Player Matchup

Rama
Rama
IzzyAnnieFrost
Rama
Level 128
God Stats
2W - 0L
1,918 SR
Queue Stats
66W - 28L
1,846 Elo+
Party 1
Cthulhu
Cthulhu
LichZelaria
Cthulhu
Level 140
God Stats
1W - 0L
1,678 SR
Queue Stats
24W - 3L
1,945 Elo+
Party 1
Thor
Thor
Prisoner82
Thor
Level 22
God Stats
1W - 0L
1,992 SR
Queue Stats
7W - 2L
1,717 Elo+
Party 1
Kukulkan
Kukulkan
Wildeedge
Kukulkan
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,845 Elo+
Party 1
Team Averages
Level 101
1,772 SR
1,838 Elo+

VS

Team Averages
Level 49
1,460 SR
1,419 Elo+
Merlin
Merlin
DaDynk
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
Ephino
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
Willkill2000
Mercury
Level 122
God Stats
0W - 1L
1,338 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
aaaaaxe
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 12
9,552
955
9,317
4,286
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
LichZelaria
Cthulhu
14
6 / 2 / 11
9,519
952
6,498
12,473
13,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
5 / 0 / 16
9,420
942
11,183
6,385
4,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Kukulkan
Wildeedge
Kukulkan
15
6 / 2 / 4
9,614
961
7,227
4,576
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DaDynk
Merlin
12
0 / 7 / 1
6,780
678
3,824
8,846
3,358
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Ephino
King Arthur
12
2 / 5 / 0
7,228
723
5,246
11,012
9,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
Willkill2000
Mercury
13
2 / 5 / 0
7,590
759
3,800
8,836
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
aaaaaxe
Ganesha
12
0 / 7 / 2
6,967
697
2,544
9,836
7,890
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
24
Kills
4
4
Deaths
24
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
DaDynk
Merlin
0
7
1
0.07
L
King Arthur
Ephino
King Arthur
2
5
0
0.4
W
7
0
12
13
W
Cthulhu
LichZelaria
Cthulhu
6
2
11
5.75
W
5
0
16
13
W
Kukulkan
Wildeedge
Kukulkan
6
2
4
4
L
Mercury
Willkill2000
Mercury
2
5
0
0.4
L
Ganesha
aaaaaxe
Ganesha
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,225
Damage
15,414
27,720
Taken
38,530
21,342
Mitigated
23,766
4,794
Healing
1,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DaDynk
Merlin
3,824
326
27
506
8,846
3,358
0
2,883
5,660
18,865
0
L
King Arthur
Ephino
King Arthur
5,246
560
0
560
11,012
9,149
0
5,257
5,707
0
13,249
W
9,317
8,287
0
1,105
4,286
1,515
3,816
1,439
2,719
0
34,986
W
Cthulhu
LichZelaria
Cthulhu
6,498
700
476
1,015
12,473
13,628
285
1,462
10,680
17,949
0
W
11,183
2,362
0
916
6,385
4,313
588
2,898
3,353
0
28,098
W
Kukulkan
Wildeedge
Kukulkan
7,227
864
0
1,282
4,576
1,886
801
1,010
3,520
33,997
0
L
Mercury
Willkill2000
Mercury
3,800
1,963
0
559
8,836
3,369
0
2,916
5,697
0
23,264
L
Ganesha
aaaaaxe
Ganesha
2,544
441
0
0
9,836
7,890
0
3,104
6,363
14,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,105
Gold Earned
28,565
183
Minions Killed
109
10
Camps Cleared
7
826,558
Distance Traveled
659,700
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,780
678
38
4
0
162,098
3
L
King Arthur
7,228
723
18
2
0
157,235
0
W
Rama
9,552
955
60
6
3
197,694
3
W
Cthulhu
9,519
952
16
2
0
218,395
1
W
Thor
9,420
942
31
3
3
221,064
3
W
Kukulkan
9,614
961
76
8
4
189,405
0
L
Mercury
7,590
759
45
5
7
198,040
0
L
Ganesha
6,967
697
8
1
0
142,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role