Player Matchup

Geb
Geb
CartoonKing98
Geb
Level 106
God Stats
1W - 2L
1,589 SR
Queue Stats
136W - 106L
1,618 Elo+
Solo
Charybdis
Charybdis
Fernandad
Charybdis
Level 127
God Stats
0W - 1L
1,313 SR
Queue Stats
24W - 22L
1,667 Elo+
Solo
Zeus
Zeus
TheToxicByte
Zeus
Level 143
God Stats
63W - 29L
1,703 SR
Queue Stats
149W - 125L
1,666 Elo+
Solo
Team Averages
Level 125
1,535 SR
1,651 Elo+

VS

Team Averages
Level 128
1,641 SR
1,625 Elo+
Mulan
Mulan
DemonHunterReed
Mulan
Level 142
God Stats
5W - 4L
1,697 SR
Queue Stats
121W - 94L
1,677 Elo+
Party 1
Nox
Nox
joselh
Nox
Level 152
God Stats
7W - 6L
1,576 SR
Queue Stats
422W - 482L
1,537 Elo+
Solo
Anhur
Anhur
papanick
Anhur
Level 89
God Stats
44W - 23L
1,649 SR
Queue Stats
178W - 142L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 7
9,379
721
5,275
14,004
14,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Fernandad
Charybdis
13
3 / 8 / 5
9,227
710
7,248
11,790
3,072
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 5 / 4
9,148
704
14,546
8,293
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 12
9,351
719
11,220
13,419
15,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
joselh
Nox
14
2 / 4 / 12
9,263
713
5,749
8,747
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
papanick
Anhur
16
12 / 3 / 4
10,544
811
12,844
10,231
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
8
Kills
17
17
Deaths
9
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
3
2
12
4.5
L
Charybdis
Fernandad
Charybdis
3
8
5
0.69
L
4
5
4
1.2
W
Nox
joselh
Nox
2
4
12
2
W
Anhur
papanick
Anhur
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,069
Damage
29,813
34,087
Taken
32,397
19,980
Mitigated
23,616
5,764
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,275
595
0
4,390
14,004
14,631
168
3,087
10,292
15,564
0
W
11,220
2,317
0
5,729
13,419
15,297
363
8,257
5,162
0
26,223
L
Charybdis
Fernandad
Charybdis
7,248
3,488
0
1,124
11,790
3,072
990
1,432
9,833
0
26,847
L
14,546
1,285
0
250
8,293
2,277
445
955
7,087
33,242
0
W
Nox
joselh
Nox
5,749
430
0
1,429
8,747
3,369
300
5,911
2,836
35,435
0
W
Anhur
papanick
Anhur
12,844
6,255
0
3,883
10,231
4,950
649
6,455
3,776
0
38,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,754
Gold Earned
29,158
127
Minions Killed
168
2
Camps Cleared
10
655,390
Distance Traveled
681,243
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,379
721
21
2
0
229,935
4
W
Mulan
9,351
719
31
2
3
227,041
4
L
Charybdis
9,227
710
45
3
1
201,146
4
L
Zeus
9,148
704
61
5
1
224,309
4
W
Nox
9,263
713
83
6
4
231,512
4
W
Anhur
10,544
811
54
4
3
222,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role