Player Matchup

Arachne
Arachne
MangaDaBoa
Arachne
Level 30
God Stats
1W - 2L
1,698 SR
Queue Stats
8W - 9L
1,563 Elo+
Solo
Danzaburou
Danzaburou
S0l3dJASHIN
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,584 Elo+
Solo
Guan Yu
Guan Yu
StreeTzz
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,267 Elo+
Solo
Ra
Ra
Zxlu
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,368 Elo+
Solo
Ymir
Ymir
iDiomaTic
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,297 Elo+
Solo
Team Averages
Level 19
1,540 SR
1,416 Elo+

VS

Team Averages
Level 66
1,630 SR
1,625 Elo+
Cliodhna
Cliodhna
ElCegador2312
Cliodhna
Level 27
God Stats
6W - 7L
1,434 SR
Queue Stats
61W - 88L
1,322 Elo+
Solo
Geb
Geb
Lucyferts
Geb
Level 14
God Stats
16W - 9L
1,946 SR
Queue Stats
36W - 20L
1,688 Elo+
Party 1
Apollo
Apollo
PapiZhongHawwt
Apollo
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 12L
1,959 Elo+
Party 1
Janus
Janus
Sr-Salafrabio
Janus
Level 127
God Stats
2W - 2L
1,483 SR
Queue Stats
335W - 289L
1,592 Elo+
Party 1
Camazotz
Camazotz
alexmito262
Camazotz
Level 154
God Stats
3W - 2L
1,788 SR
Queue Stats
491W - 398L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MangaDaBoa
Arachne
7
1 / 0 / 0
4,507
563
469
3,363
834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
S0l3dJASHIN
Danzaburou
4
0 / 3 / 0
3,494
437
1,469
3,321
687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
StreeTzz
Guan Yu
4
0 / 3 / 0
3,485
436
1,416
3,818
1,773
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
Zxlu
Ra
6
0 / 6 / 0
3,779
472
1,747
4,114
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
6
0 / 4 / 0
3,856
482
2,330
6,903
2,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ElCegador2312
Cliodhna
6
0 / 0 / 2
4,278
535
780
3,595
699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 5
4,295
537
1,706
3,922
2,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
7 / 0 / 1
6,172
772
4,005
4,719
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
6 / 1 / 1
6,368
796
4,968
4,035
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
alexmito262
Camazotz
10
3 / 0 / 2
5,608
701
2,737
6,333
2,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
16
16
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ElCegador2312
Cliodhna
0
0
2
1
W
0
0
5
2.5
L
Arachne
MangaDaBoa
Arachne
1
0
0
1
W
7
0
1
7.5
L
Danzaburou
S0l3dJASHIN
Danzaburou
0
3
0
0
W
6
1
1
6.5
L
Guan Yu
StreeTzz
Guan Yu
0
3
0
0
L
Ra
Zxlu
Ra
0
6
0
0
W
Camazotz
alexmito262
Camazotz
3
0
2
4
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,431
Damage
14,196
21,519
Taken
22,604
6,841
Mitigated
7,528
4,914
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ElCegador2312
Cliodhna
780
0
0
622
3,595
699
0
0
3,595
0
15,033
W
1,706
361
0
1,238
3,922
2,031
657
1,023
2,865
6,596
0
L
Arachne
MangaDaBoa
Arachne
469
210
0
2,040
3,363
834
0
0
3,283
0
13,011
W
4,005
1,941
0
2,455
4,719
1,341
1,344
819
3,900
0
37,117
L
Danzaburou
S0l3dJASHIN
Danzaburou
1,469
743
0
409
3,321
687
0
162
3,159
0
11,540
W
4,968
901
0
1,205
4,035
1,076
135
1,614
2,279
34,974
0
L
Guan Yu
StreeTzz
Guan Yu
1,416
161
0
845
3,818
1,773
0
0
3,618
0
8,297
L
Ra
Zxlu
Ra
1,747
572
19
407
4,114
1,171
0
2,886
1,008
14,358
0
W
Camazotz
alexmito262
Camazotz
2,737
666
0
3,901
6,333
2,381
102
441
5,888
0
24,659
L
Ymir
2,330
807
0
1,194
6,903
2,376
0
3,030
3,412
7,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,121
Gold Earned
26,721
120
Minions Killed
255
0
Camps Cleared
0
626,019
Distance Traveled
796,863
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
4,278
535
32
4
0
161,118
0
W
Geb
4,295
537
8
1
0
146,919
0
L
Arachne
4,507
563
43
5
0
109,834
0
W
Apollo
6,172
772
76
10
0
147,349
1
L
Danzaburou
3,494
437
22
3
0
92,339
0
W
Janus
6,368
796
78
10
0
156,296
3
L
Guan Yu
3,485
436
19
2
0
115,724
1
L
Ra
3,779
472
28
4
0
159,262
1
W
Camazotz
5,608
701
61
8
0
185,181
2
L
Ymir
3,856
482
8
1
0
148,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role