Player Matchup

Discordia
Discordia
MoroSenpao
Discordia
Level 87
God Stats
10W - 13L
1,560 SR
Queue Stats
121W - 134L
1,547 Elo+
Party 2
Da Ji
Da Ji
PaleDarkOne
Da Ji
Level 107
God Stats
14W - 9L
1,679 SR
Queue Stats
147W - 134L
1,564 Elo+
Party 2
Ares
Ares
eezahkk
Ares
Level 108
God Stats
23W - 18L
1,590 SR
Queue Stats
516W - 566L
1,464 Elo+
Solo
Team Averages
Level 101
1,610 SR
1,525 Elo+

VS

Team Averages
Level 94
1,504 SR
1,474 Elo+
Fenrir
Fenrir
BeastCoolGames
Fenrir
Level 79
God Stats
6W - 11L
1,421 SR
Queue Stats
310W - 367L
1,470 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BoxiestVenus3
Cu Chulainn
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 227L
1,485 Elo+
Solo
Sol
Sol
MrRoaster
Sol
Level 76
God Stats
19W - 12L
1,590 SR
Queue Stats
457W - 577L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MoroSenpao
Discordia
13
1 / 4 / 9
8,691
669
4,707
6,885
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
11 / 7 / 4
10,919
840
14,286
11,882
4,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
eezahkk
Ares
13
6 / 7 / 6
10,172
782
7,721
15,970
15,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 7
9,949
765
6,022
12,204
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
BoxiestVenus3
Cu Chulainn
14
7 / 4 / 6
10,347
796
9,952
13,725
11,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
6 / 5 / 7
10,217
786
10,395
10,322
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
18
Kills
18
18
Deaths
18
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
9
7
0.94
W
Cu Chulainn
BoxiestVenus3
Cu Chulainn
7
4
6
2.5
L
Discordia
MoroSenpao
Discordia
1
4
9
1.38
W
6
5
7
1.9
L
11
7
4
1.86
L
Ares
eezahkk
Ares
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,714
Damage
26,369
34,737
Taken
36,251
23,274
Mitigated
20,859
1,990
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,022
959
0
516
12,204
6,046
332
6,364
5,840
0
20,045
W
Cu Chulainn
BoxiestVenus3
Cu Chulainn
9,952
1,699
0
3,412
13,725
11,384
18
4,319
9,406
6,323
23,829
L
Discordia
MoroSenpao
Discordia
4,707
306
0
771
6,885
2,754
568
2,632
3,988
24,587
0
W
10,395
3,005
0
2,883
10,322
3,429
2,076
2,141
8,181
37,426
2,826
L
14,286
3,642
0
80
11,882
4,956
1,123
4,593
7,082
0
23,280
L
Ares
eezahkk
Ares
7,721
450
0
1,139
15,970
15,564
43
4,192
11,185
22,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
30,513
108
Minions Killed
142
3
Camps Cleared
7
649,581
Distance Traveled
674,463
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,949
765
38
3
5
209,079
4
W
Cu Chulainn
10,347
796
40
3
2
241,355
3
L
Discordia
8,691
669
44
3
2
221,814
1
W
Sol
10,217
786
64
5
0
224,029
2
L
Da Ji
10,919
840
25
2
1
224,045
4
L
Ares
10,172
782
39
3
0
203,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role