Player Matchup

Mercury
Mercury
CTMaverick
Mercury
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 54L
1,575 Elo+
Solo
Janus
Janus
Troddenclock67
Janus
Level 114
God Stats
4W - 6L
1,345 SR
Queue Stats
450W - 389L
1,642 Elo+
Solo
Cabrakan
Cabrakan
XxKAiBiL_TWiNSxX
Cabrakan
Level 145
God Stats
3W - 1L
1,636 SR
Queue Stats
337W - 311L
1,553 Elo+
Solo
Ullr
Ullr
ZulDemon
Ullr
Level 95
God Stats
6W - 1L
1,967 SR
Queue Stats
636W - 653L
1,549 Elo+
Solo
Zeus
Zeus
cafepwrd
Zeus
Level 116
God Stats
2W - 2L
1,195 SR
Queue Stats
219W - 193L
1,605 Elo+
Solo
Team Averages
Level 116
1,529 SR
1,585 Elo+

VS

Team Averages
Level 126
1,631 SR
1,553 Elo+
Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
NeedTheD
Mercury
Level 160
God Stats
9W - 9L
1,609 SR
Queue Stats
934W - 952L
1,583 Elo+
Solo
Chernobog
Chernobog
XDERRMINATOR
Chernobog
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,528 Elo+
Party 1
Bellona
Bellona
project503
Bellona
Level 129
God Stats
1W - 2L
1,719 SR
Queue Stats
139W - 129L
1,613 Elo+
Party 1
Raijin
Raijin
thenativewolf64
Raijin
Level 109
God Stats
1W - 1L
1,825 SR
Queue Stats
82W - 82L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CTMaverick
Mercury
16
7 / 5 / 7
9,486
791
9,649
12,463
6,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 3 / 14
9,287
774
11,864
9,602
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 9
9,671
806
5,644
12,394
18,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
16
3 / 2 / 14
9,136
761
9,193
9,140
5,076
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
18
7 / 1 / 10
10,106
842
17,568
7,974
3,957
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 4 / 3
8,063
672
6,945
16,222
19,384
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
NeedTheD
Mercury
14
1 / 3 / 4
7,944
662
5,484
8,936
5,236
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
XDERRMINATOR
Chernobog
15
2 / 5 / 5
8,631
719
5,366
11,545
5,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
project503
Bellona
16
4 / 5 / 4
8,828
736
11,028
13,096
17,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 5 / 6
8,480
707
11,991
11,674
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
21
Kills
10
13
Deaths
22
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
4
3
0.88
W
Mercury
CTMaverick
Mercury
7
5
7
2.1
L
Mercury
NeedTheD
Mercury
1
3
4
1
W
1
3
14
2.67
L
Chernobog
XDERRMINATOR
Chernobog
2
5
5
0.9
W
3
2
9
3.75
W
Ullr
3
2
14
5
W
Zeus
7
1
10
12
L
Bellona
project503
Bellona
4
5
4
1.2
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,918
Damage
40,814
51,573
Taken
61,473
38,770
Mitigated
52,950
23,052
Healing
19,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,945
1,350
764
4,180
16,222
19,384
64
9,625
6,597
10,770
0
W
Mercury
CTMaverick
Mercury
9,649
3,776
2,172
3,427
12,463
6,549
1,071
4,629
7,557
0
16,072
L
Mercury
NeedTheD
Mercury
5,484
828
146
726
8,936
5,236
0
4,662
4,274
0
19,415
W
11,864
974
2,154
2,335
9,602
4,301
357
3,417
6,008
33,933
0
L
Chernobog
XDERRMINATOR
Chernobog
5,366
2,874
824
2,256
11,545
5,868
190
7,797
3,748
0
17,390
W
5,644
534
1,955
2,943
12,394
18,887
352
5,038
7,078
7,264
0
W
Ullr
9,193
4,614
1,801
856
9,140
5,076
1,547
3,285
5,634
0
14,654
W
Zeus
17,568
1,711
3,085
2,324
7,974
3,957
376
3,372
4,563
44,022
0
L
Bellona
project503
Bellona
11,028
313
1,460
1,894
13,096
17,544
0
6,676
6,420
1,753
13,677
L
11,991
104
3,767
3,911
11,674
4,918
0
6,316
5,358
34,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,686
Gold Earned
41,946
135
Minions Killed
133
0
Camps Cleared
0
1,163,845
Distance Traveled
1,161,811
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,063
672
10
1
0
232,422
0
W
Mercury
9,486
791
15
1
0
264,227
0
L
Mercury
7,944
662
19
2
0
247,849
2
W
Janus
9,287
774
60
5
0
226,754
2
L
Chernobog
8,631
719
30
3
0
198,303
1
W
Cabrakan
9,671
806
6
1
0
208,699
0
W
Ullr
9,136
761
15
1
0
225,003
0
W
Zeus
10,106
842
39
3
0
239,162
4
L
Bellona
8,828
736
13
1
0
244,922
0
L
Raijin
8,480
707
61
5
0
238,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role