Player Matchup

Sobek
Sobek
ItzPushy056
Sobek
Level 64
God Stats
3W - 2L
1,423 SR
Queue Stats
48W - 53L
1,364 Elo+
Party 1
Horus
Horus
KPKINGSNIPES2
Horus
Level 134
God Stats
1W - 0L
1,559 SR
Queue Stats
22W - 28L
1,439 Elo+
Party 1
Serqet
Serqet
X1ExpertGamer1X
Serqet
Level 99
God Stats
1W - 5L
1,080 SR
Queue Stats
41W - 53L
1,383 Elo+
Party 1
Neith
Neith
oo0RE0
Neith
Level 32
God Stats
10W - 8L
1,394 SR
Queue Stats
62W - 66L
1,431 Elo+
Party 1
Anubis
Anubis
xXBlackChaserXx
Anubis
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 67L
1,385 Elo+
Party 1
Team Averages
Level 75
1,391 SR
1,400 Elo+

VS

Team Averages
Level 58
1,497 SR
1,419 Elo+
Thanatos
Thanatos
AimzRivers
Thanatos
Level 65
God Stats
5W - 11L
1,306 SR
Queue Stats
82W - 114L
1,332 Elo+
Party 2
King Arthur
King Arthur
Aresboi225
King Arthur
Level 61
God Stats
3W - 9L
1,554 SR
Queue Stats
61W - 66L
1,411 Elo+
Party 3
Jing Wei
Jing Wei
B1GKm
Jing Wei
Level 67
God Stats
0W - 2L
1,585 SR
Queue Stats
46W - 59L
1,354 Elo+
Party 3
Discordia
Discordia
JLOCS014
Discordia
Level 49
God Stats
0W - 1L
1,542 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 3
Cerberus
Cerberus
drassosa
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 8
10,448
522
4,278
12,548
14,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 0 / 2
10,925
546
8,133
25,207
24,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
17 / 4 / 5
12,770
639
19,608
18,507
7,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
oo0RE0
Neith
15
2 / 4 / 3
9,664
483
7,627
10,383
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
9 / 2 / 5
12,194
610
14,760
13,545
6,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AimzRivers
Thanatos
15
3 / 8 / 2
9,615
481
10,064
18,569
5,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Aresboi225
King Arthur
17
2 / 3 / 0
10,471
524
20,935
17,755
16,962
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
B1GKm
Jing Wei
14
2 / 5 / 3
9,006
450
6,889
12,927
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
JLOCS014
Discordia
11
1 / 12 / 3
7,613
381
7,671
11,081
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
drassosa
Cerberus
13
2 / 3 / 4
8,566
428
6,835
16,709
9,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
31
Kills
10
10
Deaths
31
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AimzRivers
Thanatos
3
8
2
0.5
L
King Arthur
Aresboi225
King Arthur
2
3
0
0.67
L
Jing Wei
B1GKm
Jing Wei
2
5
3
0.7
W
1
0
8
5
L
Discordia
JLOCS014
Discordia
1
12
3
0.21
W
2
0
2
3
W
17
4
5
4.88
L
Cerberus
drassosa
Cerberus
2
3
4
1.33
W
Neith
oo0RE0
Neith
2
4
3
0.88
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,406
Damage
52,394
80,190
Taken
77,041
55,970
Mitigated
37,377
40,268
Healing
22,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AimzRivers
Thanatos
10,064
2,425
0
8,968
18,569
5,316
0
3,941
13,937
0
61,343
L
King Arthur
Aresboi225
King Arthur
20,935
2,432
0
4,037
17,755
16,962
156
804
15,471
15,850
60,047
L
Jing Wei
B1GKm
Jing Wei
6,889
4,707
0
0
12,927
3,416
0
3,656
9,271
0
53,664
W
4,278
168
522
5,312
12,548
14,466
52
3,163
9,279
30,192
0
L
Discordia
JLOCS014
Discordia
7,671
753
0
0
11,081
1,692
26
5,801
5,242
28,127
0
W
8,133
3,559
739
15,967
25,207
24,306
964
5,292
19,849
0
58,467
W
19,608
8,532
0
6,129
18,507
7,288
0
2,737
15,680
0
76,009
L
Cerberus
drassosa
Cerberus
6,835
139
278
8,890
16,709
9,991
0
4,836
11,873
26,664
0
W
Neith
oo0RE0
Neith
7,627
2,862
0
3,100
10,383
2,931
2,744
3,620
6,679
0
59,270
W
14,760
525
239
8,260
13,545
6,979
398
3,922
9,305
91,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,001
Gold Earned
45,271
545
Minions Killed
438
0
Camps Cleared
0
1,873,738
Distance Traveled
1,825,292
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,615
481
91
5
0
370,726
0
L
King Arthur
10,471
524
131
7
0
387,514
0
L
Jing Wei
9,006
450
109
5
0
376,790
5
W
Sobek
10,448
522
53
3
0
378,699
4
L
Discordia
7,613
381
32
2
0
294,118
6
W
Horus
10,925
546
134
7
0
342,578
0
W
Serqet
12,770
639
101
5
0
410,129
1
L
Cerberus
8,566
428
75
4
0
396,144
2
W
Neith
9,664
483
98
5
0
387,734
0
W
Anubis
12,194
610
159
8
0
354,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role