Player Matchup

Bastet
Bastet
ElectroLag
Bastet
Level 60
God Stats
3W - 6L
1,376 SR
Queue Stats
53W - 66L
1,404 Elo+
Party 2
Sobek
Sobek
Scykel
Sobek
Level 116
God Stats
2W - 4L
1,765 SR
Queue Stats
57W - 66L
1,450 Elo+
Party 2
Nox
Nox
TidiestComa959
Nox
Level 63
God Stats
2W - 2L
1,549 SR
Queue Stats
19W - 27L
1,444 Elo+
Party 2
Team Averages
Level 80
1,563 SR
1,433 Elo+

VS

Team Averages
Level 106
1,436 SR
1,334 Elo+
Janus
Janus
SadGoatsEvil
Janus
Level 122
God Stats
17W - 39L
1,325 SR
Queue Stats
203W - 357L
1,286 Elo+
Party 1
Bakasura
Bakasura
Zer0Bread
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 75L
1,238 Elo+
Party 1
Hou Yi
Hou Yi
pleaxure
Hou Yi
Level 106
God Stats
13W - 12L
1,483 SR
Queue Stats
243W - 257L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ElectroLag
Bastet
16
11 / 2 / 2
11,628
775
14,876
14,382
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Scykel
Sobek
15
2 / 1 / 10
10,698
713
7,073
14,114
15,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 3 / 12
9,621
641
4,359
6,905
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
9,484
632
14,097
10,927
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Zer0Bread
Bakasura
13
2 / 5 / 0
8,758
584
6,071
11,345
3,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
pleaxure
Hou Yi
13
3 / 4 / 2
9,490
633
8,435
8,778
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
6
6
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
ElectroLag
Bastet
11
2
2
6
L
1
5
5
0.7
W
Sobek
Scykel
Sobek
2
1
10
7
W
1
3
12
2.33
L
Bakasura
Zer0Bread
Bakasura
2
5
0
0.4
L
Hou Yi
pleaxure
Hou Yi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,308
Damage
28,603
35,401
Taken
31,050
22,289
Mitigated
9,751
15,060
Healing
5,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ElectroLag
Bastet
14,876
4,589
0
5,290
14,382
5,038
564
6,126
7,803
0
36,168
L
14,097
1,389
0
3,431
10,927
2,929
117
3,661
7,266
49,847
0
W
Sobek
Scykel
Sobek
7,073
712
480
8,724
14,114
15,010
132
4,255
9,184
26,240
0
W
4,359
536
0
566
6,905
2,241
347
3,235
3,390
25,179
0
L
Bakasura
Zer0Bread
Bakasura
6,071
3,821
0
1,718
11,345
3,603
0
4,566
6,779
0
16,824
L
Hou Yi
pleaxure
Hou Yi
8,435
3,241
0
718
8,778
3,219
0
4,171
4,607
0
28,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,947
Gold Earned
27,732
157
Minions Killed
179
4
Camps Cleared
10
886,509
Distance Traveled
764,268
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,628
775
53
4
3
302,129
7
L
Janus
9,484
632
94
6
3
258,330
4
W
Sobek
10,698
713
36
2
0
316,131
2
W
Nox
9,621
641
68
5
1
268,249
5
L
Bakasura
8,758
584
31
2
6
277,620
0
L
Hou Yi
9,490
633
54
4
1
228,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role