Player Matchup

Kuzenbo
Kuzenbo
oaksquare
Kuzenbo
Level 43
God Stats
33W - 30L
1,455 SR
Queue Stats
279W - 303L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
pichuleitor666
Gilgamesh
Level 141
God Stats
1W - 3L
1,471 SR
Queue Stats
62W - 74L
1,415 Elo+
Solo
Discordia
Discordia
zainkitami
Discordia
Level 123
God Stats
1W - 1L
1,207 SR
Queue Stats
149W - 176L
1,337 Elo+
Solo
Team Averages
Level 102
1,378 SR
1,390 Elo+

VS

Team Averages
Level 71
1,441 SR
1,423 Elo+
Hera
Hera
AquaNat07
Hera
Level 77
God Stats
6W - 8L
1,503 SR
Queue Stats
86W - 73L
1,545 Elo+
Solo
Athena
Athena
IsYaBoyJesus
Athena
Level 69
God Stats
9W - 7L
1,533 SR
Queue Stats
228W - 271L
1,336 Elo+
Party 1
Janus
Janus
Jorgeehf
Janus
Level 66
God Stats
2W - 12L
1,287 SR
Queue Stats
143W - 164L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
oaksquare
Kuzenbo
17
5 / 1 / 11
12,061
670
14,484
14,448
19,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
pichuleitor666
Gilgamesh
17
12 / 0 / 3
12,994
722
12,009
14,482
7,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
zainkitami
Discordia
15
0 / 3 / 14
11,290
627
14,101
10,307
8,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
0 / 8 / 2
9,472
526
7,987
12,631
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
13
3 / 3 / 0
10,929
607
7,411
21,865
22,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Jorgeehf
Janus
12
0 / 6 / 3
9,769
543
11,435
14,111
5,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
17
Kills
3
4
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
0
8
2
0.13
L
Athena
3
3
0
1
L
Janus
Jorgeehf
Janus
0
6
3
0.25
W
Kuzenbo
oaksquare
Kuzenbo
5
1
11
10.5
W
Gilgamesh
pichuleitor666
Gilgamesh
12
0
3
13.5
W
Discordia
zainkitami
Discordia
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,594
Damage
26,833
39,237
Taken
48,607
36,238
Mitigated
32,386
10,612
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
7,987
2,783
0
508
12,631
4,887
552
8,933
3,698
24,342
0
L
Athena
7,411
1,139
0
2,661
21,865
22,298
127
10,580
11,285
26,599
0
L
Janus
Jorgeehf
Janus
11,435
267
189
1,602
14,111
5,201
468
9,481
4,630
40,995
0
W
Kuzenbo
oaksquare
Kuzenbo
14,484
4,939
959
3,688
14,448
19,833
135
9,253
4,170
41,792
0
W
Gilgamesh
pichuleitor666
Gilgamesh
12,009
3,472
0
3,135
14,482
7,412
2,089
9,382
4,835
0
57,979
W
Discordia
zainkitami
Discordia
14,101
750
975
1,855
10,307
8,993
490
7,828
2,012
57,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,345
Gold Earned
30,170
226
Minions Killed
157
13
Camps Cleared
3
1,088,006
Distance Traveled
860,434
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,472
526
39
2
1
266,349
7
L
Athena
10,929
607
38
2
1
319,236
0
L
Janus
9,769
543
80
4
1
274,849
2
W
Kuzenbo
12,061
670
47
3
4
361,886
7
W
Gilgamesh
12,994
722
79
4
7
389,972
1
W
Discordia
11,290
627
100
6
2
336,148
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role