Player Matchup

Bellona
Bellona
Dradsre
Bellona
Level 27
God Stats
3W - 5L
1,729 SR
Queue Stats
99W - 111L
1,501 Elo+
Solo
Neith
Neith
Funez_7u7
Neith
Level 8
God Stats
5W - 10L
1,419 SR
Queue Stats
29W - 37L
1,373 Elo+
Party 1
Jormungandr
Jormungandr
corbeta-buey
Jormungandr
Level 5
God Stats
0W - 2L
1,299 SR
Queue Stats
3W - 4L
1,462 Elo+
Party 1
Nemesis
Nemesis
pruebaesta18
Nemesis
Level 6
God Stats
1W - 2L
1,464 SR
Queue Stats
3W - 4L
1,503 Elo+
Party 1
Ra
Ra
torreja-que
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,462 Elo+
Party 1
Team Averages
Level 10
1,482 SR
1,460 Elo+

VS

Team Averages
Level 33
1,537 SR
1,588 Elo+
Guan Yu
Guan Yu
CoolLowKid
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,335 Elo+
Solo
Ra
Ra
Novitium36
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,861 Elo+
Party 2
Chiron
Chiron
Novitium6
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,695 Elo+
Party 2
Jormungandr
Jormungandr
RavenGamlng
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 47L
1,529 Elo+
Solo
Thor
Thor
TRP Lionnel
Thor
Level 84
God Stats
4W - 0L
1,685 SR
Queue Stats
115W - 112L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dradsre
Bellona
14
2 / 8 / 1
8,577
477
10,558
15,000
12,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Funez_7u7
Neith
12
1 / 5 / 2
7,273
404
4,973
8,185
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
corbeta-buey
Jormungandr
12
0 / 5 / 3
6,984
388
9,222
16,978
11,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
pruebaesta18
Nemesis
14
2 / 7 / 3
8,593
477
10,982
16,605
6,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 9 / 0
8,484
471
11,829
12,465
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CoolLowKid
Guan Yu
15
4 / 4 / 10
9,306
517
9,774
19,192
20,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 3 / 3
9,265
515
9,350
9,716
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chiron
Novitium6
Chiron
16
10 / 0 / 4
9,921
551
11,360
9,304
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
RavenGamlng
Jormungandr
15
4 / 0 / 10
8,740
486
7,933
17,255
13,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
9 / 1 / 8
11,208
623
12,540
14,917
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
8
Kills
34
34
Deaths
8
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CoolLowKid
Guan Yu
4
4
10
2.25
L
Bellona
Dradsre
Bellona
2
8
1
0.31
L
Neith
Funez_7u7
Neith
1
5
2
0.4
W
7
3
3
2.83
W
Chiron
Novitium6
Chiron
10
0
4
12
W
Jormungandr
RavenGamlng
Jormungandr
4
0
10
9
W
9
1
8
13
L
Jormungandr
corbeta-buey
Jormungandr
0
5
3
0.3
L
Nemesis
pruebaesta18
Nemesis
2
7
3
0.5
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,564
Damage
50,957
69,233
Taken
70,384
36,671
Mitigated
46,777
13,846
Healing
26,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CoolLowKid
Guan Yu
9,774
720
1,720
6,645
19,192
20,468
0
2,973
15,890
5,691
40,453
L
Bellona
Dradsre
Bellona
10,558
4,839
0
1,695
15,000
12,718
930
2,663
12,291
0
46,093
L
Neith
Funez_7u7
Neith
4,973
2,500
0
899
8,185
2,702
0
3,314
4,773
0
31,790
W
9,350
1,882
865
2,476
9,716
3,280
956
3,298
5,949
53,731
0
W
Chiron
Novitium6
Chiron
11,360
4,094
1,785
4,675
9,304
3,338
1,971
4,069
4,844
0
50,179
W
Jormungandr
RavenGamlng
Jormungandr
7,933
2,861
771
2,551
17,255
13,731
285
6,638
9,855
47,866
0
W
12,540
4,442
0
5,075
14,917
5,960
0
2,192
12,422
0
85,508
L
Jormungandr
corbeta-buey
Jormungandr
9,222
2,550
190
4,558
16,978
11,101
0
7,201
9,469
38,124
0
L
Nemesis
pruebaesta18
Nemesis
10,982
5,724
225
3,006
16,605
6,420
0
3,321
13,244
0
64,983
L
11,829
1,865
982
2,291
12,465
3,730
0
2,664
9,787
39,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,911
Gold Earned
48,440
366
Minions Killed
509
0
Camps Cleared
0
1,646,308
Distance Traveled
1,786,403
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,306
517
84
5
0
362,408
1
L
Bellona
8,577
477
86
5
0
301,992
2
L
Neith
7,273
404
42
2
0
329,111
3
W
Ra
9,265
515
113
6
0
347,789
3
W
Chiron
9,921
551
80
4
0
346,646
1
W
Jormungandr
8,740
486
69
4
0
342,280
4
W
Thor
11,208
623
163
9
0
387,280
1
L
Jormungandr
6,984
388
52
3
0
331,940
0
L
Nemesis
8,593
477
116
6
0
343,532
0
L
Ra
8,484
471
70
4
0
339,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role