Player Matchup

Baron Samedi
Baron Samedi
Bloodredcry
Baron Samedi
Level 26
God Stats
41W - 61L
1,502 SR
Queue Stats
142W - 244L
1,327 Elo+
Party 2
Thor
Thor
Reviewing
Thor
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 8L
1,364 Elo+
Party 1
Medusa
Medusa
SmartDirtyDan
Medusa
Level 18
God Stats
9W - 11L
1,274 SR
Queue Stats
53W - 63L
1,298 Elo+
Solo
Ra
Ra
TheDMan1981
Ra
Level 29
God Stats
52W - 67L
1,276 SR
Queue Stats
364W - 502L
1,323 Elo+
Party 2
Neith
Neith
chilibuster
Neith
Level 14
God Stats
19W - 33L
1,312 SR
Queue Stats
24W - 36L
1,256 Elo+
Party 1
Team Averages
Level 19
1,373 SR
1,314 Elo+

VS

Team Averages
Level 20
1,397 SR
1,429 Elo+
Guan Yu
Guan Yu
Ber39
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
Bloodwolfdeer6
Sun Wukong
Level 6
God Stats
4W - 4L
1,226 SR
Queue Stats
6W - 10L
1,240 Elo+
Solo
Charybdis
Charybdis
GreenBadger76
Charybdis
Level 23
God Stats
27W - 14L
1,552 SR
Queue Stats
58W - 49L
1,333 Elo+
Solo
Zeus
Zeus
ToastInside
Zeus
Level 29
God Stats
4W - 4L
1,208 SR
Queue Stats
35W - 44L
1,509 Elo+
Solo
Amaterasu
Amaterasu
miserymagnet
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bloodredcry
Baron Samedi
20
11 / 10 / 15
14,728
1,227
28,457
25,105
8,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
19
8 / 6 / 16
13,307
1,109
14,228
21,141
7,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 10 / 16
10,778
898
11,204
23,281
11,220
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 10 / 21
12,804
1,067
19,086
22,127
8,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 9 / 19
13,936
1,161
23,299
25,097
7,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ber39
Guan Yu
20
1 / 9 / 28
11,926
994
10,758
21,458
27,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Bloodwolfdeer6
Sun Wukong
20
1 / 3 / 32
12,387
1,032
11,777
21,939
18,545
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
GreenBadger76
Charybdis
20
16 / 4 / 20
15,756
1,313
34,702
16,501
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
25 / 8 / 16
17,297
1,441
43,619
21,062
7,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
miserymagnet
Amaterasu
19
2 / 10 / 23
11,396
950
10,696
23,789
12,747
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
164
33
Kills
45
45
Deaths
34
87
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ber39
Guan Yu
1
9
28
1.67
L
Baron Samedi
Bloodredcry
Baron Samedi
11
10
15
1.85
W
Sun Wukong
Bloodwolfdeer6
Sun Wukong
1
3
32
5.67
W
Charybdis
GreenBadger76
Charybdis
16
4
20
6.5
L
Thor
8
6
16
2.67
L
2
10
16
1
L
4
10
21
1.45
W
25
8
16
4.13
L
8
9
19
1.94
W
Amaterasu
miserymagnet
Amaterasu
2
10
23
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,274
Damage
111,552
116,751
Taken
104,749
44,033
Mitigated
71,516
14,787
Healing
24,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ber39
Guan Yu
10,758
1,691
5,808
6,411
21,458
27,553
0
9,731
11,727
0
17,021
L
Baron Samedi
Bloodredcry
Baron Samedi
28,457
4,881
6,050
4,514
25,105
8,990
0
8,876
15,851
53,139
0
W
Sun Wukong
Bloodwolfdeer6
Sun Wukong
11,777
3,285
0
907
21,939
18,545
0
10,630
11,309
0
18,579
W
Charybdis
GreenBadger76
Charybdis
34,702
20,264
0
2,472
16,501
5,569
0
7,061
9,440
0
78,338
L
Thor
14,228
3,380
0
0
21,141
7,513
0
6,819
14,140
0
22,958
L
11,204
5,638
0
0
23,281
11,220
0
7,742
15,395
0
24,001
L
19,086
1,443
1,263
1,125
22,127
8,481
0
9,575
12,424
51,652
0
W
43,619
8,715
938
4,447
21,062
7,102
0
8,860
12,202
80,139
0
L
23,299
14,639
0
1,835
25,097
7,829
0
10,607
13,834
0
39,646
W
Amaterasu
miserymagnet
Amaterasu
10,696
4,841
0
3,466
23,789
12,747
0
11,261
11,976
0
23,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,553
Gold Earned
68,762
208
Minions Killed
231
1
Camps Cleared
3
969,088
Distance Traveled
1,001,712
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,926
994
13
1
0
218,766
3
L
Baron Samedi
14,728
1,227
60
5
0
180,597
0
W
Sun Wukong
12,387
1,032
18
2
1
230,259
2
W
Charybdis
15,756
1,313
86
7
0
181,331
0
L
Thor
13,307
1,109
14
1
1
203,501
0
L
Medusa
10,778
898
19
2
0
189,602
1
L
Ra
12,804
1,067
72
6
0
208,821
0
W
Zeus
17,297
1,441
92
8
2
182,574
0
L
Neith
13,936
1,161
43
4
0
186,567
0
W
Amaterasu
11,396
950
22
2
0
188,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role