Player Matchup

Skadi
Skadi
DonatedWave8184
Skadi
Level 87
God Stats
6W - 2L
1,788 SR
Queue Stats
96W - 121L
1,329 Elo+
Party 2
Zhong Kui
Zhong Kui
KamMANN05
Zhong Kui
Level 46
God Stats
7W - 6L
1,575 SR
Queue Stats
57W - 81L
1,290 Elo+
Party 2
Jormungandr
Jormungandr
SIakJawLarry
Jormungandr
Level 49
God Stats
1W - 5L
1,233 SR
Queue Stats
72W - 110L
1,333 Elo+
Party 2
Team Averages
Level 61
1,532 SR
1,317 Elo+

VS

Team Averages
Level 104
1,594 SR
1,635 Elo+
Sylvanus
Sylvanus
ShackDadddy
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,775 Elo+
Party 1
Chiron
Chiron
TranquililtyMD
Chiron
Level 146
God Stats
9W - 2L
1,714 SR
Queue Stats
238W - 189L
1,550 Elo+
Party 1
Zeus
Zeus
xXUnderDog82Xx
Zeus
Level 148
God Stats
6W - 3L
1,570 SR
Queue Stats
203W - 155L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 9 / 4
13,660
759
20,912
24,318
8,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
KamMANN05
Zhong Kui
15
5 / 9 / 7
12,266
681
17,497
24,773
13,375
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
SIakJawLarry
Jormungandr
14
0 / 4 / 9
11,604
645
5,948
23,558
22,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ShackDadddy
Sylvanus
16
6 / 3 / 10
13,000
722
16,620
20,579
27,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 6 / 10
13,300
739
24,800
17,182
7,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 5 / 7
12,428
690
22,760
14,156
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
14
Kills
22
22
Deaths
14
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
9
9
4
1.22
L
Zhong Kui
KamMANN05
Zhong Kui
5
9
7
0.94
L
Jormungandr
SIakJawLarry
Jormungandr
0
4
9
1.13
W
Sylvanus
ShackDadddy
Sylvanus
6
3
10
3.67
W
7
6
10
2
W
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,357
Damage
64,180
72,649
Taken
51,917
43,841
Mitigated
39,655
17,502
Healing
19,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,912
12,131
106
2,458
24,318
8,452
1,257
13,588
10,184
0
62,681
L
Zhong Kui
KamMANN05
Zhong Kui
17,497
1,977
524
8,575
24,773
13,375
313
12,688
11,747
40,927
0
L
Jormungandr
SIakJawLarry
Jormungandr
5,948
1,982
125
5,714
23,558
22,014
242
10,230
12,914
14,969
0
W
Sylvanus
ShackDadddy
Sylvanus
16,620
5,992
3,481
8,328
20,579
27,218
318
10,160
10,419
32,729
8,538
W
24,800
15,728
1,136
5,544
17,182
7,309
1,598
6,938
10,162
0
65,266
W
22,760
1,873
0
1,503
14,156
5,128
58
6,723
7,433
45,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,530
Gold Earned
38,728
171
Minions Killed
196
6
Camps Cleared
9
896,695
Distance Traveled
864,273
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,660
759
89
5
3
278,790
0
L
Zhong Kui
12,266
681
58
3
3
298,242
0
L
Jormungandr
11,604
645
24
1
0
319,663
1
W
Sylvanus
13,000
722
38
2
3
285,429
0
W
Chiron
13,300
739
81
5
3
281,919
2
W
Zeus
12,428
690
77
4
3
296,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role