Player Matchup

Geb
Geb
Alfred1205
Geb
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
47W - 66L
1,311 Elo+
Party 1
Cerberus
Cerberus
Damien2o
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Loki
Loki
haYwaY0912
Loki
Level 17
God Stats
10W - 10L
1,416 SR
Queue Stats
47W - 59L
1,331 Elo+
Party 1
Cliodhna
Cliodhna
jaystoro
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,053 Elo+
Party 3
Artemis
Artemis
jorgegarcia18
Artemis
Level 15
God Stats
6W - 11L
1,351 SR
Queue Stats
18W - 36L
1,272 Elo+
Party 1
Team Averages
Level 18
1,453 SR
1,293 Elo+

VS

Team Averages
Level 29
1,475 SR
1,330 Elo+
Thanatos
Thanatos
Boros_W1
Thanatos
Level 27
God Stats
1W - 0L
1,717 SR
Queue Stats
25W - 26L
1,340 Elo+
Solo
Danzaburou
Danzaburou
IceEnderman543
Danzaburou
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 51L
1,251 Elo+
Party 2
Olorun
Olorun
KI3GanG
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
seedlessmellon
Loki
Level 10
God Stats
4W - 3L
1,431 SR
Queue Stats
15W - 13L
1,260 Elo+
Party 2
Artio
Artio
x_Yuri__X
Artio
Level 83
God Stats
2W - 4L
1,227 SR
Queue Stats
31W - 44L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
9,928
432
6,438
22,691
24,980
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Damien2o
Cerberus
12
1 / 9 / 7
8,739
380
3,966
21,695
15,298
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
17 / 7 / 3
12,910
561
24,886
19,352
6,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
jaystoro
Cliodhna
13
1 / 13 / 6
8,610
374
10,550
20,839
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
14
2 / 7 / 8
9,450
411
10,116
14,084
4,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Boros_W1
Thanatos
20
12 / 3 / 4
14,009
609
14,235
15,527
8,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
IceEnderman543
Danzaburou
17
5 / 6 / 7
11,796
513
12,993
16,703
6,232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
KI3GanG
Olorun
18
14 / 6 / 3
12,992
565
27,974
22,369
11,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 9 / 6
10,142
441
4,224
12,592
3,128
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
x_Yuri__X
Artio
16
3 / 1 / 16
11,173
486
10,537
17,148
17,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
71
25
Kills
35
39
Deaths
25
29
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
Thanatos
Boros_W1
Thanatos
12
3
4
4.67
L
Cerberus
Damien2o
Cerberus
1
9
7
0.5
W
Danzaburou
IceEnderman543
Danzaburou
5
6
7
1.42
W
Olorun
KI3GanG
Olorun
14
6
3
2.58
L
17
7
3
2.64
L
Cliodhna
jaystoro
Cliodhna
1
13
6
0.31
L
Artemis
2
7
8
0.86
W
1
9
6
0.44
W
Artio
x_Yuri__X
Artio
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,956
Damage
69,963
98,661
Taken
84,339
57,824
Mitigated
46,584
13,021
Healing
43,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,438
755
361
967
22,691
24,980
371
9,315
13,376
30,127
0
W
Thanatos
Boros_W1
Thanatos
14,235
4,766
0
17,115
15,527
8,486
2,449
1,449
14,078
0
124,851
L
Cerberus
Damien2o
Cerberus
3,966
777
0
5,131
21,695
15,298
547
7,671
14,024
30,934
0
W
Danzaburou
IceEnderman543
Danzaburou
12,993
8,684
0
5,219
16,703
6,232
4,032
2,444
14,259
0
68,965
W
Olorun
KI3GanG
Olorun
27,974
14,062
1,418
11,990
22,369
11,001
4,068
2,927
19,442
84,079
8,836
L
24,886
10,276
0
3,256
19,352
6,997
1,941
7,713
11,639
0
75,563
L
Cliodhna
jaystoro
Cliodhna
10,550
1,704
0
2,459
20,839
5,939
584
5,777
15,062
0
50,658
L
Artemis
10,116
5,597
0
847
14,084
4,610
1,138
5,405
8,679
0
42,129
W
4,224
1,306
0
1,540
12,592
3,128
448
648
11,944
0
45,372
W
Artio
x_Yuri__X
Artio
10,537
1,780
1,514
4,477
17,148
17,737
158
2,936
14,212
34,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,637
Gold Earned
60,112
374
Minions Killed
573
0
Camps Cleared
0
1,880,368
Distance Traveled
2,018,490
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,928
432
47
2
0
407,675
0
W
Thanatos
14,009
609
197
9
0
431,538
1
L
Cerberus
8,739
380
88
4
0
319,748
0
W
Danzaburou
11,796
513
93
4
0
386,814
0
W
Olorun
12,992
565
134
6
0
352,456
0
L
Loki
12,910
561
100
4
0
411,233
0
L
Cliodhna
8,610
374
72
3
0
362,549
1
L
Artemis
9,450
411
67
3
0
379,163
0
W
Loki
10,142
441
95
4
0
399,372
0
W
Artio
11,173
486
54
2
0
448,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role