Player Matchup

Bastet
Bastet
ASURIA94
Bastet
Level 77
God Stats
21W - 25L
1,529 SR
Queue Stats
259W - 276L
1,490 Elo+
Party 1
Zeus
Zeus
Botforjerken
Zeus
Level 118
God Stats
7W - 12L
1,453 SR
Queue Stats
261W - 377L
1,437 Elo+
Solo
King Arthur
King Arthur
aresbear
King Arthur
Level 27
God Stats
1W - 2L
1,331 SR
Queue Stats
104W - 72L
1,541 Elo+
Party 1
Team Averages
Level 74
1,437 SR
1,489 Elo+

VS

Team Averages
Level 90
1,517 SR
1,439 Elo+
Ah Muzen Cab
Ah Muzen Cab
Mountain Squid
Ah Muzen Cab
Level 104
God Stats
40W - 27L
1,580 SR
Queue Stats
456W - 459L
1,595 Elo+
Party 2
Eset
Eset
charliebo707
Eset
Level 147
God Stats
116W - 150L
1,471 SR
Queue Stats
176W - 209L
1,420 Elo+
Solo
Hercules
Hercules
cofogo
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 15L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ASURIA94
Bastet
16
2 / 4 / 8
11,803
590
10,111
14,379
4,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 6 / 7
11,918
596
16,813
11,977
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
aresbear
King Arthur
15
5 / 6 / 5
12,468
623
11,987
24,259
29,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mountain Squid
Ah Muzen Cab
17
8 / 3 / 6
13,874
694
19,597
15,028
5,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 7 / 11
12,525
626
8,222
12,878
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
cofogo
Hercules
17
6 / 1 / 6
13,012
651
12,224
17,828
17,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
11
Kills
16
16
Deaths
11
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bastet
ASURIA94
Bastet
2
4
8
1.5
L
4
6
7
1.25
W
Ah Muzen Cab
Mountain Squid
Ah Muzen Cab
8
3
6
3.67
L
King Arthur
aresbear
King Arthur
5
6
5
1.25
W
2
7
11
1.07
W
Hercules
cofogo
Hercules
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,911
Damage
40,043
50,615
Taken
45,734
37,447
Mitigated
27,209
9,194
Healing
15,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ASURIA94
Bastet
10,111
2,113
0
3,623
14,379
4,950
61
2,245
11,874
0
54,318
L
16,813
1,677
97
1,322
11,977
3,407
585
2,903
8,982
43,344
0
W
Ah Muzen Cab
Mountain Squid
Ah Muzen Cab
19,597
7,489
0
6,459
15,028
5,809
2,585
5,666
9,048
0
75,106
L
King Arthur
aresbear
King Arthur
11,987
913
158
3,994
24,259
29,090
383
3,464
20,497
5,117
26,051
W
8,222
592
388
2,690
12,878
3,991
0
5,187
7,305
32,894
0
W
Hercules
cofogo
Hercules
12,224
5,245
0
5,710
17,828
17,409
109
8,287
9,149
1,742
29,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,189
Gold Earned
39,411
246
Minions Killed
203
8
Camps Cleared
8
1,033,331
Distance Traveled
1,026,442
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,803
590
115
6
7
405,893
5
L
Zeus
11,918
596
83
4
1
296,921
2
W
Ah Muzen Cab
13,874
694
104
5
5
375,856
3
L
King Arthur
12,468
623
48
2
0
330,517
2
W
Eset
12,525
626
67
3
1
299,121
9
W
Hercules
13,012
651
32
2
2
351,465
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role