Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
A1 Dabz
Jing Wei
Level 137
God Stats
0W - 3L
1,405 SR
Queue Stats
336W - 281L
1,607 Elo+
Party 1
Hun Batz
Hun Batz
DirtyHand69
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 1L
1,905 Elo+
Party 1
Thor
Thor
Kaynenx
Thor
Level 13
God Stats
1W - 3L
1,525 SR
Queue Stats
41W - 57L
1,444 Elo+
Solo
Nike
Nike
zIRisen
Nike
Level 31
God Stats
0W - 3L
1,214 SR
Queue Stats
136W - 102L
1,634 Elo+
Solo
Team Averages
Level 40
1,429 SR
1,618 Elo+

VS

Team Averages
Level 17
1,642 SR
1,648 Elo+
Zhong Kui
Zhong Kui
AngusKhan-esq
Zhong Kui
Level 6
God Stats
12W - 10L
1,500 SR
Queue Stats
40W - 31L
1,683 Elo+
Solo
Cabrakan
Cabrakan
Sneaky_Penguin--
Cabrakan
Level 26
God Stats
37W - 26L
1,696 SR
Queue Stats
67W - 56L
1,655 Elo+
Solo
Ullr
Ullr
bolted0
Ullr
Level 19
God Stats
16W - 11L
1,711 SR
Queue Stats
74W - 39L
1,645 Elo+
Solo
Osiris
Osiris
iMex Dynamo
Osiris
Level 14
God Stats
2W - 1L
1,666 SR
Queue Stats
16W - 12L
1,619 Elo+
Solo
Ymir
Ymir
ivory-checker9
Ymir
Level 22
God Stats
5W - 3L
1,635 SR
Queue Stats
47W - 36L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
4 / 4 / 1
7,305
562
4,792
9,993
8,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
A1 Dabz
Jing Wei
13
0 / 3 / 0
6,978
537
2,420
8,391
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
DirtyHand69
Hun Batz
12
3 / 4 / 7
7,336
564
6,642
8,880
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
Kaynenx
Thor
6
0 / 6 / 2
4,733
364
2,279
6,096
1,860
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
zIRisen
Nike
12
8 / 2 / 2
7,914
609
9,477
12,852
8,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AngusKhan-esq
Zhong Kui
12
5 / 4 / 2
7,858
604
7,598
9,560
4,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 4 / 2
7,802
600
7,182
10,751
6,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
bolted0
Ullr
14
3 / 1 / 3
8,392
646
6,158
5,166
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
12
1 / 4 / 6
7,051
542
5,050
8,407
5,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 2 / 8
6,544
503
7,101
10,982
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
15
Kills
19
19
Deaths
15
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
4
1
1.13
L
Jing Wei
A1 Dabz
Jing Wei
0
3
0
0
W
Zhong Kui
AngusKhan-esq
Zhong Kui
5
4
2
1.5
L
Hun Batz
DirtyHand69
Hun Batz
3
4
7
1.63
L
Thor
Kaynenx
Thor
0
6
2
0.17
W
9
4
2
2.5
W
Ullr
bolted0
Ullr
3
1
3
4.5
W
Osiris
1
4
6
1
W
1
2
8
2.5
L
Nike
zIRisen
Nike
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,610
Damage
33,089
46,212
Taken
44,866
23,421
Mitigated
26,577
10,988
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,792
1,579
211
3,792
9,993
8,207
0
4,240
5,637
21,624
5,693
L
Jing Wei
A1 Dabz
Jing Wei
2,420
1,698
0
2,692
8,391
2,085
0
1,557
6,834
0
53,368
W
Zhong Kui
AngusKhan-esq
Zhong Kui
7,598
827
0
2,146
9,560
4,944
0
240
8,904
42,973
0
L
Hun Batz
DirtyHand69
Hun Batz
6,642
1,099
0
1,677
8,880
3,005
0
5,145
3,633
0
34,627
L
Thor
Kaynenx
Thor
2,279
476
0
523
6,096
1,860
0
3,001
3,017
0
13,577
W
7,182
755
0
3,038
10,751
6,777
357
577
10,051
46,073
0
W
Ullr
bolted0
Ullr
6,158
3,184
0
2,295
5,166
1,378
0
0
5,056
0
64,987
W
Osiris
5,050
857
0
2,344
8,407
5,804
150
2,866
5,470
0
34,173
W
7,101
2,054
0
2,030
10,982
7,674
87
504
10,166
22,225
0
L
Nike
zIRisen
Nike
9,477
1,764
0
2,093
12,852
8,264
0
7,491
5,210
0
27,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,266
Gold Earned
37,647
338
Minions Killed
426
0
Camps Cleared
0
1,155,246
Distance Traveled
1,200,663
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,305
562
66
5
0
206,848
2
L
Jing Wei
6,978
537
129
10
0
246,082
2
W
Zhong Kui
7,858
604
99
8
0
237,990
2
L
Hun Batz
7,336
564
76
6
0
262,462
4
L
Thor
4,733
364
16
1
0
178,213
0
W
Cabrakan
7,802
600
92
7
0
235,926
4
W
Ullr
8,392
646
125
10
0
245,025
1
W
Osiris
7,051
542
68
5
0
237,656
2
W
Ymir
6,544
503
42
3
0
244,066
2
L
Nike
7,914
609
51
4
0
261,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role