Player Matchup

Ymir
Ymir
ADwarfSlayer
Ymir
Level 6
God Stats
8W - 9L
1,377 SR
Queue Stats
8W - 10L
1,312 Elo+
Solo
Ra
Ra
Logden34
Ra
Level 8
God Stats
5W - 5L
1,499 SR
Queue Stats
9W - 11L
1,355 Elo+
Solo
Izanami
Izanami
Rev-Outsider1
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Ultimatenvm
Jing Wei
Level 18
God Stats
7W - 3L
1,627 SR
Queue Stats
15W - 18L
1,337 Elo+
Solo
Bastet
Bastet
XxShawd0wW01fxX
Bastet
Level 7
God Stats
4W - 0L
1,905 SR
Queue Stats
10W - 2L
1,836 Elo+
Solo
Team Averages
Level 9
1,582 SR
1,468 Elo+

VS

Team Averages
Level 24
1,530 SR
1,442 Elo+
Achilles
Achilles
Brumbus07
Achilles
Level 29
God Stats
9W - 10L
1,508 SR
Queue Stats
74W - 82L
1,340 Elo+
Solo
Anubis
Anubis
Josephvillaga
Anubis
Level 18
God Stats
0W - 1L
1,295 SR
Queue Stats
1W - 2L
1,383 Elo+
Party 1
Tiamat
Tiamat
Theuban
Tiamat
Level 25
God Stats
11W - 13L
1,448 SR
Queue Stats
25W - 28L
1,502 Elo+
Solo
Nemesis
Nemesis
melpasttel21
Nemesis
Level 22
God Stats
10W - 5L
1,671 SR
Queue Stats
20W - 12L
1,434 Elo+
Party 1
Cernunnos
Cernunnos
vFireDvF
Cernunnos
Level 24
God Stats
4W - 2L
1,727 SR
Queue Stats
225W - 168L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 28
15,137
1,081
10,468
29,782
35,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
0 / 10 / 12
11,704
836
1,166
17,174
6,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
20
10 / 8 / 19
15,257
1,090
27,614
21,612
8,210
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Ultimatenvm
Jing Wei
20
7 / 8 / 26
15,798
1,128
28,700
19,345
8,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
25 / 7 / 14
18,911
1,351
61,212
27,573
11,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

36

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brumbus07
Achilles
20
6 / 12 / 22
14,995
1,071
25,693
41,782
45,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
0 / 11 / 20
12,911
922
5,784
21,653
8,004
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Theuban
Tiamat
20
6 / 8 / 13
14,415
1,030
13,612
20,175
12,598
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
melpasttel21
Nemesis
20
4 / 8 / 13
13,032
931
8,994
27,581
9,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
vFireDvF
Cernunnos
20
23 / 5 / 11
19,409
1,386
51,361
28,485
15,505
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
118
44
Kills
39
40
Deaths
44
99
Assists
79
Player
Kills
Deaths
Assists
KDA
W
2
7
28
2.29
L
Achilles
Brumbus07
Achilles
6
12
22
1.42
L
0
11
20
0.91
W
0
10
12
0.6
W
Izanami
10
8
19
2.44
L
Tiamat
Theuban
Tiamat
6
8
13
1.56
W
Jing Wei
Ultimatenvm
Jing Wei
7
8
26
2.5
W
25
7
14
4.57
L
Nemesis
melpasttel21
Nemesis
4
8
13
1.31
L
Cernunnos
vFireDvF
Cernunnos
23
5
11
5.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,160
Damage
105,444
115,486
Taken
139,676
70,283
Mitigated
91,601
11,541
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,468
2,399
0
1,423
29,782
35,588
0
8,590
20,669
26,818
0
L
Achilles
Brumbus07
Achilles
25,693
6,019
0
2,497
41,782
45,684
0
4,265
37,111
13,875
28,112
L
5,784
651
239
1,898
21,653
8,004
0
2,517
19,136
19,251
0
W
1,166
0
65
38
17,174
6,451
0
2,410
13,751
9,992
0
W
Izanami
27,614
18,759
0
0
21,612
8,210
0
3,981
17,294
0
55,159
L
Tiamat
Theuban
Tiamat
13,612
765
176
1,604
20,175
12,598
0
1,760
18,415
25,330
0
W
Jing Wei
Ultimatenvm
Jing Wei
28,700
20,211
0
3,250
19,345
8,326
0
4,507
14,338
0
74,575
W
61,212
20,049
0
6,765
27,573
11,708
0
5,012
22,312
0
75,948
L
Nemesis
melpasttel21
Nemesis
8,994
3,053
105
2,381
27,581
9,810
0
1,712
25,869
0
20,785
L
Cernunnos
vFireDvF
Cernunnos
51,361
29,254
0
2,593
28,485
15,505
0
1,380
27,105
0
113,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,807
Gold Earned
74,762
251
Minions Killed
231
4
Camps Cleared
8
1,230,246
Distance Traveled
1,290,705
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,137
1,081
33
2
0
240,455
2
L
Achilles
14,995
1,071
30
2
0
275,138
0
L
Anubis
12,911
922
40
3
0
235,778
0
W
Ra
11,704
836
15
1
0
233,146
0
W
Izanami
15,257
1,090
61
4
1
229,962
0
L
Tiamat
14,415
1,030
36
3
1
236,552
1
W
Jing Wei
15,798
1,128
108
8
2
224,440
0
W
Bastet
18,911
1,351
34
2
1
302,243
1
L
Nemesis
13,032
931
15
1
4
300,962
3
L
Cernunnos
19,409
1,386
110
8
3
242,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role