Player Matchup

Kuzenbo
Kuzenbo
AbVirt
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,466 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ilurambar
Morgan Le Fay
Level 22
God Stats
5W - 5L
1,592 SR
Queue Stats
26W - 59L
1,288 Elo+
Solo
Chiron
Chiron
Kaylo
Chiron
Level 16
God Stats
1W - 2L
1,301 SR
Queue Stats
4W - 8L
1,095 Elo+
Party 2
Danzaburou
Danzaburou
jaklantern
Danzaburou
Level 13
God Stats
29W - 20L
1,393 SR
Queue Stats
31W - 23L
1,333 Elo+
Solo
Anhur
Anhur
rocannon
Anhur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,095 Elo+
Party 2
Team Averages
Level 19
1,457 SR
1,255 Elo+

VS

Team Averages
Level 15
1,506 SR
1,322 Elo+
Danzaburou
Danzaburou
PhoenixBori21
Danzaburou
Level 21
God Stats
19W - 18L
1,524 SR
Queue Stats
39W - 56L
1,387 Elo+
Solo
Anhur
Anhur
StoicAegis
Anhur
Level 5
God Stats
1W - 3L
1,507 SR
Queue Stats
2W - 9L
1,309 Elo+
Solo
Bastet
Bastet
Stonydinasaur
Bastet
Level 5
God Stats
6W - 9L
1,500 SR
Queue Stats
33W - 35L
1,302 Elo+
Party 1
Scylla
Scylla
TheObsidianMage
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 67L
1,313 Elo+
Party 1
Zeus
Zeus
rivium
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AbVirt
Kuzenbo
20
7 / 4 / 23
15,209
1,086
18,387
20,753
37,286
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Ilurambar
Morgan Le Fay
20
1 / 1 / 10
12,386
885
8,591
7,095
3,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Kaylo
Chiron
20
16 / 3 / 15
17,386
1,242
31,300
19,729
9,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
jaklantern
Danzaburou
20
7 / 5 / 14
15,234
1,088
23,773
17,537
7,209
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
rocannon
Anhur
20
9 / 5 / 21
15,136
1,081
17,054
14,822
6,161
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PhoenixBori21
Danzaburou
20
7 / 8 / 9
15,956
1,140
29,332
26,631
9,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
20
1 / 8 / 7
12,833
917
7,737
16,290
4,751
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 6 / 10
13,412
958
5,805
20,107
6,368
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 6 / 6
12,852
918
10,558
15,298
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
rivium
Zeus
20
6 / 12 / 6
14,694
1,050
20,746
26,188
7,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
56
40
Kills
18
18
Deaths
40
83
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AbVirt
Kuzenbo
7
4
23
4.63
W
Morgan Le Fay
Ilurambar
Morgan Le Fay
1
1
10
6
W
Chiron
Kaylo
Chiron
16
3
15
7.83
L
Danzaburou
PhoenixBori21
Danzaburou
7
8
9
1.44
L
Anhur
1
8
7
0.56
L
1
6
10
1
L
3
6
6
1
W
Danzaburou
jaklantern
Danzaburou
7
5
14
2.8
L
Zeus
rivium
Zeus
6
12
6
0.75
W
Anhur
rocannon
Anhur
9
5
21
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,105
Damage
74,178
79,936
Taken
104,514
63,412
Mitigated
32,595
15,221
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AbVirt
Kuzenbo
18,387
2,669
470
2,263
20,753
37,286
0
9,473
11,280
29,790
0
W
Morgan Le Fay
Ilurambar
Morgan Le Fay
8,591
329
0
885
7,095
3,136
0
3,401
3,694
22,958
0
W
Chiron
Kaylo
Chiron
31,300
11,110
1,534
3,671
19,729
9,620
0
5,152
14,577
0
64,688
L
Danzaburou
PhoenixBori21
Danzaburou
29,332
13,407
0
2,136
26,631
9,856
0
7,436
19,195
0
69,446
L
Anhur
7,737
4,946
0
2,103
16,290
4,751
0
3,684
12,606
0
30,446
L
5,805
1,437
0
1,512
20,107
6,368
0
4,545
15,562
0
24,297
L
10,558
608
0
581
15,298
4,228
0
3,366
11,932
16,362
0
W
Danzaburou
jaklantern
Danzaburou
23,773
10,884
0
3,377
17,537
7,209
0
8,757
8,780
0
56,483
L
Zeus
rivium
Zeus
20,746
3,909
383
1,902
26,188
7,392
0
7,947
18,241
64,696
0
W
Anhur
rocannon
Anhur
17,054
9,111
0
3,021
14,822
6,161
0
4,521
10,301
0
33,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,351
Gold Earned
69,747
281
Minions Killed
293
6
Camps Cleared
7
1,261,503
Distance Traveled
1,172,017
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,209
1,086
27
2
1
256,840
0
W
Morgan Le Fay
12,386
885
26
2
3
290,674
5
W
Chiron
17,386
1,242
91
7
1
254,746
0
L
Danzaburou
15,956
1,140
82
6
3
251,888
1
L
Anhur
12,833
917
57
4
2
147,700
0
L
Bastet
13,412
958
37
3
0
292,596
1
L
Scylla
12,852
918
25
2
1
256,335
0
W
Danzaburou
15,234
1,088
84
6
1
244,928
0
L
Zeus
14,694
1,050
92
7
1
223,498
0
W
Anhur
15,136
1,081
53
4
0
214,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role