Player Matchup

The Morrigan
The Morrigan
Driplin
The Morrigan
Level 18
God Stats
4W - 8L
1,443 SR
Queue Stats
88W - 103L
1,408 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gr1mmash
Morgan Le Fay
Level 19
God Stats
25W - 20L
1,582 SR
Queue Stats
35W - 47L
1,414 Elo+
Party 2
Cliodhna
Cliodhna
ItzCadeen
Cliodhna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,252 Elo+
Party 2
Skadi
Skadi
RandallLover
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Shadow3474
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 3
Team Averages
Level 31
1,505 SR
1,450 Elo+

VS

Team Averages
Level 33
1,577 SR
1,390 Elo+
Ganesha
Ganesha
Choo0820
Ganesha
Level 8
God Stats
3W - 0L
1,719 SR
Queue Stats
4W - 2L
1,431 Elo+
Party 1
Loki
Loki
RamenGodd
Loki
Level 79
God Stats
5W - 2L
1,842 SR
Queue Stats
13W - 16L
1,435 Elo+
Party 1
Discordia
Discordia
ceanothuz
Discordia
Level 23
God Stats
1W - 0L
1,265 SR
Queue Stats
16W - 25L
1,377 Elo+
Solo
Heimdallr
Heimdallr
metal929
Heimdallr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,432 Elo+
Party 1
Achilles
Achilles
sicario_4hire007
Achilles
Level 28
God Stats
4W - 2L
1,558 SR
Queue Stats
21W - 32L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Driplin
The Morrigan
13
1 / 2 / 0
8,003
500
2,070
5,951
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Gr1mmash
Morgan Le Fay
11
0 / 3 / 1
6,854
428
5,329
7,564
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
ItzCadeen
Cliodhna
13
1 / 2 / 0
7,476
467
3,599
9,660
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 3 / 0
5,130
321
2,217
3,781
728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Shadow3474
Cthulhu
5
0 / 4 / 0
5,291
331
1,610
5,534
2,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Choo0820
Ganesha
12
1 / 0 / 11
8,413
526
5,330
6,323
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
13
3 / 1 / 2
8,331
521
1,688
9,599
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
ceanothuz
Discordia
15
1 / 2 / 3
8,775
548
1,348
4,616
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
metal929
Heimdallr
14
8 / 0 / 4
8,800
550
9,610
7,009
2,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
1 / 0 / 1
7,546
472
1,371
5,864
4,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
14
14
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Choo0820
Ganesha
1
0
11
6.5
L
The Morrigan
Driplin
The Morrigan
1
2
0
0.5
L
Morgan Le Fay
Gr1mmash
Morgan Le Fay
0
3
1
0.17
L
Cliodhna
ItzCadeen
Cliodhna
1
2
0
0.5
W
Loki
3
1
2
4
L
0
3
0
0
L
Cthulhu
Shadow3474
Cthulhu
0
4
0
0
W
Discordia
ceanothuz
Discordia
1
2
3
1.25
W
Heimdallr
metal929
Heimdallr
8
0
4
10
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,825
Damage
19,347
32,490
Taken
33,411
10,861
Mitigated
16,993
6,708
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Choo0820
Ganesha
5,330
759
0
1,505
6,323
5,574
482
1,710
4,497
16,902
0
L
The Morrigan
Driplin
The Morrigan
2,070
488
0
1,334
5,951
2,484
487
1,348
4,324
45,362
5,824
L
Morgan Le Fay
Gr1mmash
Morgan Le Fay
5,329
1,223
28
783
7,564
2,135
761
1,935
5,382
35,169
0
L
Cliodhna
ItzCadeen
Cliodhna
3,599
148
0
3,404
9,660
3,322
323
996
8,498
0
45,076
W
Loki
1,688
306
0
4,311
9,599
3,012
814
826
8,773
0
53,340
L
2,217
1,146
125
353
3,781
728
0
1,590
2,191
0
8,940
L
Cthulhu
Shadow3474
Cthulhu
1,610
108
73
608
5,534
2,192
0
915
4,619
7,358
0
W
Discordia
ceanothuz
Discordia
1,348
0
0
0
4,616
1,594
0
1,172
3,404
50,341
0
W
Heimdallr
metal929
Heimdallr
9,610
5,228
0
2,125
7,009
2,638
1,986
1,734
5,245
0
58,530
W
1,371
101
404
1,767
5,864
4,175
198
3,123
2,347
7,346
21,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
41,865
304
Minions Killed
365
0
Camps Cleared
0
1,181,700
Distance Traveled
1,532,158
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,413
526
0
0
0
317,763
2
L
The Morrigan
8,003
500
102
6
0
300,156
3
L
Morgan Le Fay
6,854
428
76
5
0
314,323
0
L
Cliodhna
7,476
467
100
6
0
330,876
10
W
Loki
8,331
521
97
6
0
335,491
0
L
Skadi
5,130
321
16
1
0
117,025
0
L
Cthulhu
5,291
331
10
1
0
119,320
1
W
Discordia
8,775
548
105
7
0
303,658
1
W
Heimdallr
8,800
550
101
6
0
288,265
1
W
Achilles
7,546
472
62
4
0
286,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role