Player Matchup

Hachiman
Hachiman
TheAngryGiraffe
Hachiman
Level 43
God Stats
2W - 0L
1,969 SR
Queue Stats
175W - 47L
1,876 Elo+
Party 1
Nemesis
Nemesis
broseidin
Nemesis
Level 40
God Stats
1W - 1L
1,598 SR
Queue Stats
85W - 60L
1,698 Elo+
Party 1
Thoth
Thoth
mmmmmhnfdds
Thoth
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 18L
1,781 Elo+
Party 1
Team Averages
Level 36
1,689 SR
1,785 Elo+

VS

Team Averages
Level 80
1,669 SR
1,647 Elo+
Chronos
Chronos
Pandaclaw5
Chronos
Level 28
God Stats
7W - 8L
1,568 SR
Queue Stats
46W - 35L
1,583 Elo+
Party 2
Geb
Geb
lmSquidwurd
Geb
Level 153
God Stats
2W - 1L
1,718 SR
Queue Stats
89W - 70L
1,689 Elo+
Party 2
Anhur
Anhur
nediAv
Anhur
Level 59
God Stats
0W - 1L
1,721 SR
Queue Stats
15W - 8L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
8 / 1 / 4
8,320
832
9,335
7,760
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
broseidin
Nemesis
12
3 / 0 / 9
7,756
776
5,329
6,364
3,200
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 1 / 9
7,786
779
11,257
3,850
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Pandaclaw5
Chronos
9
0 / 7 / 1
5,915
592
3,294
8,961
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 2 / 0
7,016
702
5,141
9,178
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
nediAv
Anhur
10
1 / 6 / 1
6,367
637
4,357
11,049
2,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
15
Kills
2
2
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
Pandaclaw5
Chronos
0
7
1
0.07
W
Hachiman
8
1
4
10
W
Nemesis
broseidin
Nemesis
3
0
9
7.5
L
1
2
0
0.5
W
4
1
9
8.5
L
Anhur
nediAv
Anhur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,921
Damage
12,792
17,974
Taken
29,188
6,414
Mitigated
11,689
3,577
Healing
2,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Pandaclaw5
Chronos
3,294
609
0
322
8,961
1,999
0
4,298
4,663
13,785
0
W
Hachiman
9,335
5,047
0
1,038
7,760
2,099
539
3,342
4,418
0
22,395
W
Nemesis
broseidin
Nemesis
5,329
2,150
315
1,848
6,364
3,200
397
3,205
3,159
0
21,741
L
5,141
1,343
0
1,349
9,178
7,172
0
2,955
6,223
13,724
0
W
11,257
284
0
376
3,850
1,115
180
2,262
1,588
33,844
0
L
Anhur
nediAv
Anhur
4,357
2,133
0
1,221
11,049
2,518
0
4,227
6,822
0
16,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,862
Gold Earned
19,298
113
Minions Killed
77
7
Camps Cleared
2
591,339
Distance Traveled
525,560
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,915
592
31
3
0
172,185
2
W
Hachiman
8,320
832
32
3
0
182,150
3
W
Nemesis
7,756
776
31
3
6
215,845
4
L
Geb
7,016
702
13
1
1
188,427
2
W
Thoth
7,786
779
50
5
1
193,344
4
L
Anhur
6,367
637
33
3
1
164,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role