Player Matchup

Pele
Pele
DonzMoncler
Pele
Level 117
God Stats
1W - 3L
1,298 SR
Queue Stats
318W - 303L
1,487 Elo+
Party 2
Ymir
Ymir
L0rdskillz
Ymir
Level 60
God Stats
2W - 0L
1,412 SR
Queue Stats
66W - 46L
1,555 Elo+
Solo
Achilles
Achilles
Stoges McDillin
Achilles
Level 98
God Stats
18W - 13L
1,504 SR
Queue Stats
200W - 176L
1,564 Elo+
Party 2
Team Averages
Level 92
1,405 SR
1,535 Elo+

VS

Team Averages
Level 69
1,329 SR
1,454 Elo+
Danzaburou
Danzaburou
ApolloSenpaix3
Danzaburou
Level 40
God Stats
18W - 27L
1,526 SR
Queue Stats
55W - 88L
1,397 Elo+
Solo
Geb
Geb
HotMomSexer
Geb
Level 89
God Stats
0W - 2L
1,169 SR
Queue Stats
58W - 60L
1,487 Elo+
Party 1
Ah Puch
Ah Puch
MagicToaster05
Ah Puch
Level 78
God Stats
1W - 5L
1,293 SR
Queue Stats
72W - 72L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
8,108
737
6,690
10,037
4,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 9
8,117
738
7,729
12,524
11,430
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
13
6 / 2 / 3
8,688
790
8,359
10,184
7,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ApolloSenpaix3
Danzaburou
11
1 / 3 / 5
7,516
683
9,159
8,234
2,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 5 / 3
7,554
687
6,060
14,377
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 4 / 2
7,976
725
12,575
7,921
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
6
6
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ApolloSenpaix3
Danzaburou
1
3
5
1.17
W
3
1
9
7.5
L
1
5
3
0.5
W
3
3
9
2.5
L
4
4
2
1.25
W
Achilles
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,778
Damage
27,794
32,745
Taken
30,532
23,962
Mitigated
15,999
4,770
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ApolloSenpaix3
Danzaburou
9,159
3,841
0
1,432
8,234
2,796
771
2,550
5,517
0
23,631
W
6,690
1,200
0
1,836
10,037
4,833
686
6,187
3,592
0
28,306
L
6,060
1,015
0
2,758
14,377
10,453
138
4,439
9,549
15,417
0
W
7,729
1,997
337
837
12,524
11,430
460
6,628
5,566
15,131
0
L
12,575
884
0
756
7,921
2,750
162
2,519
5,120
28,116
0
W
Achilles
8,359
885
0
1,760
10,184
7,699
332
5,147
4,688
5,051
13,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,913
Gold Earned
23,046
104
Minions Killed
103
6
Camps Cleared
4
649,884
Distance Traveled
569,211
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,516
683
35
3
2
187,023
3
W
Pele
8,108
737
51
5
4
244,770
3
L
Geb
7,554
687
7
1
0
184,899
0
W
Ymir
8,117
738
23
2
2
177,362
1
L
Ah Puch
7,976
725
61
6
2
197,289
0
W
Achilles
8,688
790
30
3
0
227,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role