Player Matchup

Nu Wa
Nu Wa
DEWDROPTHEBEAT
Nu Wa
Level 26
God Stats
20W - 10L
1,722 SR
Queue Stats
84W - 57L
1,498 Elo+
Solo
Charybdis
Charybdis
DefenseGamer
Charybdis
Level 4
God Stats
4W - 3L
1,288 SR
Queue Stats
12W - 5L
1,500 Elo+
Solo
Terra
Terra
Gun_guy456
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,336 Elo+
Solo
Fenrir
Fenrir
Sync Avenge
Fenrir
Level 68
God Stats
21W - 12L
1,640 SR
Queue Stats
207W - 204L
1,390 Elo+
Party 1
Neith
Neith
Sync Serge
Neith
Level 1
God Stats
5W - 6L
1,500 SR
Queue Stats
6W - 7L
1,709 Elo+
Party 1
Team Averages
Level 23
1,530 SR
1,487 Elo+

VS

Team Averages
Level 18
1,391 SR
1,383 Elo+
Tsukuyomi
Tsukuyomi
FPSRookie
Tsukuyomi
Level 21
God Stats
13W - 15L
1,374 SR
Queue Stats
49W - 42L
1,448 Elo+
Party 2
Neith
Neith
Joe12323
Neith
Level 12
God Stats
7W - 7L
1,306 SR
Queue Stats
10W - 12L
1,268 Elo+
Solo
Bacchus
Bacchus
KP___REVIVED
Bacchus
Level 16
God Stats
6W - 7L
1,394 SR
Queue Stats
42W - 44L
1,376 Elo+
Party 2
Kukulkan
Kukulkan
KenKat1998
Kukulkan
Level 16
God Stats
48W - 36L
1,480 SR
Queue Stats
56W - 48L
1,422 Elo+
Party 2
Bellona
Bellona
SLLyer_Shady
Bellona
Level 24
God Stats
3W - 4L
1,400 SR
Queue Stats
80W - 74L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 5
13,309
951
16,378
9,196
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
DefenseGamer
Charybdis
19
0 / 8 / 5
11,695
835
6,659
17,581
6,738
Terra
20
0 / 10 / 8
11,974
855
5,706
27,666
25,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
20
7 / 11 / 4
14,505
1,036
28,837
30,725
19,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
19
1 / 6 / 6
12,294
878
18,170
17,203
7,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FPSRookie
Tsukuyomi
20
16 / 3 / 8
15,159
1,083
25,490
15,820
6,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Joe12323
Neith
20
3 / 3 / 20
13,665
976
13,093
19,604
7,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
KP___REVIVED
Bacchus
20
5 / 1 / 21
14,682
1,049
13,753
15,161
24,740
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
KenKat1998
Kukulkan
20
7 / 3 / 17
14,002
1,000
27,704
12,400
4,774
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
SLLyer_Shady
Bellona
20
6 / 1 / 12
13,095
935
13,568
22,667
25,064
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
115
11
Kills
37
37
Deaths
11
28
Assists
78
Player
Kills
Deaths
Assists
KDA
L
3
2
5
2.75
L
Charybdis
DefenseGamer
Charybdis
0
8
5
0.31
W
Tsukuyomi
FPSRookie
Tsukuyomi
16
3
8
6.67
L
Terra
0
10
8
0.4
W
Neith
Joe12323
Neith
3
3
20
4.33
W
Bacchus
KP___REVIVED
Bacchus
5
1
21
15.5
W
Kukulkan
KenKat1998
Kukulkan
7
3
17
5.17
W
Bellona
SLLyer_Shady
Bellona
6
1
12
12
L
Fenrir
7
11
4
0.82
L
Neith
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,750
Damage
93,608
102,371
Taken
85,652
62,479
Mitigated
68,294
11,509
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,378
5,326
69
866
9,196
3,436
0
2,604
6,592
47,515
0
L
Charybdis
DefenseGamer
Charybdis
6,659
3,594
0
280
17,581
6,738
0
9,460
8,121
0
24,323
W
Tsukuyomi
FPSRookie
Tsukuyomi
25,490
6,385
0
554
15,820
6,234
0
3,965
11,563
0
57,783
L
Terra
5,706
1,887
3,257
3,677
27,666
25,111
0
15,775
11,891
15,094
0
W
Neith
Joe12323
Neith
13,093
7,216
0
8,661
19,604
7,482
0
4,525
14,809
0
48,398
W
Bacchus
KP___REVIVED
Bacchus
13,753
1,518
0
2,036
15,161
24,740
0
3,728
9,310
35,317
0
W
Kukulkan
KenKat1998
Kukulkan
27,704
2,581
0
6
12,400
4,774
0
3,039
9,187
67,673
0
W
Bellona
SLLyer_Shady
Bellona
13,568
3,368
0
423
22,667
25,064
0
5,606
16,689
0
27,791
L
Fenrir
28,837
5,931
0
2,655
30,725
19,871
0
8,222
22,503
991
54,026
L
Neith
18,170
10,603
0
705
17,203
7,323
0
5,396
11,807
0
41,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,777
Gold Earned
70,603
231
Minions Killed
303
4
Camps Cleared
10
1,136,159
Distance Traveled
1,245,341
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,309
951
77
6
0
231,691
0
L
Charybdis
11,695
835
36
3
1
199,282
1
W
Tsukuyomi
15,159
1,083
58
4
4
250,896
0
L
Terra
11,974
855
9
1
0
197,644
0
W
Neith
13,665
976
88
6
5
194,150
0
W
Bacchus
14,682
1,049
40
3
1
290,288
0
W
Kukulkan
14,002
1,000
111
8
0
242,405
2
W
Bellona
13,095
935
6
0
0
267,602
0
L
Fenrir
14,505
1,036
53
4
3
285,213
2
L
Neith
12,294
878
56
4
0
222,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role