Player Matchup

Ares
Ares
Commander_Squid4
Ares
Level 66
God Stats
1W - 0L
1,597 SR
Queue Stats
7W - 9L
1,413 Elo+
Party 2
Thanatos
Thanatos
LeRooooy Jenson
Thanatos
Level 156
God Stats
4W - 0L
1,913 SR
Queue Stats
28W - 28L
1,451 Elo+
Party 3
Ullr
Ullr
Lonely_Legend28
Ullr
Level 66
God Stats
1W - 1L
1,371 SR
Queue Stats
14W - 14L
1,467 Elo+
Party 2
Scylla
Scylla
Luigi_TheSnowman
Scylla
Level 142
God Stats
1W - 0L
1,640 SR
Queue Stats
19W - 24L
1,425 Elo+
Solo
Cu Chulainn
Cu Chulainn
someputty
Cu Chulainn
Level 109
God Stats
1W - 0L
1,366 SR
Queue Stats
10W - 6L
1,832 Elo+
Party 3
Team Averages
Level 108
1,577 SR
1,518 Elo+

VS

Team Averages
Level 121
1,440 SR
1,518 Elo+
Kali
Kali
 
Kali
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Bottled_water1
Artemis
Level 106
God Stats
0W - 2L
1,246 SR
Queue Stats
171W - 178L
1,464 Elo+
Party 1
King Arthur
King Arthur
JLucky612
King Arthur
Level 108
God Stats
1W - 2L
1,498 SR
Queue Stats
16W - 12L
1,630 Elo+
Solo
Ra
Ra
SmitedKitten
Ra
Level 107
God Stats
1W - 2L
1,454 SR
Queue Stats
13W - 13L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 13
8,709
871
6,037
10,435
11,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
15
5 / 0 / 11
8,507
851
9,294
6,863
3,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 0 / 10
8,556
856
3,639
5,533
2,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 1 / 6
7,543
754
9,549
5,068
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
someputty
Cu Chulainn
15
7 / 3 / 12
9,101
910
11,906
12,043
9,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
2 / 3 / 3
7,333
733
4,399
8,940
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
 
Nu Wa
12
0 / 6 / 3
6,162
616
6,175
8,749
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 3 / 4
5,973
597
7,316
8,795
3,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
JLucky612
King Arthur
12
1 / 5 / 4
6,875
688
4,125
12,172
9,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 5 / 3
7,964
796
4,873
8,031
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
22
Kills
6
6
Deaths
22
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
3
3
1.17
L
Nu Wa
 
Nu Wa
0
6
3
0.25
L
0
3
4
0.67
W
4
2
13
5.25
L
King Arthur
JLucky612
King Arthur
1
5
4
0.6
W
Thanatos
5
0
11
10.5
W
4
0
10
9
W
2
1
6
5
L
3
5
3
0.9
W
Cu Chulainn
someputty
Cu Chulainn
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,425
Damage
26,888
39,942
Taken
46,687
30,040
Mitigated
22,986
11,367
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,399
1,927
0
2,033
8,940
3,534
0
3,133
5,600
0
17,162
L
Nu Wa
 
Nu Wa
6,175
2,312
0
921
8,749
3,620
1
1,967
6,488
16,497
1,014
L
7,316
1,945
0
424
8,795
3,279
0
3,643
4,882
0
18,507
W
6,037
550
0
1,399
10,435
11,919
103
2,026
8,024
12,710
0
L
King Arthur
JLucky612
King Arthur
4,125
804
0
1,650
12,172
9,909
0
3,871
7,739
0
13,609
W
Thanatos
9,294
1,806
0
6,655
6,863
3,686
805
2,312
4,431
0
23,038
W
3,639
1,469
0
0
5,533
2,484
253
1,464
3,907
0
18,500
W
9,549
282
0
1,135
5,068
1,970
233
1,404
3,577
32,043
0
L
4,873
305
619
1,417
8,031
2,644
0
3,091
4,631
23,769
0
W
Cu Chulainn
someputty
Cu Chulainn
11,906
1,345
0
2,178
12,043
9,981
30
3,533
8,282
0
33,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,416
Gold Earned
34,307
204
Minions Killed
184
9
Camps Cleared
7
896,382
Distance Traveled
835,327
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,333
733
36
4
2
189,876
3
L
Nu Wa
6,162
616
35
4
2
151,311
4
L
Artemis
5,973
597
31
3
0
170,660
3
W
Ares
8,709
871
11
1
0
185,530
2
L
King Arthur
6,875
688
22
2
1
148,306
1
W
Thanatos
8,507
851
39
4
2
208,387
2
W
Ullr
8,556
856
33
3
3
149,122
0
W
Scylla
7,543
754
67
7
3
170,948
2
L
Ra
7,964
796
60
6
2
175,174
0
W
Cu Chulainn
9,101
910
54
5
1
182,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role