Player Matchup

Scylla
Scylla
DEADLYHELLHOUND
Scylla
Level 159
God Stats
106W - 83L
1,557 SR
Queue Stats
857W - 820L
1,483 Elo+
Party 1
Cerberus
Cerberus
Gloompus
Cerberus
Level 89
God Stats
10W - 11L
1,511 SR
Queue Stats
97W - 83L
1,514 Elo+
Party 2
Jing Wei
Jing Wei
Maxalodon
Jing Wei
Level 122
God Stats
2W - 3L
1,568 SR
Queue Stats
178W - 155L
1,536 Elo+
Party 2
Chaac
Chaac
UNHOLYANGEL13
Chaac
Level 145
God Stats
41W - 15L
1,674 SR
Queue Stats
820W - 820L
1,439 Elo+
Party 1
Mercury
Mercury
voraz_canguro709
Mercury
Level 79
God Stats
53W - 55L
1,486 SR
Queue Stats
270W - 281L
1,422 Elo+
Solo
Team Averages
Level 119
1,559 SR
1,479 Elo+

VS

Team Averages
Level 126
1,604 SR
1,536 Elo+
Ah Muzen Cab
Ah Muzen Cab
BGFB62
Ah Muzen Cab
Level 139
God Stats
40W - 38L
1,620 SR
Queue Stats
165W - 148L
1,594 Elo+
Party 3
Cthulhu
Cthulhu
Danryuu3
Cthulhu
Level 129
God Stats
3W - 6L
1,554 SR
Queue Stats
67W - 63L
1,514 Elo+
Solo
Ra
Ra
FamineHRSMN
Ra
Level 144
God Stats
9W - 5L
1,705 SR
Queue Stats
331W - 297L
1,472 Elo+
Party 3
Thanatos
Thanatos
VanillaGuapo
Thanatos
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
133W - 103L
1,605 Elo+
Solo
Skadi
Skadi
solidsnake2688
Skadi
Level 109
God Stats
6W - 6L
1,643 SR
Queue Stats
214W - 183L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,015
803
1,525
1,014
217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Gloompus
Cerberus
5
0 / 0 / 2
3,260
652
472
2,478
1,034
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Maxalodon
Jing Wei
6
1 / 0 / 2
3,546
709
1,031
1,503
378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 2 / 0
3,582
716
885
3,840
1,342
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
2 / 0 / 2
3,934
787
1,217
2,995
634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BGFB62
Ah Muzen Cab
8
2 / 0 / 0
4,462
892
2,641
2,391
940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Danryuu3
Cthulhu
1
0 / 0 / 0
1,047
209
0
0
0
6
0 / 1 / 0
3,546
709
895
1,590
375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
VanillaGuapo
Thanatos
6
0 / 2 / 0
3,480
696
1,007
3,805
873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,504
701
1,200
2,290
403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
4
Kills
2
2
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BGFB62
Ah Muzen Cab
2
0
0
2
W
1
0
2
2
L
Cthulhu
Danryuu3
Cthulhu
0
0
0
0
L
0
1
0
0
W
Cerberus
Gloompus
Cerberus
0
0
2
1
W
Jing Wei
Maxalodon
Jing Wei
1
0
2
2
W
0
2
0
0
L
Thanatos
VanillaGuapo
Thanatos
0
2
0
0
L
0
1
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,130
Damage
5,743
11,830
Taken
10,076
3,605
Mitigated
2,591
5,216
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BGFB62
Ah Muzen Cab
2,641
1,457
0
1,821
2,391
940
0
0
2,391
0
18,889
W
1,525
88
0
460
1,014
217
0
31
979
18,300
0
L
Cthulhu
Danryuu3
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
895
106
160
580
1,590
375
0
656
832
14,026
0
W
Cerberus
Gloompus
Cerberus
472
41
221
1,107
2,478
1,034
0
119
2,345
9,497
0
W
Jing Wei
Maxalodon
Jing Wei
1,031
637
0
477
1,503
378
0
379
1,120
0
13,108
W
885
366
0
1,395
3,840
1,342
0
0
3,455
0
12,922
L
Thanatos
VanillaGuapo
Thanatos
1,007
386
0
2,894
3,805
873
0
500
3,251
0
12,862
L
1,200
379
0
661
2,290
403
0
671
1,605
0
14,725
W
1,217
426
0
1,556
2,995
634
0
296
2,651
0
11,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,337
Gold Earned
16,039
158
Minions Killed
147
0
Camps Cleared
0
550,730
Distance Traveled
413,982
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,462
892
44
9
0
91,231
0
W
Scylla
4,015
803
42
8
0
107,778
3
L
Cthulhu
1,047
209
0
0
0
0
0
L
Ra
3,546
709
30
6
0
112,765
1
W
Cerberus
3,260
652
20
4
0
102,589
2
W
Jing Wei
3,546
709
27
5
0
96,403
0
W
Chaac
3,582
716
33
7
0
108,923
1
L
Thanatos
3,480
696
46
9
0
107,628
2
L
Skadi
3,504
701
27
5
0
102,358
2
W
Mercury
3,934
787
36
7
0
135,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role