Player Matchup

Ra
Ra
Allwaysflying
Ra
Level 101
God Stats
18W - 17L
1,520 SR
Queue Stats
309W - 265L
1,542 Elo+
Party 2
Osiris
Osiris
ChadMatt
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 23L
1,670 Elo+
Party 1
Da Ji
Da Ji
JarJarSpanks
Da Ji
Level 106
God Stats
7W - 2L
1,646 SR
Queue Stats
28W - 19L
1,462 Elo+
Party 1
Artemis
Artemis
SlimPakk
Artemis
Level 13
God Stats
10W - 7L
1,541 SR
Queue Stats
26W - 24L
1,551 Elo+
Party 2
Kuzenbo
Kuzenbo
Waldinger
Kuzenbo
Level 86
God Stats
42W - 47L
1,573 SR
Queue Stats
312W - 267L
1,524 Elo+
Party 2
Team Averages
Level 67
1,556 SR
1,550 Elo+

VS

Team Averages
Level 50
1,526 SR
1,501 Elo+
Sobek
Sobek
Brxtl
Sobek
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 60L
1,429 Elo+
Party 3
Tiamat
Tiamat
PasteyPat
Tiamat
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 225L
1,543 Elo+
Party 3
Bellona
Bellona
Selysonis
Bellona
Level 43
God Stats
5W - 9L
1,456 SR
Queue Stats
129W - 126L
1,525 Elo+
Party 3
Cliodhna
Cliodhna
ShadowWolf113
Cliodhna
Level 67
God Stats
14W - 6L
1,676 SR
Queue Stats
236W - 248L
1,527 Elo+
Party 3
Chernobog
Chernobog
liquorjimmys
Chernobog
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 16
11,534
577
16,945
9,789
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
ChadMatt
Osiris
16
4 / 1 / 9
10,916
546
13,698
15,537
24,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 7 / 11
11,079
554
12,990
17,141
7,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
SlimPakk
Artemis
17
4 / 0 / 12
10,559
528
9,931
9,613
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Waldinger
Kuzenbo
17
9 / 0 / 9
11,418
571
8,756
21,421
28,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Brxtl
Sobek
10
0 / 6 / 1
7,196
360
3,642
19,273
19,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
PasteyPat
Tiamat
15
2 / 4 / 1
8,719
436
9,459
13,168
9,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Selysonis
Bellona
15
4 / 7 / 2
9,649
482
10,235
19,902
15,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
ShadowWolf113
Cliodhna
14
3 / 10 / 1
8,830
442
11,006
21,975
7,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chernobog
liquorjimmys
Chernobog
13
0 / 4 / 2
8,323
416
3,213
8,125
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
16
31
Kills
9
9
Deaths
31
57
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
16
15
L
Sobek
Brxtl
Sobek
0
6
1
0.08
W
Osiris
ChadMatt
Osiris
4
1
9
8.5
W
7
7
11
1.79
L
Tiamat
PasteyPat
Tiamat
2
4
1
0.63
L
Bellona
Selysonis
Bellona
4
7
2
0.71
L
Cliodhna
ShadowWolf113
Cliodhna
3
10
1
0.35
W
Artemis
SlimPakk
Artemis
4
0
12
10
W
Kuzenbo
Waldinger
Kuzenbo
9
0
9
13.5
L
Chernobog
liquorjimmys
Chernobog
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,320
Damage
37,555
73,501
Taken
82,443
68,943
Mitigated
54,755
30,690
Healing
18,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,945
3,438
6,350
4,916
9,789
4,273
2,217
2,650
7,139
98,266
0
L
Sobek
Brxtl
Sobek
3,642
401
0
2,121
19,273
19,924
0
6,901
11,827
11,481
0
W
Osiris
ChadMatt
Osiris
13,698
2,311
0
3,114
15,537
24,515
784
1,468
14,069
4,656
54,369
W
12,990
2,879
0
4,753
17,141
7,714
470
3,164
13,977
0
62,744
L
Tiamat
PasteyPat
Tiamat
9,459
325
75
4,320
13,168
9,234
0
4,423
8,404
55,116
0
L
Bellona
Selysonis
Bellona
10,235
3,271
0
2,925
19,902
15,768
0
6,613
12,032
749
43,409
L
Cliodhna
ShadowWolf113
Cliodhna
11,006
899
0
6,040
21,975
7,610
0
6,299
15,228
0
73,843
W
Artemis
SlimPakk
Artemis
9,931
6,055
0
3,914
9,613
4,148
3,617
1,397
8,216
0
68,948
W
Kuzenbo
Waldinger
Kuzenbo
8,756
3,443
1,160
6,483
21,421
28,293
922
4,709
16,712
45,796
0
L
Chernobog
liquorjimmys
Chernobog
3,213
2,122
0
2,831
8,125
2,219
0
1,778
6,341
0
39,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,506
Gold Earned
42,717
531
Minions Killed
399
0
Camps Cleared
0
1,916,094
Distance Traveled
1,795,980
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,534
577
171
9
0
413,049
4
L
Sobek
7,196
360
13
1
0
365,484
1
W
Osiris
10,916
546
107
5
0
375,925
1
W
Da Ji
11,079
554
96
5
0
398,642
12
L
Tiamat
8,719
436
100
5
0
380,408
3
L
Bellona
9,649
482
95
5
0
370,453
3
L
Cliodhna
8,830
442
105
5
0
387,943
3
W
Artemis
10,559
528
99
5
0
351,538
2
W
Kuzenbo
11,418
571
58
3
0
376,940
2
L
Chernobog
8,323
416
86
4
0
291,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role