Player Matchup

Kuzenbo
Kuzenbo
Azezuss
Kuzenbo
Level 106
God Stats
9W - 18L
1,288 SR
Queue Stats
598W - 624L
1,391 Elo+
Solo
Ne Zha
Ne Zha
CrankyAJM
Ne Zha
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 165L
1,467 Elo+
Party 1
Hera
Hera
UND3ADKING89
Hera
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 80L
1,301 Elo+
Party 1
King Arthur
King Arthur
damonwood89
King Arthur
Level 89
God Stats
0W - 2L
1,537 SR
Queue Stats
155W - 161L
1,475 Elo+
Party 1
Artemis
Artemis
tobi12otaku12
Artemis
Level 109
God Stats
17W - 11L
1,538 SR
Queue Stats
803W - 805L
1,526 Elo+
Solo
Team Averages
Level 98
1,473 SR
1,432 Elo+

VS

Team Averages
Level 81
1,479 SR
1,429 Elo+
Gilgamesh
Gilgamesh
Bloop5455
Gilgamesh
Level 85
God Stats
10W - 8L
1,490 SR
Queue Stats
504W - 543L
1,419 Elo+
Party 2
Artio
Artio
YoungPrimate
Artio
Level 109
God Stats
2W - 6L
1,158 SR
Queue Stats
231W - 248L
1,453 Elo+
Solo
Nemesis
Nemesis
Zangetsyou
Nemesis
Level 74
God Stats
26W - 16L
1,597 SR
Queue Stats
315W - 349L
1,397 Elo+
Solo
Ullr
Ullr
iKreemManJoN
Ullr
Level 77
God Stats
5W - 10L
1,287 SR
Queue Stats
378W - 414L
1,428 Elo+
Party 2
Zeus
Zeus
pepe lemus
Zeus
Level 58
God Stats
28W - 14L
1,863 SR
Queue Stats
248W - 253L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Azezuss
Kuzenbo
13
2 / 5 / 7
8,898
424
10,568
18,223
23,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
CrankyAJM
Ne Zha
16
6 / 6 / 5
10,408
496
10,638
19,268
7,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 8 / 1
8,160
389
8,155
13,193
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
damonwood89
King Arthur
16
3 / 6 / 3
10,355
493
8,755
25,065
17,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
15
3 / 5 / 6
9,653
460
12,490
15,844
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bloop5455
Gilgamesh
20
12 / 3 / 10
13,415
639
19,699
15,066
19,939
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
3 / 3 / 5
10,770
513
5,890
20,201
18,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Zangetsyou
Nemesis
20
6 / 1 / 7
12,293
585
9,265
20,515
8,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 6 / 5
9,631
459
12,228
13,606
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 1 / 10
12,255
584
22,432
10,507
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
14
Kills
30
30
Deaths
14
22
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Azezuss
Kuzenbo
2
5
7
1.1
W
Gilgamesh
Bloop5455
Gilgamesh
12
3
10
5.67
L
Ne Zha
CrankyAJM
Ne Zha
6
6
5
1.42
L
0
8
1
0.06
W
3
3
5
1.83
W
Nemesis
Zangetsyou
Nemesis
6
1
7
9.5
L
King Arthur
damonwood89
King Arthur
3
6
3
0.75
W
2
6
5
0.75
W
7
1
10
12
L
Artemis
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,606
Damage
69,514
91,593
Taken
79,895
58,363
Mitigated
54,229
20,928
Healing
29,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Azezuss
Kuzenbo
10,568
3,624
0
2,533
18,223
23,391
272
7,381
10,842
28,590
0
W
Gilgamesh
Bloop5455
Gilgamesh
19,699
3,197
0
3,167
15,066
19,939
1,148
1,734
13,270
13,242
75,789
L
Ne Zha
CrankyAJM
Ne Zha
10,638
2,300
0
4,660
19,268
7,500
390
6,034
13,234
0
65,973
L
8,155
2,118
0
2,362
13,193
4,380
350
6,432
6,761
36,572
0
W
5,890
618
1,280
9,999
20,201
18,279
561
7,777
12,260
47,456
0
W
Nemesis
Zangetsyou
Nemesis
9,265
3,305
0
8,543
20,515
8,164
810
2,737
17,664
0
93,192
L
King Arthur
damonwood89
King Arthur
8,755
1,298
0
6,819
25,065
17,433
486
6,307
18,758
5,934
37,091
W
12,228
5,820
0
2,470
13,606
4,179
1,347
4,070
9,474
0
61,741
W
22,432
3,182
93
4,046
10,507
3,668
1,371
3,454
6,959
105,370
0
L
Artemis
12,490
6,154
0
4,554
15,844
5,659
1,061
5,981
9,863
0
71,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,474
Gold Earned
58,364
424
Minions Killed
647
0
Camps Cleared
0
1,841,747
Distance Traveled
2,048,358
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,898
424
24
1
0
368,843
4
W
Gilgamesh
13,415
639
163
8
0
401,905
0
L
Ne Zha
10,408
496
111
5
0
421,881
1
L
Hera
8,160
389
70
3
0
332,620
0
W
Artio
10,770
513
74
4
0
445,549
4
W
Nemesis
12,293
585
160
8
0
428,780
2
L
King Arthur
10,355
493
86
4
0
391,902
1
W
Ullr
9,631
459
93
4
0
382,860
1
W
Zeus
12,255
584
157
7
0
389,264
5
L
Artemis
9,653
460
133
6
0
326,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role