Player Matchup

Janus
Janus
Abster1209
Janus
Level 107
God Stats
1W - 1L
1,305 SR
Queue Stats
23W - 31L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
ParalixXarion
Danzaburou
Level 114
God Stats
3W - 2L
1,443 SR
Queue Stats
54W - 47L
1,541 Elo+
Party 1
Geb
Geb
Switouski
Geb
Level 129
God Stats
3W - 0L
1,804 SR
Queue Stats
292W - 289L
1,481 Elo+
Solo
Fenrir
Fenrir
ltIsHighNoon
Fenrir
Level 89
God Stats
17W - 14L
1,518 SR
Queue Stats
522W - 474L
1,508 Elo+
Party 2
Cabrakan
Cabrakan
sammyuhh
Cabrakan
Level 68
God Stats
16W - 10L
1,603 SR
Queue Stats
362W - 390L
1,463 Elo+
Party 2
Team Averages
Level 101
1,535 SR
1,504 Elo+

VS

Team Averages
Level 95
1,527 SR
1,471 Elo+
Chaac
Chaac
 
Chaac
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Nightmare_Noelle
Chiron
Level 109
God Stats
1W - 2L
1,485 SR
Queue Stats
113W - 121L
1,463 Elo+
Party 3
Janus
Janus
ThyPandaKing
Janus
Level 98
God Stats
3W - 3L
1,563 SR
Queue Stats
331W - 355L
1,492 Elo+
Party 3
Aphrodite
Aphrodite
WeBlowed313
Aphrodite
Level 102
God Stats
5W - 4L
1,588 SR
Queue Stats
18W - 26L
1,392 Elo+
Solo
Nemesis
Nemesis
b_rad12021
Nemesis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
567W - 572L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
3 / 0 / 3
8,281
592
9,448
6,959
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
ParalixXarion
Danzaburou
12
4 / 1 / 3
7,239
517
9,389
9,976
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 2 / 7
7,140
510
2,968
8,797
5,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
14
9 / 2 / 1
8,365
598
7,110
10,975
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
sammyuhh
Cabrakan
13
0 / 0 / 1
7,149
511
4,332
7,564
9,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 1 / 1
7,549
539
5,720
9,248
6,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
4 / 3 / 0
7,076
505
6,904
9,728
2,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 4 / 4
6,620
473
5,807
7,780
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
WeBlowed313
Aphrodite
13
0 / 3 / 0
7,565
540
4,564
11,008
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
b_rad12021
Nemesis
11
1 / 6 / 1
6,856
490
4,993
10,368
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
5
5
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
1
0.5
W
Janus
3
0
3
4.5
L
4
3
0
1.33
W
Danzaburou
ParalixXarion
Danzaburou
4
1
3
5.5
W
1
2
7
2.25
L
0
4
4
0.5
L
Aphrodite
WeBlowed313
Aphrodite
0
3
0
0
L
Nemesis
b_rad12021
Nemesis
1
6
1
0.25
W
Fenrir
9
2
1
4.75
W
Cabrakan
sammyuhh
Cabrakan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,247
Damage
27,988
44,271
Taken
48,132
24,727
Mitigated
19,450
16,567
Healing
19,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,720
1,367
0
4,264
9,248
6,884
0
4,332
4,916
0
39,128
W
Janus
9,448
302
0
2,824
6,959
2,384
92
2,725
4,234
61,288
0
L
6,904
3,683
486
3,374
9,728
2,579
469
1,983
7,745
0
33,452
W
Danzaburou
ParalixXarion
Danzaburou
9,389
3,138
0
3,159
9,976
3,300
178
3,828
6,148
0
42,943
W
2,968
72
0
2,668
8,797
5,417
160
1,972
6,825
25,438
0
L
5,807
141
301
1,895
7,780
1,526
62
1,191
6,589
39,413
0
L
Aphrodite
WeBlowed313
Aphrodite
4,564
310
934
6,856
11,008
5,086
0
7,157
3,851
51,170
0
L
Nemesis
b_rad12021
Nemesis
4,993
1,963
0
1,725
10,368
3,375
0
2,085
8,283
0
40,648
W
Fenrir
7,110
734
0
4,430
10,975
4,265
0
1,846
9,129
0
46,124
W
Cabrakan
sammyuhh
Cabrakan
4,332
974
0
3,486
7,564
9,361
112
0
7,564
37,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,174
Gold Earned
35,666
396
Minions Killed
391
0
Camps Cleared
0
1,408,235
Distance Traveled
1,379,469
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,549
539
83
6
0
300,843
5
W
Janus
8,281
592
123
9
0
276,125
0
L
Chiron
7,076
505
68
5
0
273,641
1
W
Danzaburou
7,239
517
69
5
0
276,923
2
W
Geb
7,140
510
46
3
0
288,336
0
L
Janus
6,620
473
61
4
0
253,928
3
L
Aphrodite
7,565
540
114
8
0
244,285
7
L
Nemesis
6,856
490
65
5
0
306,772
2
W
Fenrir
8,365
598
83
6
0
325,408
0
W
Cabrakan
7,149
511
75
5
0
241,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role