Player Matchup

Athena
Athena
 
Athena
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
IAmKrug
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,683 Elo+
Party 2
Ra
Ra
LegitVazquezz
Ra
Level 85
God Stats
6W - 3L
1,651 SR
Queue Stats
287W - 266L
1,532 Elo+
Party 4
Cernunnos
Cernunnos
TheMainDeKain
Cernunnos
Level 69
God Stats
1W - 1L
1,872 SR
Queue Stats
33W - 42L
1,552 Elo+
Party 2
Da Ji
Da Ji
Zeusthed
Da Ji
Level 154
God Stats
4W - 5L
1,481 SR
Queue Stats
307W - 278L
1,561 Elo+
Party 4
Team Averages
Level 70
1,601 SR
1,566 Elo+

VS

Team Averages
Level 98
1,543 SR
1,591 Elo+
Serqet
Serqet
JTWild
Serqet
Level 126
God Stats
31W - 33L
1,573 SR
Queue Stats
629W - 602L
1,499 Elo+
Solo
Loki
Loki
Joeytherama
Loki
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 83L
1,661 Elo+
Party 3
Artio
Artio
Nobleknightdark
Artio
Level 127
God Stats
4W - 5L
1,606 SR
Queue Stats
493W - 428L
1,682 Elo+
Party 3
Khepri
Khepri
PsychoTurbo
Khepri
Level 48
God Stats
3W - 1L
1,618 SR
Queue Stats
149W - 164L
1,545 Elo+
Party 1
Freya
Freya
baaccaa
Freya
Level 143
God Stats
3W - 2L
1,417 SR
Queue Stats
94W - 88L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 3 / 5
6,876
430
4,857
12,631
11,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
IAmKrug
Neith
11
1 / 4 / 1
7,127
445
4,084
6,298
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 7 / 1
7,317
457
5,711
9,377
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
TheMainDeKain
Cernunnos
14
5 / 2 / 5
8,596
537
12,931
9,777
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Zeusthed
Da Ji
13
2 / 7 / 4
7,532
471
6,637
13,460
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JTWild
Serqet
17
4 / 0 / 1
9,899
619
5,389
8,103
4,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
11 / 3 / 4
9,770
611
11,915
12,060
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 3 / 7
9,582
599
13,391
18,703
8,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
12
0 / 2 / 8
7,842
490
2,434
11,963
10,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
baaccaa
Freya
12
1 / 4 / 2
7,117
445
5,797
10,958
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
12
Kills
23
23
Deaths
12
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
5
1.5
L
Neith
IAmKrug
Neith
1
4
1
0.38
W
Serqet
JTWild
Serqet
4
0
1
4.5
W
11
3
4
4.33
L
2
7
1
0.36
W
7
3
7
3.5
W
Khepri
0
2
8
2
L
Cernunnos
TheMainDeKain
Cernunnos
5
2
5
3.75
L
Da Ji
Zeusthed
Da Ji
2
7
4
0.57
W
Freya
baaccaa
Freya
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,220
Damage
38,926
51,543
Taken
61,787
24,632
Mitigated
31,097
14,578
Healing
24,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,857
1,785
122
1,546
12,631
11,422
0
5,101
7,482
15,374
0
L
Neith
IAmKrug
Neith
4,084
1,726
0
1,244
6,298
1,702
0
1,304
3,841
0
26,917
W
Serqet
JTWild
Serqet
5,389
539
0
2,786
8,103
4,224
452
57
8,012
0
57,570
W
11,915
5,069
0
3,788
12,060
4,173
144
2,707
9,167
0
61,780
L
5,711
609
293
2,150
9,377
3,428
0
4,401
4,976
48,117
0
W
13,391
1,857
2,005
8,546
18,703
8,911
131
3,636
14,881
61,852
0
W
Khepri
2,434
263
122
2,970
11,963
10,277
255
1,880
10,017
20,704
0
L
Cernunnos
TheMainDeKain
Cernunnos
12,931
7,582
0
4,743
9,777
3,291
0
6,692
3,085
0
41,008
L
Da Ji
Zeusthed
Da Ji
6,637
1,519
0
4,480
13,460
4,789
0
4,124
9,089
0
47,894
W
Freya
baaccaa
Freya
5,797
2,007
0
4,569
10,958
3,512
645
1,931
8,995
51,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,448
Gold Earned
44,210
328
Minions Killed
477
0
Camps Cleared
0
1,412,540
Distance Traveled
1,638,519
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,876
430
18
1
0
307,107
0
L
Neith
7,127
445
71
4
0
261,946
5
W
Serqet
9,899
619
152
10
0
371,015
4
W
Loki
9,770
611
96
6
0
336,995
4
L
Ra
7,317
457
97
6
0
273,882
1
W
Artio
9,582
599
113
7
0
340,870
2
W
Khepri
7,842
490
35
2
0
306,444
7
L
Cernunnos
8,596
537
64
4
0
271,773
7
L
Da Ji
7,532
471
78
5
0
297,832
3
W
Freya
7,117
445
81
5
0
283,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role