Player Matchup

Bacchus
Bacchus
BluestromS
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,331 Elo+
Solo
Terra
Terra
RedZoneReed
Terra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 54L
1,285 Elo+
Party 2
Bastet
Bastet
TBev13
Bastet
Level 70
God Stats
1W - 1L
1,249 SR
Queue Stats
81W - 97L
1,487 Elo+
Party 2
Susano
Susano
furgon_cuya
Susano
Level 27
God Stats
1W - 0L
1,145 SR
Queue Stats
2W - 6L
1,274 Elo+
Solo
Thoth
Thoth
longdcrews
Thoth
Level 131
God Stats
3W - 0L
1,634 SR
Queue Stats
141W - 128L
1,587 Elo+
Party 2
Team Averages
Level 76
1,406 SR
1,393 Elo+

VS

Team Averages
Level 97
1,468 SR
1,423 Elo+
Cliodhna
Cliodhna
JSplash92
Cliodhna
Level 126
God Stats
0W - 3L
1,347 SR
Queue Stats
204W - 210L
1,431 Elo+
Party 1
Ra
Ra
Run-You-MF
Ra
Level 124
God Stats
4W - 5L
1,564 SR
Queue Stats
210W - 222L
1,415 Elo+
Party 1
Ah Puch
Ah Puch
aYo_Hit_This
Ah Puch
Level 98
God Stats
4W - 3L
1,566 SR
Queue Stats
289W - 310L
1,476 Elo+
Party 1
Ymir
Ymir
taylorkush420
Ymir
Level 109
God Stats
0W - 2L
1,523 SR
Queue Stats
46W - 53L
1,366 Elo+
Party 1
Rama
Rama
xBlymkx
Rama
Level 29
God Stats
2W - 6L
1,341 SR
Queue Stats
109W - 143L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BluestromS
Bacchus
18
2 / 5 / 24
10,822
773
9,954
16,616
26,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 1 / 25
11,829
845
4,652
15,054
19,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
TBev13
Bastet
15
6 / 4 / 9
10,172
727
8,718
13,181
6,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
16
4 / 3 / 11
10,355
740
12,679
9,848
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
20
21 / 3 / 10
13,974
998
40,078
8,879
4,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JSplash92
Cliodhna
15
2 / 9 / 8
9,877
706
15,602
16,046
8,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 5 / 3
11,985
856
10,602
16,678
6,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
aYo_Hit_This
Ah Puch
15
1 / 9 / 5
9,460
676
8,398
14,974
4,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 5 / 6
9,889
706
7,689
21,134
28,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
xBlymkx
Rama
16
2 / 7 / 4
9,634
688
7,120
15,477
4,926
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
41
35
Kills
15
16
Deaths
35
79
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BluestromS
Bacchus
2
5
24
2.8
L
Cliodhna
JSplash92
Cliodhna
2
9
8
0.67
W
2
1
25
14.5
L
8
5
3
1.9
W
Bastet
TBev13
Bastet
6
4
9
2.63
L
Ah Puch
aYo_Hit_This
Ah Puch
1
9
5
0.39
W
Susano
4
3
11
3.17
W
Thoth
21
3
10
8.67
L
2
5
6
1
L
Rama
xBlymkx
Rama
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,081
Damage
49,411
63,578
Taken
84,309
61,369
Mitigated
53,078
25,780
Healing
22,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BluestromS
Bacchus
9,954
948
1,739
1,138
16,616
26,962
438
5,517
10,281
20,315
0
L
Cliodhna
JSplash92
Cliodhna
15,602
624
840
1,128
16,046
8,368
221
10,110
5,936
0
25,839
W
4,652
651
5,159
5,938
15,054
19,320
415
6,869
7,787
8,571
0
L
10,602
842
6,366
5,766
16,678
6,346
432
12,504
4,174
31,764
0
W
Bastet
TBev13
Bastet
8,718
2,009
2,131
3,646
13,181
6,237
404
4,637
8,464
0
15,924
L
Ah Puch
aYo_Hit_This
Ah Puch
8,398
146
1,491
1,552
14,974
4,746
0
11,335
3,639
24,717
0
W
Susano
12,679
865
879
1,776
9,848
4,420
1,915
4,733
4,829
0
23,306
W
Thoth
40,078
658
1,757
1,617
8,879
4,430
2,377
3,575
5,121
78,743
0
L
7,689
1,657
30
1,489
21,134
28,692
125
10,557
10,577
10,776
0
L
Rama
xBlymkx
Rama
7,120
5,328
856
2,794
15,477
4,926
923
10,178
5,299
0
15,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,152
Gold Earned
50,845
149
Minions Killed
147
0
Camps Cleared
0
1,328,103
Distance Traveled
1,090,553
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,822
773
15
1
0
257,741
0
L
Cliodhna
9,877
706
23
2
0
236,476
0
W
Terra
11,829
845
5
0
0
282,988
0
L
Ra
11,985
856
48
3
0
238,605
0
W
Bastet
10,172
727
8
1
0
299,004
0
L
Ah Puch
9,460
676
40
3
0
177,359
0
W
Susano
10,355
740
27
2
0
260,487
0
W
Thoth
13,974
998
94
7
0
227,883
0
L
Ymir
9,889
706
11
1
0
234,838
3
L
Rama
9,634
688
25
2
0
203,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role