Player Matchup

Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Augo1
Ra
Level 8
God Stats
7W - 10L
1,112 SR
Queue Stats
16W - 24L
1,178 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Bellzor315
Tsukuyomi
Level 24
God Stats
17W - 13L
1,510 SR
Queue Stats
51W - 62L
1,344 Elo+
Solo
Cthulhu
Cthulhu
Green ban
Cthulhu
Level 20
God Stats
6W - 14L
1,483 SR
Queue Stats
48W - 61L
1,379 Elo+
Party 1
Izanami
Izanami
kxcc
Izanami
Level 37
God Stats
34W - 28L
1,507 SR
Queue Stats
242W - 246L
1,415 Elo+
Party 1
Team Averages
Level 23
1,422 SR
1,363 Elo+

VS

Team Averages
Level 17
1,514 SR
1,298 Elo+
Serqet
Serqet
LordAlastor5113
Serqet
Level 18
God Stats
0W - 1L
1,296 SR
Queue Stats
5W - 10L
1,260 Elo+
Solo
Nike
Nike
guigts89
Nike
Level 17
God Stats
7W - 5L
1,700 SR
Queue Stats
41W - 48L
1,299 Elo+
Solo
Nu Wa
Nu Wa
keilmenow
Nu Wa
Level 15
God Stats
2W - 5L
1,652 SR
Queue Stats
9W - 17L
1,217 Elo+
Solo
Fafnir
Fafnir
rightiouskiller6
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 46L
1,356 Elo+
Solo
Janus
Janus
stop7778
Janus
Level 18
God Stats
1W - 4L
1,421 SR
Queue Stats
10W - 21L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
6 / 1 / 8
10,973
549
10,602
15,306
17,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
15
2 / 6 / 11
10,251
513
6,682
8,779
4,640
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Bellzor315
Tsukuyomi
17
10 / 2 / 4
11,602
580
8,820
13,576
5,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Green ban
Cthulhu
16
2 / 0 / 24
10,608
530
6,704
15,634
8,815
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
kxcc
Izanami
18
24 / 1 / 10
12,937
647
26,045
12,777
4,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 4
7,261
363
4,496
16,096
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
12
1 / 2 / 1
7,848
392
4,276
9,167
3,021
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
keilmenow
Nu Wa
12
2 / 9 / 1
8,212
411
9,029
9,975
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 11 / 1
7,494
375
4,996
26,472
26,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
stop7778
Janus
11
3 / 10 / 1
7,351
368
8,862
13,671
3,091
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
16
44
Kills
8
10
Deaths
44
57
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
8
10
W
Ra
2
6
11
1.25
W
Tsukuyomi
Bellzor315
Tsukuyomi
10
2
4
6
W
Cthulhu
Green ban
Cthulhu
2
0
24
14
L
1
12
4
0.25
L
Nike
1
2
1
0.75
L
Nu Wa
keilmenow
Nu Wa
2
9
1
0.28
W
Izanami
kxcc
Izanami
24
1
10
29
L
1
11
1
0.14
L
Janus
stop7778
Janus
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,853
Damage
31,659
66,072
Taken
75,381
40,657
Mitigated
39,954
24,806
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,602
1,470
0
3,623
15,306
17,717
2,391
3,801
11,179
5,708
50,977
W
Ra
6,682
2,098
559
1,153
8,779
4,640
2,299
5,081
3,391
49,644
0
W
Tsukuyomi
Bellzor315
Tsukuyomi
8,820
2,249
0
4,453
13,576
5,153
2,179
2,726
10,850
107
80,346
W
Cthulhu
Green ban
Cthulhu
6,704
603
514
7,135
15,634
8,815
1,902
5,561
10,017
31,328
0
L
4,496
887
0
286
16,096
5,529
0
4,531
11,387
0
22,700
L
Nike
4,276
86
0
2,682
9,167
3,021
0
485
8,682
0
24,670
L
Nu Wa
keilmenow
Nu Wa
9,029
2,819
135
543
9,975
2,162
0
925
9,010
35,412
0
W
Izanami
kxcc
Izanami
26,045
19,718
1,442
5,927
12,777
4,332
7,533
5,633
6,432
0
119,255
L
4,996
1,510
0
2,136
26,472
26,151
15
6,056
20,234
19,471
0
L
Janus
stop7778
Janus
8,862
941
0
750
13,671
3,091
0
2,464
11,099
33,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,371
Gold Earned
38,166
580
Minions Killed
190
0
Camps Cleared
0
1,873,659
Distance Traveled
1,783,484
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,973
549
89
4
0
387,197
0
W
Ra
10,251
513
104
5
0
320,432
1
W
Tsukuyomi
11,602
580
134
7
0
372,845
5
W
Cthulhu
10,608
530
35
2
0
417,915
1
L
Serqet
7,261
363
40
2
0
346,025
1
L
Nike
7,848
392
49
2
0
413,462
0
L
Nu Wa
8,212
411
40
2
0
337,392
0
W
Izanami
12,937
647
218
11
0
375,270
0
L
Fafnir
7,494
375
19
1
0
344,429
1
L
Janus
7,351
368
42
2
0
342,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role