Khepri
Caanjeff3
Khepri
4,041
1,121
0
0
21,471
10,469
0
4,599
16,557
18,678
0
W
10,068
2,373
0
112
9,377
4,198
0
5,955
3,422
0
16,314
L
Tiamat
NotSleepx
Tiamat
8,049
1,299
0
2,251
16,959
9,066
0
7,444
9,270
16,388
0
W
13,887
8,204
0
805
5,200
3,100
0
2,140
3,060
0
26,529
L
Charybdis
Sabeled
Charybdis
10,478
5,442
0
402
15,755
5,722
0
3,843
11,475
0
30,355
W
5,759
961
329
1,218
8,264
8,542
0
7,144
1,120
26,040
0
W
Gilgamesh
mehkittens
Gilgamesh
25,215
6,638
424
3,546
13,899
12,878
0
6,130
5,961
7,269
29,987
L
9,110
449
0
0
10,708
3,606
0
5,121
5,491
17,423
0
W
Baron Samedi
xshadow12x
Baron Samedi
14,275
1,302
2,307
1,776
5,930
2,636
0
4,164
1,766
22,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,003
Gold Earned
41,267
141
Minions Killed
127
3
Camps Cleared
6
778,345
Distance Traveled
641,008
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,977
997
33
4
1
78,739
0
L
Khepri
8,102
1,013
23
3
0
129,666
1
W
Thor
10,081
1,260
22
3
0
124,256
0
L
Tiamat
8,451
1,056
15
2
0
146,879
0
W
Neith
10,258
1,282
32
4
0
146,059
0
L
Charybdis
8,474
1,059
33
4
5
143,283
1
W
Cthulhu
10,557
1,320
35
4
0
148,376
1
W
Gilgamesh
12,282
1,535
39
5
1
180,930
0
L
Scylla
8,263
1,033
23
3
0
142,441
1
W
Baron Samedi
10,825
1,353
13
2
2
178,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role