Player Matchup

Eset
Eset
Huizzy
Eset
Level 29
God Stats
8W - 7L
1,768 SR
Queue Stats
36W - 22L
1,622 Elo+
Party 1
Jing Wei
Jing Wei
PGingy
Jing Wei
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 86L
1,645 Elo+
Party 1
Gilgamesh
Gilgamesh
TooSpooky33
Gilgamesh
Level 117
God Stats
16W - 3L
1,797 SR
Queue Stats
196W - 167L
1,622 Elo+
Party 1
Team Averages
Level 97
1,688 SR
1,630 Elo+

VS

Team Averages
Level 42
1,436 SR
1,466 Elo+
Janus
Janus
D3monEat3r
Janus
Level 59
God Stats
0W - 1L
1,294 SR
Queue Stats
22W - 31L
1,444 Elo+
Party 2
Amaterasu
Amaterasu
Perevl
Amaterasu
Level 17
God Stats
1W - 2L
1,389 SR
Queue Stats
3W - 8L
1,300 Elo+
Party 2
Mercury
Mercury
SneakyKiller54
Mercury
Level 50
God Stats
1W - 3L
1,624 SR
Queue Stats
1W - 6L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Huizzy
Eset
13
8 / 1 / 14
9,073
907
11,267
6,916
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
PGingy
Jing Wei
13
6 / 1 / 12
8,892
889
8,999
7,794
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TooSpooky33
Gilgamesh
12
10 / 1 / 6
9,234
923
8,103
9,739
7,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
0 / 6 / 1
6,191
619
3,360
8,293
1,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Perevl
Amaterasu
10
1 / 8 / 1
7,230
723
4,511
13,040
7,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 10 / 2
7,231
723
4,225
11,290
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
24
Kills
2
3
Deaths
24
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
0
6
1
0.08
W
Eset
Huizzy
Eset
8
1
14
15
W
Jing Wei
PGingy
Jing Wei
6
1
12
12
L
Amaterasu
Perevl
Amaterasu
1
8
1
0.19
L
1
10
2
0.2
W
Gilgamesh
TooSpooky33
Gilgamesh
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,369
Damage
12,096
24,449
Taken
32,623
12,363
Mitigated
12,384
7,005
Healing
1,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
3,360
822
0
0
8,293
1,937
0
3,178
4,899
25,032
0
W
Eset
Huizzy
Eset
11,267
1,160
680
2,252
6,916
2,290
308
1,756
5,160
28,757
0
W
Jing Wei
PGingy
Jing Wei
8,999
6,784
65
1,289
7,794
2,874
2,181
822
6,972
0
31,104
L
Amaterasu
Perevl
Amaterasu
4,511
1,740
169
921
13,040
7,668
0
4,925
7,836
0
9,827
L
4,225
1,782
0
0
11,290
2,779
0
2,579
8,517
0
10,658
W
Gilgamesh
TooSpooky33
Gilgamesh
8,103
2,285
45
2,674
9,739
7,199
350
1,589
8,150
0
21,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,199
Gold Earned
20,652
121
Minions Killed
67
8
Camps Cleared
1
568,697
Distance Traveled
479,985
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,191
619
38
4
1
136,178
1
W
Eset
9,073
907
34
3
0
194,055
0
W
Jing Wei
8,892
889
66
7
4
189,121
0
L
Amaterasu
7,230
723
14
1
0
175,139
2
L
Mercury
7,231
723
15
2
0
168,668
0
W
Gilgamesh
9,234
923
21
2
4
185,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role