Player Matchup

Kukulkan
Kukulkan
Ataxix
Kukulkan
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 19L
1,386 Elo+
Party 1
Loki
Loki
Ronin73
Loki
Level 26
God Stats
3W - 1L
1,890 SR
Queue Stats
21W - 24L
1,326 Elo+
Solo
Cthulhu
Cthulhu
Thanec-
Cthulhu
Level 14
God Stats
2W - 0L
1,261 SR
Queue Stats
25W - 21L
1,433 Elo+
Solo
Geb
Geb
crazy ghoul99
Geb
Level 23
God Stats
15W - 7L
1,601 SR
Queue Stats
20W - 21L
1,380 Elo+
Solo
Freya
Freya
labbyass
Freya
Level 8
God Stats
3W - 5L
1,278 SR
Queue Stats
14W - 12L
1,423 Elo+
Party 1
Team Averages
Level 17
1,506 SR
1,390 Elo+

VS

Team Averages
Level 10
1,418 SR
1,292 Elo+
Cerberus
Cerberus
DragonKnightWar
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
GiantBaculum
Artio
Level 24
God Stats
15W - 18L
1,523 SR
Queue Stats
90W - 95L
1,441 Elo+
Solo
Jing Wei
Jing Wei
JudgeJimbo06
Jing Wei
Level 10
God Stats
7W - 14L
1,287 SR
Queue Stats
14W - 30L
1,139 Elo+
Solo
Bellona
Bellona
Taiobi-Mak1906
Bellona
Level 6
God Stats
0W - 3L
1,281 SR
Queue Stats
42W - 55L
1,283 Elo+
Solo
Ymir
Ymir
johnaden12
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ataxix
Kukulkan
20
6 / 0 / 15
13,076
1,006
13,021
5,984
2,214
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Ronin73
Loki
20
10 / 2 / 9
12,867
990
20,124
9,723
3,933
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Thanec-
Cthulhu
20
6 / 0 / 17
13,307
1,024
18,989
13,962
15,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 0 / 14
12,155
935
12,572
9,388
5,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
labbyass
Freya
18
2 / 1 / 12
11,906
916
8,992
7,694
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

363

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
1 / 11 / 0
11,369
875
5,568
24,799
14,006
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 7 / 1
11,498
884
18,242
35,876
36,579
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
JudgeJimbo06
Jing Wei
16
0 / 9 / 1
10,644
819
15,405
20,659
8,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 0 / 0
9,933
764
0
859
339
15
0 / 1 / 0
9,870
759
300
1,237
519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
5
28
Kills
3
3
Deaths
28
67
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ataxix
Kukulkan
6
0
15
13.5
L
Cerberus
1
11
0
0.09
L
2
7
1
0.36
L
Jing Wei
JudgeJimbo06
Jing Wei
0
9
1
0.06
W
Loki
Ronin73
Loki
10
2
9
7.25
L
0
0
0
0
W
Cthulhu
Thanec-
Cthulhu
6
0
17
14.5
W
4
0
14
11
L
0
1
0
0
W
Freya
labbyass
Freya
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,698
Damage
39,515
46,751
Taken
83,430
30,141
Mitigated
59,927
10,923
Healing
16,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ataxix
Kukulkan
13,021
3,722
0
856
5,984
2,214
0
4,286
1,698
32,580
0
L
Cerberus
5,568
1,576
0
2,426
24,799
14,006
0
14,341
10,458
27,386
0
L
18,242
1,396
2,155
12,159
35,876
36,579
0
23,929
11,947
28,937
0
L
Jing Wei
JudgeJimbo06
Jing Wei
15,405
9,132
0
0
20,659
8,484
0
13,754
6,905
168
32,007
W
Loki
Ronin73
Loki
20,124
10,333
0
718
9,723
3,933
0
4,025
5,698
0
29,378
L
0
0
0
0
859
339
0
771
88
0
0
W
Cthulhu
Thanec-
Cthulhu
18,989
3,116
808
5,391
13,962
15,682
0
6,688
7,274
42,952
0
W
12,572
2,508
0
1,992
9,388
5,379
0
5,909
3,479
22,400
0
L
300
142
0
0
1,237
519
0
779
458
300
0
W
Freya
labbyass
Freya
8,992
3,229
0
1,158
7,694
2,933
0
3,366
4,328
27,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,311
Gold Earned
53,314
184
Minions Killed
106
7
Camps Cleared
0
1,294,304
Distance Traveled
703,020
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,076
1,006
45
3
0
256,034
1
L
Cerberus
11,369
875
49
4
0
185,131
1
L
Artio
11,498
884
18
1
0
277,475
0
L
Jing Wei
10,644
819
39
3
0
211,315
1
W
Loki
12,867
990
11
1
6
274,651
0
L
Bellona
9,933
764
0
0
0
14,549
0
W
Cthulhu
13,307
1,024
45
3
0
275,554
0
W
Geb
12,155
935
32
2
0
276,320
0
L
Ymir
9,870
759
0
0
0
14,550
0
W
Freya
11,906
916
51
4
1
211,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role