Player Matchup

Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Moroco97
Geb
Level 82
God Stats
7W - 2L
1,474 SR
Queue Stats
68W - 59L
1,604 Elo+
Solo
Charybdis
Charybdis
ZamasuKun
Charybdis
Level 128
God Stats
1W - 0L
1,529 SR
Queue Stats
15W - 23L
1,046 Elo+
Party 1
Team Averages
Level 99
1,501 SR
1,383 Elo+

VS

Team Averages
Level 100
1,418 SR
1,431 Elo+
Anhur
Anhur
GEISAROD
Anhur
Level 133
God Stats
1W - 2L
1,479 SR
Queue Stats
20W - 16L
1,672 Elo+
Party 2
Ah Puch
Ah Puch
VicksVrf
Ah Puch
Level 139
God Stats
2W - 3L
1,580 SR
Queue Stats
25W - 26L
1,573 Elo+
Party 2
Cthulhu
Cthulhu
pandameek
Cthulhu
Level 28
God Stats
0W - 3L
1,196 SR
Queue Stats
14W - 58L
1,048 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
1 / 3 / 5
6,179
618
1,742
3,455
1,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 2 / 3
7,222
722
12,063
7,805
7,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
ZamasuKun
Charybdis
11
2 / 1 / 4
6,925
693
2,714
6,415
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GEISAROD
Anhur
10
4 / 1 / 1
7,079
708
4,539
7,006
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
VicksVrf
Ah Puch
12
2 / 1 / 4
7,456
746
9,484
5,859
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
pandameek
Cthulhu
9
0 / 5 / 3
6,318
632
386
6,992
2,430

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
7
Kills
6
6
Deaths
7
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
3
5
1.17
L
Anhur
GEISAROD
Anhur
4
1
1
4.5
W
4
2
3
2.75
L
Ah Puch
VicksVrf
Ah Puch
2
1
4
4
W
Charybdis
ZamasuKun
Charybdis
2
1
4
4
L
Cthulhu
pandameek
Cthulhu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,519
Damage
14,409
17,675
Taken
19,857
10,505
Mitigated
6,478
3,341
Healing
2,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,742
279
0
230
3,455
1,006
0
1,926
1,529
10,442
0
L
Anhur
GEISAROD
Anhur
4,539
2,862
0
0
7,006
2,178
1,233
4,545
2,085
0
10,941
W
12,063
1,734
0
1,366
7,805
7,161
0
3,772
4,033
21,158
0
L
Ah Puch
VicksVrf
Ah Puch
9,484
224
0
2,022
5,859
1,870
106
4,000
1,568
38,185
0
W
Charybdis
ZamasuKun
Charybdis
2,714
1,281
0
1,745
6,415
2,338
0
4,464
1,951
0
19,652
L
Cthulhu
pandameek
Cthulhu
386
0
0
0
6,992
2,430
0
4,412
2,189
4,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,326
Gold Earned
20,853
93
Minions Killed
103
4
Camps Cleared
2
479,957
Distance Traveled
490,492
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,179
618
20
2
1
106,237
1
L
Anhur
7,079
708
13
1
0
167,542
4
W
Geb
7,222
722
21
2
2
199,408
4
L
Ah Puch
7,456
746
84
8
2
175,669
4
W
Charybdis
6,925
693
52
5
1
174,312
6
L
Cthulhu
6,318
632
6
1
0
147,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role