Player Matchup

Odin
Odin
Bunkel
Odin
Level 88
God Stats
2W - 2L
1,404 SR
Queue Stats
58W - 46L
1,504 Elo+
Party 3
Jing Wei
Jing Wei
Jazaari
Jing Wei
Level 127
God Stats
9W - 1L
1,829 SR
Queue Stats
17W - 5L
1,669 Elo+
Party 1
Sol
Sol
LeGwah
Sol
Level 83
God Stats
4W - 1L
1,725 SR
Queue Stats
166W - 183L
1,553 Elo+
Party 1
Artio
Artio
Mpshlow
Artio
Level 65
God Stats
1W - 0L
1,703 SR
Queue Stats
92W - 96L
1,365 Elo+
Solo
Thanatos
Thanatos
cheezizle
Thanatos
Level 79
God Stats
18W - 14L
1,544 SR
Queue Stats
71W - 56L
1,507 Elo+
Party 3
Team Averages
Level 88
1,641 SR
1,520 Elo+

VS

Team Averages
Level 67
1,425 SR
1,413 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Eastern743
Athena
Level 69
God Stats
3W - 8L
1,230 SR
Queue Stats
181W - 198L
1,349 Elo+
Party 2
Kukulkan
Kukulkan
EvilToaster330
Kukulkan
Level 65
God Stats
2W - 2L
1,280 SR
Queue Stats
164W - 189L
1,362 Elo+
Party 2
Raijin
Raijin
hexifying
Raijin
Level 73
God Stats
2W - 4L
1,633 SR
Queue Stats
112W - 121L
1,428 Elo+
Party 2
Achilles
Achilles
olwhitey
Achilles
Level 62
God Stats
3W - 6L
1,485 SR
Queue Stats
225W - 273L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bunkel
Odin
13
1 / 0 / 3
7,498
577
5,400
5,886
4,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
Jazaari
Jing Wei
12
2 / 3 / 3
6,739
518
5,503
8,630
2,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
LeGwah
Sol
13
6 / 1 / 5
8,265
636
11,852
10,474
3,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Mpshlow
Artio
11
1 / 0 / 5
6,760
520
2,748
8,737
6,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
cheezizle
Thanatos
12
9 / 2 / 5
8,014
616
6,509
9,355
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 4 / 2
5,848
450
3,733
11,199
6,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Eastern743
Athena
12
3 / 2 / 0
7,293
561
4,056
10,571
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
10
1 / 7 / 1
6,213
478
7,355
9,046
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
hexifying
Raijin
10
2 / 4 / 1
6,405
493
8,557
9,101
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
olwhitey
Achilles
12
0 / 2 / 1
7,140
549
3,822
8,607
4,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
19
Kills
6
6
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
2
0.25
W
Odin
Bunkel
Odin
1
0
3
2.5
L
Athena
Eastern743
Athena
3
2
0
1.5
L
Kukulkan
1
7
1
0.21
W
Jing Wei
Jazaari
Jing Wei
2
3
3
1.17
W
Sol
LeGwah
Sol
6
1
5
8.5
W
Artio
Mpshlow
Artio
1
0
5
3.5
W
Thanatos
cheezizle
Thanatos
9
2
5
5.75
L
Raijin
hexifying
Raijin
2
4
1
0.63
L
Achilles
olwhitey
Achilles
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,012
Damage
27,523
43,082
Taken
48,524
20,698
Mitigated
21,131
19,021
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,733
760
1,154
2,488
11,199
6,845
22
5,689
5,510
15,241
0
W
Odin
Bunkel
Odin
5,400
1,455
0
1,429
5,886
4,905
423
645
4,652
0
40,206
L
Athena
Eastern743
Athena
4,056
1,336
0
4,552
10,571
4,008
0
2,106
8,465
38,855
0
L
Kukulkan
7,355
701
0
640
9,046
3,179
50
4,803
4,243
30,238
0
W
Jing Wei
Jazaari
Jing Wei
5,503
4,274
0
1,355
8,630
2,642
0
4,986
3,220
0
46,133
W
Sol
LeGwah
Sol
11,852
4,090
0
5,932
10,474
3,773
853
7,627
2,559
54,626
0
W
Artio
Mpshlow
Artio
2,748
360
580
3,146
8,737
6,319
0
5,296
2,973
21,634
0
W
Thanatos
cheezizle
Thanatos
6,509
1,339
0
6,579
9,355
3,059
231
3,797
5,318
0
31,407
L
Raijin
hexifying
Raijin
8,557
630
0
825
9,101
2,639
152
2,167
6,934
34,310
0
L
Achilles
olwhitey
Achilles
3,822
1,148
0
2,681
8,607
4,460
0
0
7,981
0
41,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,276
Gold Earned
32,899
383
Minions Killed
340
0
Camps Cleared
0
1,334,240
Distance Traveled
1,233,753
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,848
450
28
2
0
238,872
3
W
Odin
7,498
577
109
8
0
267,527
3
L
Athena
7,293
561
78
6
0
280,944
4
L
Kukulkan
6,213
478
66
5
0
240,008
0
W
Jing Wei
6,739
518
72
6
0
248,660
1
W
Sol
8,265
636
106
8
0
242,560
1
W
Artio
6,760
520
35
3
0
284,182
2
W
Thanatos
8,014
616
61
5
0
291,311
0
L
Raijin
6,405
493
71
5
0
227,905
3
L
Achilles
7,140
549
97
7
0
246,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role