Player Matchup

Neith
Neith
Danielomar2
Neith
Level 6
God Stats
5W - 1L
1,716 SR
Queue Stats
7W - 5L
1,723 Elo+
Solo
Cu Chulainn
Cu Chulainn
N0y0ub00m
Cu Chulainn
Level 10
God Stats
33W - 7L
1,834 SR
Queue Stats
33W - 7L
1,744 Elo+
Party 2
Freya
Freya
TenSecondGod
Freya
Level 16
God Stats
9W - 2L
1,782 SR
Queue Stats
71W - 16L
1,779 Elo+
Party 2
Arachne
Arachne
TenSloggin
Arachne
Level 17
God Stats
15W - 0L
2,104 SR
Queue Stats
81W - 6L
1,968 Elo+
Party 2
Baron Samedi
Baron Samedi
Tentwenpen
Baron Samedi
Level 7
God Stats
8W - 0L
1,928 SR
Queue Stats
31W - 4L
1,801 Elo+
Party 2
Team Averages
Level 11
1,873 SR
1,803 Elo+

VS

Team Averages
Level 38
1,534 SR
1,652 Elo+
Horus
Horus
AKlLLEZ
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,647 Elo+
Party 1
Tiamat
Tiamat
Buri_Daicon28
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 111L
1,551 Elo+
Party 3
Sun Wukong
Sun Wukong
Cardinal690
Sun Wukong
Level 8
God Stats
7W - 5L
1,672 SR
Queue Stats
11W - 9L
1,673 Elo+
Party 1
Apollo
Apollo
IMPEXCT
Apollo
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 12L
1,838 Elo+
Party 1
Gilgamesh
Gilgamesh
anz_leggendaria
Gilgamesh
Level 22
God Stats
25W - 12L
1,500 SR
Queue Stats
131W - 109L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 18
10,678
1,068
13,569
7,300
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
N0y0ub00m
Cu Chulainn
18
6 / 0 / 21
11,036
1,104
13,265
13,851
13,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
10 / 3 / 13
11,689
1,169
26,077
12,489
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
TenSloggin
Arachne
18
10 / 3 / 16
11,676
1,168
20,186
17,499
7,630
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Tentwenpen
Baron Samedi
18
5 / 0 / 25
11,056
1,106
19,023
8,821
4,557
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

319

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AKlLLEZ
Horus
15
2 / 8 / 4
9,181
918
13,303
31,020
13,611
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 8 / 3
8,940
894
10,206
13,060
6,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Cardinal690
Sun Wukong
15
2 / 8 / 2
9,160
916
9,202
20,838
17,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
IMPEXCT
Apollo
15
2 / 8 / 4
9,452
945
16,870
15,486
6,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
anz_leggendaria
Gilgamesh
15
0 / 4 / 5
9,092
909
7,377
19,942
15,008
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
25
36
Kills
7
7
Deaths
36
93
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
AKlLLEZ
Horus
2
8
4
0.5
L
1
8
3
0.31
L
Sun Wukong
Cardinal690
Sun Wukong
2
8
2
0.38
W
5
1
18
14
L
Apollo
IMPEXCT
Apollo
2
8
4
0.5
W
Cu Chulainn
N0y0ub00m
Cu Chulainn
6
0
21
16.5
W
10
3
13
5.5
W
Arachne
TenSloggin
Arachne
10
3
16
6
W
Baron Samedi
Tentwenpen
Baron Samedi
5
0
25
17.5
L
Gilgamesh
anz_leggendaria
Gilgamesh
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,120
Damage
56,958
59,960
Taken
100,346
34,466
Mitigated
59,160
25,577
Healing
13,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AKlLLEZ
Horus
13,303
7,395
2,252
5,654
31,020
13,611
0
16,381
14,266
0
19,735
L
10,206
789
87
869
13,060
6,839
0
5,583
7,428
23,539
0
L
Sun Wukong
Cardinal690
Sun Wukong
9,202
1,464
0
1,394
20,838
17,680
0
12,783
7,550
168
23,944
W
13,569
6,664
0
849
7,300
3,468
0
1,180
6,120
0
25,678
L
Apollo
IMPEXCT
Apollo
16,870
11,090
0
2,799
15,486
6,022
0
7,318
7,982
0
33,603
W
Cu Chulainn
N0y0ub00m
Cu Chulainn
13,265
2,475
0
1,521
13,851
13,652
0
2,658
10,922
9,108
19,588
W
26,077
8,903
0
5,676
12,489
5,159
0
1,722
10,681
39,093
0
W
Arachne
TenSloggin
Arachne
20,186
14,189
0
8,156
17,499
7,630
0
3,123
13,885
0
27,355
W
Baron Samedi
Tentwenpen
Baron Samedi
19,023
2,035
4,172
5,203
8,821
4,557
0
1,601
7,033
47,365
0
L
Gilgamesh
anz_leggendaria
Gilgamesh
7,377
2,071
0
293
19,942
15,008
0
6,715
12,953
0
26,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,135
Gold Earned
45,825
185
Minions Killed
159
10
Camps Cleared
3
881,974
Distance Traveled
925,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,181
918
14
1
1
178,818
0
L
Tiamat
8,940
894
38
4
1
190,923
0
L
Sun Wukong
9,160
916
44
4
1
175,381
0
W
Neith
10,678
1,068
32
3
2
159,772
0
L
Apollo
9,452
945
31
3
0
180,549
0
W
Cu Chulainn
11,036
1,104
33
3
0
189,916
0
W
Freya
11,689
1,169
27
3
2
158,976
0
W
Arachne
11,676
1,168
15
2
6
180,560
0
W
Baron Samedi
11,056
1,106
78
8
0
192,750
0
L
Gilgamesh
9,092
909
32
3
0
200,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role