Player Matchup

Scylla
Scylla
DisastrClass
Scylla
Level 28
God Stats
1W - 1L
1,163 SR
Queue Stats
12W - 3L
1,684 Elo+
Solo
Set
Set
Jojo6069
Set
Level 7
God Stats
9W - 9L
1,214 SR
Queue Stats
16W - 20L
1,336 Elo+
Solo
Xbalanque
Xbalanque
LittleBitty
Xbalanque
Level 13
God Stats
15W - 14L
1,486 SR
Queue Stats
28W - 28L
1,342 Elo+
Solo
Kukulkan
Kukulkan
sosyizus
Kukulkan
Level 26
God Stats
3W - 1L
1,291 SR
Queue Stats
94W - 73L
1,505 Elo+
Solo
Sol
Sol
warriordarknes
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 70L
1,429 Elo+
Solo
Team Averages
Level 21
1,331 SR
1,459 Elo+

VS

Team Averages
Level 16
1,534 SR
1,510 Elo+
Tyr
Tyr
AllpraiseAnt104
Tyr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,799 Elo+
Party 2
Merlin
Merlin
Flowsa007
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,415 Elo+
Party 2
Susano
Susano
Oni Savior
Susano
Level 6
God Stats
17W - 10L
1,624 SR
Queue Stats
17W - 12L
1,343 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XGN Obito 7
Tsukuyomi
Level 49
God Stats
6W - 6L
1,547 SR
Queue Stats
6W - 8L
1,350 Elo+
Party 1
Artio
Artio
xBoomiin
Artio
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
13 / 1 / 18
14,899
1,242
36,522
6,753
2,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 4 / 14
11,820
985
6,008
16,102
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
LittleBitty
Xbalanque
20
3 / 3 / 23
12,523
1,044
21,434
13,396
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
sosyizus
Kukulkan
20
13 / 1 / 14
14,269
1,189
35,707
8,966
3,249
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 4 / 20
14,076
1,173
23,415
13,427
4,825
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 3
10,861
905
10,087
30,085
27,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Flowsa007
Merlin
18
2 / 12 / 5
11,297
941
9,604
21,929
8,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Oni Savior
Susano
19
3 / 6 / 5
12,659
1,055
13,453
22,396
8,496
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
XGN Obito 7
Tsukuyomi
19
3 / 12 / 8
12,037
1,003
10,791
23,599
8,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
xBoomiin
Artio
20
3 / 5 / 7
13,346
1,112
10,471
34,029
50,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
41
41
Kills
13
13
Deaths
41
89
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Scylla
13
1
18
22
L
Merlin
Flowsa007
Merlin
2
12
5
0.38
W
3
4
14
2.5
W
Xbalanque
LittleBitty
Xbalanque
3
3
23
4.83
L
Susano
Oni Savior
Susano
3
6
5
0.92
L
Tsukuyomi
XGN Obito 7
Tsukuyomi
3
12
8
0.58
W
Kukulkan
sosyizus
Kukulkan
13
1
14
20
W
9
4
20
4.75
L
Artio
xBoomiin
Artio
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,086
Damage
54,406
58,644
Taken
132,038
22,796
Mitigated
103,321
8,248
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,087
1,372
0
2,000
30,085
27,075
0
21,870
8,215
0
21,445
W
Scylla
36,522
2,961
0
663
6,753
2,205
0
2,528
4,225
78,658
0
L
Merlin
Flowsa007
Merlin
9,604
1,527
283
653
21,929
8,827
0
18,391
3,538
25,637
0
W
6,008
4,244
0
602
16,102
6,869
0
5,736
10,366
0
15,586
W
Xbalanque
LittleBitty
Xbalanque
21,434
12,767
0
2,480
13,396
5,648
0
5,930
7,466
0
34,858
L
Susano
Oni Savior
Susano
13,453
2,659
0
0
22,396
8,496
0
17,549
4,847
0
52,157
L
Tsukuyomi
XGN Obito 7
Tsukuyomi
10,791
4,255
0
802
23,599
8,708
0
18,362
4,400
0
23,591
W
Kukulkan
sosyizus
Kukulkan
35,707
2,185
0
1,105
8,966
3,249
0
2,454
6,512
51,531
0
W
23,415
7,200
0
3,398
13,427
4,825
0
3,427
10,000
37,922
0
L
Artio
xBoomiin
Artio
10,471
1,302
1,546
4,381
34,029
50,215
0
19,472
14,557
21,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,587
Gold Earned
60,200
230
Minions Killed
201
10
Camps Cleared
3
1,138,876
Distance Traveled
1,205,535
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,861
905
24
2
0
276,577
1
W
Scylla
14,899
1,242
103
9
2
238,901
0
L
Merlin
11,297
941
25
2
0
193,727
1
W
Set
11,820
985
17
1
6
235,226
1
W
Xbalanque
12,523
1,044
43
4
0
212,123
1
L
Susano
12,659
1,055
105
9
2
250,146
5
L
Tsukuyomi
12,037
1,003
31
3
0
219,592
0
W
Kukulkan
14,269
1,189
34
3
1
227,633
2
W
Sol
14,076
1,173
33
3
1
224,993
0
L
Artio
13,346
1,112
16
1
1
265,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role