Player Matchup

Arachne
Arachne
Davidorox311
Arachne
Level 16
God Stats
1W - 2L
1,428 SR
Queue Stats
5W - 9L
1,262 Elo+
Party 2
Medusa
Medusa
Oaffy
Medusa
Level 15
God Stats
25W - 18L
1,625 SR
Queue Stats
89W - 93L
1,339 Elo+
Party 3
Discordia
Discordia
TalwinHawk
Discordia
Level 27
God Stats
7W - 12L
1,277 SR
Queue Stats
77W - 76L
1,317 Elo+
Party 3
Neith
Neith
VANESSA462
Neith
Level 15
God Stats
65W - 54L
1,499 SR
Queue Stats
71W - 69L
1,339 Elo+
Party 3
Cthulhu
Cthulhu
WolfyMask
Cthulhu
Level 7
God Stats
1W - 2L
1,273 SR
Queue Stats
5W - 7L
1,300 Elo+
Party 2
Team Averages
Level 16
1,421 SR
1,312 Elo+

VS

Team Averages
Level 24
1,455 SR
1,391 Elo+
Nemesis
Nemesis
PhoenixBori21
Nemesis
Level 21
God Stats
8W - 5L
1,678 SR
Queue Stats
39W - 56L
1,378 Elo+
Solo
Janus
Janus
Serzh07007
Janus
Level 28
God Stats
44W - 44L
1,440 SR
Queue Stats
129W - 140L
1,427 Elo+
Solo
Izanami
Izanami
jokastalord
Izanami
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,406 Elo+
Party 1
Cabrakan
Cabrakan
killjoy00
Cabrakan
Level 25
God Stats
140W - 158L
1,403 SR
Queue Stats
143W - 159L
1,349 Elo+
Solo
Loki
Loki
zix01
Loki
Level 25
God Stats
1W - 3L
1,253 SR
Queue Stats
18W - 30L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Davidorox311
Arachne
20
4 / 16 / 7
13,785
919
15,627
33,931
15,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Oaffy
Medusa
20
7 / 8 / 7
15,204
1,014
24,847
17,729
8,137
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
TalwinHawk
Discordia
20
6 / 2 / 10
15,831
1,055
22,539
10,545
7,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
20
0 / 1 / 3
12,974
865
4,350
11,212
5,007
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
WolfyMask
Cthulhu
20
1 / 7 / 10
13,841
923
12,998
25,213
33,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
8 / 5 / 17
14,699
980
11,395
23,218
12,206
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
20
8 / 3 / 16
15,901
1,060
26,071
10,970
4,633
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
jokastalord
Izanami
20
6 / 5 / 23
14,917
994
29,307
20,293
8,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
killjoy00
Cabrakan
20
5 / 0 / 15
14,528
969
10,853
10,824
7,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
zix01
Loki
20
7 / 5 / 16
14,656
977
12,821
18,703
8,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
121
18
Kills
34
34
Deaths
18
37
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Arachne
Davidorox311
Arachne
4
16
7
0.47
L
Medusa
Oaffy
Medusa
7
8
7
1.31
W
Nemesis
8
5
17
3.3
W
Janus
8
3
16
5.33
L
Discordia
TalwinHawk
Discordia
6
2
10
5.5
L
Neith
0
1
3
1.5
L
Cthulhu
WolfyMask
Cthulhu
1
7
10
0.86
W
Izanami
jokastalord
Izanami
6
5
23
3.5
W
Cabrakan
killjoy00
Cabrakan
5
0
15
12.5
W
Loki
zix01
Loki
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,361
Damage
90,447
98,630
Taken
84,008
68,918
Mitigated
40,509
12,751
Healing
2,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Davidorox311
Arachne
15,627
11,655
0
6,872
33,931
15,687
0
9,292
24,639
0
30,599
L
Medusa
Oaffy
Medusa
24,847
17,945
0
0
17,729
8,137
0
7,589
10,140
0
50,131
W
Nemesis
11,395
4,131
0
2,469
23,218
12,206
0
5,461
17,420
0
22,307
W
Janus
26,071
1,550
0
0
10,970
4,633
0
3,528
7,297
82,134
0
L
Discordia
TalwinHawk
Discordia
22,539
1,073
191
1,326
10,545
7,074
0
3,074
7,471
52,034
0
L
Neith
4,350
2,033
0
2,300
11,212
5,007
0
6,708
4,504
0
45,923
L
Cthulhu
WolfyMask
Cthulhu
12,998
672
481
1,581
25,213
33,013
0
10,261
14,952
39,295
0
W
Izanami
jokastalord
Izanami
29,307
18,849
0
40
20,293
8,468
0
10,034
9,658
0
59,564
W
Cabrakan
killjoy00
Cabrakan
10,853
1,114
0
0
10,824
7,184
0
4,745
5,823
31,546
0
W
Loki
zix01
Loki
12,821
1,558
0
250
18,703
8,018
0
10,056
8,273
0
35,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,635
Gold Earned
74,701
304
Minions Killed
354
9
Camps Cleared
12
1,342,869
Distance Traveled
1,476,531
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,785
919
40
3
2
273,004
3
L
Medusa
15,204
1,014
43
3
2
277,602
0
W
Nemesis
14,699
980
19
1
2
314,390
2
W
Janus
15,901
1,060
166
11
0
299,947
0
L
Discordia
15,831
1,055
70
5
3
300,912
2
L
Neith
12,974
865
92
6
1
188,374
0
L
Cthulhu
13,841
923
59
4
1
302,977
3
W
Izanami
14,917
994
81
5
7
257,152
1
W
Cabrakan
14,528
969
58
4
1
313,444
0
W
Loki
14,656
977
30
2
2
291,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role