Player Matchup

Danzaburou
Danzaburou
KoopaTroopa77
Danzaburou
Level 26
God Stats
8W - 7L
1,614 SR
Queue Stats
54W - 68L
1,398 Elo+
Party 1
Raijin
Raijin
Thtsprttyneat
Raijin
Level 29
God Stats
2W - 1L
1,920 SR
Queue Stats
89W - 84L
1,393 Elo+
Party 1
Gilgamesh
Gilgamesh
iJuice4
Gilgamesh
Level 29
God Stats
4W - 7L
1,406 SR
Queue Stats
42W - 44L
1,446 Elo+
Party 1
Team Averages
Level 28
1,647 SR
1,412 Elo+

VS

Team Averages
Level 85
1,654 SR
1,550 Elo+
Ah Muzen Cab
Ah Muzen Cab
Haji
Ah Muzen Cab
Level 108
God Stats
11W - 5L
1,709 SR
Queue Stats
123W - 121L
1,511 Elo+
Party 2
Bacchus
Bacchus
Kakol021
Bacchus
Level 26
God Stats
22W - 18L
1,498 SR
Queue Stats
96W - 96L
1,474 Elo+
Party 2
Sol
Sol
Saelth
Sol
Level 121
God Stats
4W - 4L
1,756 SR
Queue Stats
32W - 31L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KoopaTroopa77
Danzaburou
11
1 / 7 / 5
8,517
608
8,062
11,014
4,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 4 / 2
8,974
641
10,661
9,565
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
iJuice4
Gilgamesh
12
2 / 6 / 4
8,746
625
6,505
15,919
9,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Haji
Ah Muzen Cab
14
5 / 4 / 8
10,312
737
10,141
9,240
3,881
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Kakol021
Bacchus
16
5 / 0 / 11
11,490
821
5,309
9,670
13,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
Saelth
Sol
15
7 / 2 / 8
10,923
780
15,763
15,195
5,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
6
Kills
17
17
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Haji
Ah Muzen Cab
5
4
8
2.25
W
Bacchus
Kakol021
Bacchus
5
0
11
10.5
L
Danzaburou
KoopaTroopa77
Danzaburou
1
7
5
0.5
W
Sol
Saelth
Sol
7
2
8
5.5
L
3
4
2
1
L
Gilgamesh
iJuice4
Gilgamesh
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,228
Damage
31,213
36,498
Taken
34,105
16,670
Mitigated
23,232
7,333
Healing
18,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Haji
Ah Muzen Cab
10,141
4,042
0
3,738
9,240
3,881
683
2,986
5,709
0
41,982
W
Bacchus
Kakol021
Bacchus
5,309
651
310
4,212
9,670
13,505
285
3,019
6,119
10,395
0
L
Danzaburou
KoopaTroopa77
Danzaburou
8,062
3,085
0
394
11,014
4,132
0
7,187
3,827
0
20,644
W
Sol
Saelth
Sol
15,763
7,458
0
10,655
15,195
5,846
2,199
4,037
10,514
70,021
0
L
10,661
649
0
2,271
9,565
3,514
35
6,803
2,762
31,352
0
L
Gilgamesh
iJuice4
Gilgamesh
6,505
1,280
212
4,456
15,919
9,024
0
7,272
8,647
0
17,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,237
Gold Earned
32,725
127
Minions Killed
182
1
Camps Cleared
12
721,552
Distance Traveled
764,760
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,312
737
78
6
5
225,442
1
W
Bacchus
11,490
821
10
1
0
275,473
4
L
Danzaburou
8,517
608
38
3
0
239,748
1
W
Sol
10,923
780
94
7
7
263,845
4
L
Raijin
8,974
641
60
4
1
232,364
1
L
Gilgamesh
8,746
625
29
2
0
249,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role