Player Matchup

Jormungandr
Jormungandr
AgentV2
Jormungandr
Level 11
God Stats
6W - 11L
1,635 SR
Queue Stats
7W - 16L
1,463 Elo+
Party 2
Mulan
Mulan
Azashiin
Mulan
Level 29
God Stats
12W - 14L
1,521 SR
Queue Stats
26W - 40L
1,420 Elo+
Party 2
Xbalanque
Xbalanque
GSGamingGS
Xbalanque
Level 29
God Stats
5W - 5L
1,594 SR
Queue Stats
26W - 37L
1,396 Elo+
Party 2
Team Averages
Level 23
1,583 SR
1,426 Elo+

VS

Team Averages
Level 49
1,545 SR
1,411 Elo+
Hachiman
Hachiman
Andrewsif
Hachiman
Level 29
God Stats
4W - 1L
1,594 SR
Queue Stats
12W - 17L
1,436 Elo+
Party 1
Eset
Eset
ElionXhoni
Eset
Level 92
God Stats
1W - 2L
1,369 SR
Queue Stats
17W - 22L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
JimmyPhallus
Sun Wukong
Level 25
God Stats
1W - 0L
1,671 SR
Queue Stats
8W - 15L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AgentV2
Jormungandr
10
1 / 7 / 6
7,043
704
6,152
14,732
10,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Azashiin
Mulan
9
3 / 9 / 4
7,469
747
6,709
11,380
9,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
GSGamingGS
Xbalanque
11
4 / 10 / 3
7,870
787
10,084
11,322
3,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Andrewsif
Hachiman
13
7 / 1 / 15
8,845
885
9,698
7,565
2,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
11 / 4 / 13
9,348
935
10,733
9,284
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
JimmyPhallus
Sun Wukong
12
8 / 3 / 15
8,899
890
10,313
12,013
13,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
8
Kills
26
26
Deaths
8
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AgentV2
Jormungandr
1
7
6
0.57
W
Hachiman
Andrewsif
Hachiman
7
1
15
14.5
L
Mulan
Azashiin
Mulan
3
9
4
0.56
W
11
4
13
4.38
L
Xbalanque
GSGamingGS
Xbalanque
4
10
3
0.55
W
Sun Wukong
JimmyPhallus
Sun Wukong
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,945
Damage
30,744
37,434
Taken
28,862
23,955
Mitigated
19,125
2,495
Healing
5,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AgentV2
Jormungandr
6,152
2,040
62
752
14,732
10,359
0
3,436
10,873
15,250
0
W
Hachiman
Andrewsif
Hachiman
9,698
7,759
0
1,183
7,565
2,488
2,040
1,527
5,872
0
27,397
L
Mulan
Azashiin
Mulan
6,709
1,053
0
1,351
11,380
9,954
0
4,206
6,876
0
14,080
W
10,733
1,202
964
2,400
9,284
3,334
669
2,532
6,587
20,445
0
L
Xbalanque
GSGamingGS
Xbalanque
10,084
6,615
0
330
11,322
3,642
0
3,667
7,350
0
25,341
W
Sun Wukong
JimmyPhallus
Sun Wukong
10,313
3,637
0
1,316
12,013
13,303
0
2,831
8,973
0
23,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,382
Gold Earned
27,092
71
Minions Killed
93
3
Camps Cleared
4
436,630
Distance Traveled
506,520
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,043
704
13
1
0
158,401
1
W
Hachiman
8,845
885
28
3
1
175,008
0
L
Mulan
7,469
747
22
2
2
137,111
2
W
Eset
9,348
935
38
4
2
166,268
1
L
Xbalanque
7,870
787
36
4
1
141,118
1
W
Sun Wukong
8,899
890
27
3
1
165,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role