Player Matchup

Skadi
Skadi
Syquin
Skadi
Level 89
God Stats
3W - 2L
1,493 SR
Queue Stats
206W - 257L
1,477 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
hiGhGRAd3_AAA
Ah Muzen Cab
Level 110
God Stats
5W - 5L
1,463 SR
Queue Stats
198W - 211L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
incompetentdad
Baron Samedi
Level 125
God Stats
2W - 1L
1,171 SR
Queue Stats
273W - 272L
1,505 Elo+
Solo
Zeus
Zeus
oY0PIo
Zeus
Level 126
God Stats
5W - 5L
1,526 SR
Queue Stats
343W - 340L
1,475 Elo+
Solo
Xbalanque
Xbalanque
stephantheman
Xbalanque
Level 125
God Stats
3W - 1L
1,404 SR
Queue Stats
152W - 168L
1,459 Elo+
Solo
Team Averages
Level 115
1,411 SR
1,483 Elo+

VS

Team Averages
Level 98
1,595 SR
1,478 Elo+
Charybdis
Charybdis
DieselBunny
Charybdis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 176L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
Niruh
Baron Samedi
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,509 Elo+
Solo
Sol
Sol
SprayingFilly1
Sol
Level 125
God Stats
5W - 3L
1,651 SR
Queue Stats
225W - 240L
1,487 Elo+
Solo
Bacchus
Bacchus
Yung-Executive
Bacchus
Level 79
God Stats
8W - 7L
1,650 SR
Queue Stats
197W - 238L
1,433 Elo+
Party 2
Raijin
Raijin
breenpuss
Raijin
Level 96
God Stats
3W - 2L
1,674 SR
Queue Stats
244W - 284L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Syquin
Skadi
18
1 / 5 / 17
10,855
678
11,177
13,871
5,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
hiGhGRAd3_AAA
Ah Muzen Cab
20
8 / 3 / 10
12,205
763
17,080
11,055
4,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
incompetentdad
Baron Samedi
19
4 / 3 / 19
11,579
724
15,051
16,744
8,593
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
oY0PIo
Zeus
20
14 / 4 / 9
13,167
823
20,382
12,742
5,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
stephantheman
Xbalanque
19
7 / 6 / 15
11,938
746
16,085
18,842
7,389
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DieselBunny
Charybdis
18
7 / 5 / 8
11,178
699
10,789
12,941
4,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Niruh
Baron Samedi
19
5 / 7 / 7
11,641
728
11,423
17,770
8,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 4 / 9
10,497
656
18,291
16,291
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 9 / 10
10,758
672
9,964
28,796
32,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
breenpuss
Raijin
18
5 / 9 / 7
11,429
714
15,910
14,163
4,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
62
34
Kills
21
21
Deaths
34
70
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DieselBunny
Charybdis
7
5
8
2.2
L
Baron Samedi
Niruh
Baron Samedi
5
7
7
1.21
L
1
4
9
1.38
W
Skadi
Syquin
Skadi
1
5
17
1.9
L
3
9
10
0.89
L
Raijin
breenpuss
Raijin
5
9
7
0.94
W
Ah Muzen Cab
hiGhGRAd3_AAA
Ah Muzen Cab
8
3
10
4.33
W
Baron Samedi
incompetentdad
Baron Samedi
4
3
19
4.5
W
Zeus
oY0PIo
Zeus
14
4
9
4.63
W
Xbalanque
stephantheman
Xbalanque
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,775
Damage
66,377
73,254
Taken
89,961
31,460
Mitigated
54,924
30,418
Healing
24,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DieselBunny
Charybdis
10,789
3,988
2,063
1,924
12,941
4,465
1,049
4,001
8,940
0
22,387
L
Baron Samedi
Niruh
Baron Samedi
11,423
144
2,255
4,019
17,770
8,493
200
7,982
9,788
32,367
0
L
18,291
1,032
941
6,253
16,291
5,155
1,038
7,165
9,126
40,019
0
W
Skadi
Syquin
Skadi
11,177
4,069
2,168
2,501
13,871
5,599
1,620
9,219
4,535
0
30,062
L
9,964
534
1,148
4,102
28,796
32,405
0
10,611
18,185
15,717
0
L
Raijin
breenpuss
Raijin
15,910
791
938
576
14,163
4,406
116
5,674
8,489
22,345
0
W
Ah Muzen Cab
hiGhGRAd3_AAA
Ah Muzen Cab
17,080
6,408
1,528
3,951
11,055
4,724
1,898
8,558
2,355
0
33,674
W
Baron Samedi
incompetentdad
Baron Samedi
15,051
352
3,860
5,075
16,744
8,593
350
13,073
3,503
26,892
0
W
Zeus
oY0PIo
Zeus
20,382
2,075
1,837
3,483
12,742
5,155
1,109
10,032
2,578
35,685
0
W
Xbalanque
stephantheman
Xbalanque
16,085
6,050
787
5,228
18,842
7,389
404
13,945
4,695
0
34,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,744
Gold Earned
55,503
164
Minions Killed
180
0
Camps Cleared
0
1,360,643
Distance Traveled
1,266,511
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,178
699
32
2
0
265,084
0
L
Baron Samedi
11,641
728
59
4
0
262,248
2
L
Sol
10,497
656
60
4
0
289,244
4
W
Skadi
10,855
678
36
2
0
262,372
0
L
Bacchus
10,758
672
4
0
0
230,075
0
L
Raijin
11,429
714
25
2
0
219,860
0
W
Ah Muzen Cab
12,205
763
28
2
0
304,593
1
W
Baron Samedi
11,579
724
24
2
0
280,511
0
W
Zeus
13,167
823
33
2
0
268,294
0
W
Xbalanque
11,938
746
43
3
0
244,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role