Player Matchup

Sol
Sol
DTSaiyajin
Sol
Level 28
God Stats
3W - 1L
1,546 SR
Queue Stats
12W - 11L
1,369 Elo+
Party 2
Danzaburou
Danzaburou
DTWraith
Danzaburou
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 64L
1,275 Elo+
Party 2
Sobek
Sobek
KittiesGoRawr
Sobek
Level 47
God Stats
1W - 1L
1,472 SR
Queue Stats
21W - 25L
1,328 Elo+
Party 2
Team Averages
Level 46
1,506 SR
1,324 Elo+

VS

Team Averages
Level 52
1,534 SR
1,380 Elo+
Scylla
Scylla
Sole-Rinnegan
Scylla
Level 68
God Stats
2W - 1L
1,897 SR
Queue Stats
22W - 22L
1,396 Elo+
Party 1
Da Ji
Da Ji
grounded4life1
Da Ji
Level 64
God Stats
0W - 1L
1,205 SR
Queue Stats
27W - 29L
1,335 Elo+
Solo
Achilles
Achilles
iiTzSolidSnake
Achilles
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 20L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 6
8,919
811
11,424
8,542
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
DTWraith
Danzaburou
12
4 / 4 / 6
8,247
750
7,027
8,118
3,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 2 / 10
9,251
841
4,748
14,704
13,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
7,841
713
8,440
6,527
2,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 6 / 5
6,893
627
4,342
8,341
3,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
11
3 / 3 / 4
7,551
686
9,613
12,888
8,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
13
Kills
8
8
Deaths
13
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Danzaburou
DTWraith
Danzaburou
4
4
6
1.75
W
3
2
10
4
L
4
4
3
1.38
L
1
6
5
0.58
L
Achilles
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,199
Damage
22,395
31,364
Taken
27,756
19,969
Mitigated
13,611
11,377
Healing
3,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,424
4,688
0
2,536
8,542
3,318
1,659
2,829
5,589
38,264
0
W
Danzaburou
DTWraith
Danzaburou
7,027
3,439
0
2,108
8,118
3,463
926
2,900
5,173
0
27,311
W
4,748
522
828
5,905
14,704
13,188
233
4,126
9,868
9,850
0
L
8,440
544
0
0
6,527
2,315
0
3,710
2,817
27,124
0
L
4,342
300
0
905
8,341
3,103
0
5,694
2,647
0
8,634
L
Achilles
9,613
2,800
0
2,761
12,888
8,193
0
7,378
5,510
3,461
15,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,417
Gold Earned
22,285
121
Minions Killed
81
5
Camps Cleared
3
552,128
Distance Traveled
588,612
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,919
811
63
6
2
184,285
3
W
Danzaburou
8,247
750
52
5
2
163,584
2
W
Sobek
9,251
841
6
1
1
204,259
2
L
Scylla
7,841
713
44
4
2
196,089
2
L
Da Ji
6,893
627
15
1
1
190,061
0
L
Achilles
7,551
686
22
2
0
202,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role