Player Matchup

Zeus
Zeus
Hatekilldestroy
Zeus
Level 62
God Stats
20W - 9L
2,090 SR
Queue Stats
300W - 203L
1,615 Elo+
Party 2
Neith
Neith
McGriddle999
Neith
Level 21
God Stats
12W - 8L
1,709 SR
Queue Stats
45W - 26L
1,572 Elo+
Party 2
Geb
Geb
cArck3d
Geb
Level 35
God Stats
2W - 5L
1,438 SR
Queue Stats
144W - 142L
1,552 Elo+
Solo
Chaac
Chaac
fire10065
Chaac
Level 123
God Stats
11W - 10L
1,691 SR
Queue Stats
246W - 155L
1,716 Elo+
Party 2
Loki
Loki
iinpha
Loki
Level 101
God Stats
2W - 1L
1,857 SR
Queue Stats
383W - 264L
1,682 Elo+
Party 2
Team Averages
Level 68
1,757 SR
1,627 Elo+

VS

Team Averages
Level 99
1,724 SR
1,673 Elo+
Kuzenbo
Kuzenbo
PRAISEBlackJezus
Kuzenbo
Level 105
God Stats
36W - 17L
1,770 SR
Queue Stats
325W - 225L
1,746 Elo+
Party 1
Arachne
Arachne
TTVcasey3155
Arachne
Level 124
God Stats
13W - 7L
1,628 SR
Queue Stats
450W - 345L
1,697 Elo+
Party 1
Izanami
Izanami
Tedrix
Izanami
Level 49
God Stats
17W - 6L
1,822 SR
Queue Stats
164W - 103L
1,684 Elo+
Party 1
Janus
Janus
UltLegend
Janus
Level 89
God Stats
10W - 7L
1,655 SR
Queue Stats
262W - 235L
1,552 Elo+
Solo
Apollo
Apollo
benkd
Apollo
Level 128
God Stats
7W - 3L
1,746 SR
Queue Stats
408W - 306L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
7,363
526
8,428
10,440
3,080
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 2
7,007
501
6,457
6,768
1,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
6
0 / 8 / 2
5,271
377
3,207
13,432
5,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
fire10065
Chaac
12
2 / 4 / 2
7,407
529
5,792
10,899
5,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
iinpha
Loki
9
1 / 6 / 2
6,661
476
5,279
9,466
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 8
8,931
638
10,473
10,497
12,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
TTVcasey3155
Arachne
10
6 / 2 / 13
7,812
558
7,839
11,511
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Tedrix
Izanami
15
2 / 2 / 3
9,212
658
6,580
8,585
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
UltLegend
Janus
13
0 / 2 / 5
7,686
549
3,645
5,523
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
benkd
Apollo
16
10 / 1 / 4
9,126
652
11,675
9,482
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
8
Kills
28
28
Deaths
8
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
2
4
2
0.75
W
10
1
8
14
W
Arachne
TTVcasey3155
Arachne
6
2
13
6.25
W
Izanami
Tedrix
Izanami
2
2
3
1.75
W
Janus
UltLegend
Janus
0
2
5
1.25
W
Apollo
benkd
Apollo
10
1
4
12
L
Geb
0
8
2
0.13
L
Chaac
fire10065
Chaac
2
4
2
0.75
L
Loki
iinpha
Loki
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,163
Damage
40,212
51,005
Taken
45,598
17,759
Mitigated
25,681
9,267
Healing
12,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,428
2,112
0
954
10,440
3,080
0
1,990
8,274
45,518
0
L
6,457
2,829
0
1,332
6,768
1,731
224
1,034
5,610
0
31,865
W
10,473
2,022
0
2,619
10,497
12,822
0
1,149
9,348
40,976
0
W
Arachne
TTVcasey3155
Arachne
7,839
5,639
0
3,788
11,511
4,626
0
4,013
7,498
0
24,963
W
Izanami
Tedrix
Izanami
6,580
5,066
0
3,168
8,585
3,022
2,147
2,050
6,535
0
71,654
W
Janus
UltLegend
Janus
3,645
91
0
713
5,523
1,625
550
1,883
3,640
46,303
0
W
Apollo
benkd
Apollo
11,675
7,705
0
2,577
9,482
3,586
0
2,540
6,942
0
68,388
L
Geb
3,207
731
149
1,564
13,432
5,526
0
2,604
10,584
8,663
0
L
Chaac
fire10065
Chaac
5,792
417
0
3,705
10,899
5,070
996
4,337
5,739
0
45,032
L
Loki
iinpha
Loki
5,279
624
0
1,563
9,466
2,352
0
2,486
6,680
0
24,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,709
Gold Earned
42,767
318
Minions Killed
458
0
Camps Cleared
0
1,339,058
Distance Traveled
1,436,138
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,363
526
88
6
0
236,314
1
L
Neith
7,007
501
59
4
0
258,340
4
W
Kuzenbo
8,931
638
71
5
0
276,987
4
W
Arachne
7,812
558
33
2
0
311,329
3
W
Izanami
9,212
658
144
10
0
231,378
2
W
Janus
7,686
549
93
7
0
305,787
2
W
Apollo
9,126
652
117
8
0
310,657
2
L
Geb
5,271
377
13
1
0
263,314
1
L
Chaac
7,407
529
110
8
0
280,333
2
L
Loki
6,661
476
48
3
0
300,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role