Player Matchup

Cthulhu
Cthulhu
Acog_Nomu
Cthulhu
Level 14
God Stats
1W - 3L
1,433 SR
Queue Stats
1W - 4L
1,015 Elo+
Party 2
Danzaburou
Danzaburou
NASA_icewell
Danzaburou
Level 133
God Stats
7W - 9L
1,509 SR
Queue Stats
45W - 55L
1,363 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ShiiTakiMushrom
Tsukuyomi
Level 12
God Stats
1W - 0L
1,529 SR
Queue Stats
2W - 7L
1,067 Elo+
Party 2
Team Averages
Level 53
1,491 SR
1,148 Elo+

VS

Team Averages
Level 96
1,594 SR
1,238 Elo+
Izanami
Izanami
Bykiron
Izanami
Level 37
God Stats
1W - 2L
1,779 SR
Queue Stats
27W - 53L
1,171 Elo+
Party 1
Chaac
Chaac
PsychoStrunz75
Chaac
Level 96
God Stats
21W - 19L
1,580 SR
Queue Stats
94W - 134L
1,276 Elo+
Party 1
Sol
Sol
shortdogg707
Sol
Level 155
God Stats
16W - 27L
1,423 SR
Queue Stats
935W - 1,603L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acog_Nomu
Cthulhu
13
2 / 1 / 9
10,445
696
10,780
17,953
9,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
NASA_icewell
Danzaburou
17
15 / 7 / 4
13,694
913
31,381
22,587
9,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
ShiiTakiMushrom
Tsukuyomi
13
2 / 6 / 8
9,946
663
5,752
11,386
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bykiron
Izanami
13
4 / 8 / 6
10,093
673
9,215
13,782
3,649
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
6 / 4 / 7
11,164
744
14,321
23,139
24,417
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

14
4 / 7 / 4
9,730
649
14,070
17,235
4,463
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
19
Kills
14
14
Deaths
19
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Acog_Nomu
Cthulhu
2
1
9
6.5
L
Izanami
Bykiron
Izanami
4
8
6
0.88
W
Danzaburou
NASA_icewell
Danzaburou
15
7
4
2.43
L
6
4
7
2.38
W
Tsukuyomi
ShiiTakiMushrom
Tsukuyomi
2
6
8
1
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,913
Damage
37,606
51,926
Taken
54,156
22,963
Mitigated
32,529
20,467
Healing
14,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Acog_Nomu
Cthulhu
10,780
639
157
8,041
17,953
9,265
517
4,514
11,972
26,111
0
L
Izanami
Bykiron
Izanami
9,215
6,524
0
1,163
13,782
3,649
177
3,166
10,616
0
28,267
W
Danzaburou
NASA_icewell
Danzaburou
31,381
19,973
634
10,609
22,587
9,601
1,623
6,497
16,090
0
66,804
L
14,321
2,076
233
8,029
23,139
24,417
0
4,013
19,126
0
21,709
W
Tsukuyomi
ShiiTakiMushrom
Tsukuyomi
5,752
1,648
0
1,026
11,386
4,097
112
3,203
8,183
0
9,992
L
14,070
5,598
0
5,227
17,235
4,463
0
3,943
13,292
44,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,085
Gold Earned
30,987
104
Minions Killed
150
5
Camps Cleared
5
783,802
Distance Traveled
692,616
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,445
696
35
2
0
268,286
1
L
Izanami
10,093
673
55
4
1
211,528
4
W
Danzaburou
13,694
913
66
4
4
254,795
2
L
Chaac
11,164
744
21
1
1
265,683
2
W
Tsukuyomi
9,946
663
3
0
1
260,721
0
L
Sol
9,730
649
74
5
3
215,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role