Player Matchup

Izanami
Izanami
ArtemisKnox
Izanami
Level 101
God Stats
169W - 117L
1,637 SR
Queue Stats
540W - 568L
1,569 Elo+
Party 1
Jormungandr
Jormungandr
FluffyArbiter
Jormungandr
Level 68
God Stats
12W - 11L
1,562 SR
Queue Stats
216W - 222L
1,542 Elo+
Party 3
Cliodhna
Cliodhna
Lazy SoulReaper
Cliodhna
Level 102
God Stats
49W - 32L
1,649 SR
Queue Stats
728W - 766L
1,550 Elo+
Party 1
Vulcan
Vulcan
PureBORIBOYZ3
Vulcan
Level 124
God Stats
11W - 16L
1,515 SR
Queue Stats
922W - 914L
1,506 Elo+
Party 3
Set
Set
d3spaireon
Set
Level 48
God Stats
3W - 2L
1,628 SR
Queue Stats
117W - 97L
1,544 Elo+
Solo
Team Averages
Level 89
1,598 SR
1,542 Elo+

VS

Team Averages
Level 81
1,580 SR
1,528 Elo+
Cerberus
Cerberus
 
Cerberus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Granny_Pounderr
Ra
Level 47
God Stats
1W - 2L
1,185 SR
Queue Stats
23W - 35L
1,464 Elo+
Solo
Cliodhna
Cliodhna
RigidRL
Cliodhna
Level 63
God Stats
7W - 2L
1,992 SR
Queue Stats
328W - 252L
1,611 Elo+
Party 2
Chronos
Chronos
WhatevercuzDuh
Chronos
Level 106
God Stats
57W - 47L
1,585 SR
Queue Stats
398W - 331L
1,530 Elo+
Party 2
Chaac
Chaac
xArkhymx
Chaac
Level 100
God Stats
94W - 68L
1,640 SR
Queue Stats
411W - 355L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArtemisKnox
Izanami
13
2 / 5 / 2
9,052
532
6,087
9,007
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
FluffyArbiter
Jormungandr
13
2 / 3 / 6
8,435
496
9,115
13,054
11,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cliodhna
15
2 / 6 / 0
9,300
547
9,125
13,352
4,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 6 / 3
8,029
472
9,474
12,746
4,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 5 / 2
9,458
556
10,549
15,806
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 3 / 6
8,199
482
6,262
12,871
11,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 5 / 8
8,692
511
10,969
13,337
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
RigidRL
Cliodhna
17
14 / 1 / 4
10,686
629
14,183
12,028
4,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 3 / 6
9,269
545
5,972
11,941
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
xArkhymx
Chaac
14
3 / 1 / 6
8,826
519
8,107
12,642
10,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
13
Kills
25
25
Deaths
13
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
3
6
2
L
Izanami
ArtemisKnox
Izanami
2
5
2
0.6
L
Jormungandr
FluffyArbiter
Jormungandr
2
3
6
1.67
W
1
5
8
1
L
Cliodhna
2
6
0
0.33
L
3
6
3
0.75
W
Cliodhna
RigidRL
Cliodhna
14
1
4
16
W
4
3
6
2.33
L
4
5
2
1
W
Chaac
xArkhymx
Chaac
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,350
Damage
45,493
63,965
Taken
62,819
28,278
Mitigated
34,129
13,794
Healing
18,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,262
666
0
4,226
12,871
11,868
0
4,685
8,186
21,744
0
L
Izanami
ArtemisKnox
Izanami
6,087
3,137
169
1,256
9,007
2,231
1,990
4,766
4,241
0
58,327
L
Jormungandr
FluffyArbiter
Jormungandr
9,115
3,340
257
2,178
13,054
11,458
81
7,269
5,657
26,503
0
W
10,969
1,047
908
4,006
13,337
3,601
278
4,542
8,795
51,082
0
L
Cliodhna
9,125
1,069
0
2,030
13,352
4,762
0
1,666
11,680
0
65,838
L
9,474
1,530
0
2,805
12,746
4,356
19
5,337
7,053
51,295
0
W
Cliodhna
RigidRL
Cliodhna
14,183
3,789
0
610
12,028
4,443
0
3,001
9,027
0
67,201
W
5,972
2,735
0
4,836
11,941
3,560
2,090
3,490
8,451
67,119
0
L
10,549
4,326
0
5,099
15,806
5,471
0
5,357
10,139
0
76,949
W
Chaac
xArkhymx
Chaac
8,107
1,659
0
4,343
12,642
10,657
282
2,871
9,771
7,867
39,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,274
Gold Earned
45,672
527
Minions Killed
480
0
Camps Cleared
0
1,516,051
Distance Traveled
1,654,505
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,199
482
58
3
0
312,504
3
L
Izanami
9,052
532
127
7
0
268,089
1
L
Jormungandr
8,435
496
28
2
0
302,491
2
W
Ra
8,692
511
106
6
0
312,125
4
L
Cliodhna
9,300
547
155
9
0
301,002
2
L
Vulcan
8,029
472
76
4
0
313,572
2
W
Cliodhna
10,686
629
108
6
0
360,080
4
W
Chronos
9,269
545
122
7
0
325,467
7
L
Set
9,458
556
141
8
0
330,897
4
W
Chaac
8,826
519
86
5
0
344,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role